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Posted

I started 1.7.2 modding just few days ago and I'm struggling with textures. No matter how much i try they just don't appear.

I have my files in /src/main/resources/assets/Try/Mod/blocks/basicBlock.png

 

Here is my code:

<code>

public class BasicBlock extends Block {

 

@SideOnly(Side.CLIENT)

protected IIcon blockIcon;

 

protected BasicBlock() {

super(Material.ground);

this.setCreativeTab(CreativeTabs.tabBlock).setBlockTextureName(Basic.modid + ":" + "basicBlock");

}

 

@SideOnly(Side.CLIENT)

@Override

public void registerBlockIcons(IIconRegister p_149651_1_)

{

blockIcon = p_149651_1_.registerIcon(Basic.modid + ":" + this.getUnlocalizedName().substring(5));

}

 

@SideOnly(Side.CLIENT)

@Override

public IIcon getIcon(int p_149691_1_, int p_149691_2_)

{

return blockIcon;

}

 

 

}

 

}

</code>

 

Here is what console shows :

Using missing texture, unable to load basic:textures/blocks/basicBlock.png

java.io.FileNotFoundException: basic:textures/blocks/basicBlock.png

at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:71) ~[simpleReloadableResourceManager.class:?]

at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?]

at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?]

at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]

at net.minecraft.client.renderer.texture.TextureManager.loadTickableTexture(TextureManager.java:71) [TextureManager.class:?]

at net.minecraft.client.renderer.texture.TextureManager.loadTextureMap(TextureManager.java:58) [TextureManager.class:?]

at net.minecraft.client.Minecraft.startGame(Minecraft.java:581) [Minecraft.class:?]

  • Author

Okay so I edited the code (completely removed it) and just added a line in my base mod class.

 

public static Block basicBlock = new BasicBlock(Material.rock).setCreativeTab(CreativeTabs.tabBlock).setBlockName("basicBlock").setLightLevel(1.0f).setBlockTextureName(Basic.modid + ":" + "basicBlock");

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