Jump to content

[MAC][Solved] ForgeGradle 1.2 Not Working?


LazerBeans

Recommended Posts

--SOLVED--SOLVED--SOLVED--

 

 

Before I get into anything, I hope this info helps:

Running Mac OS X 10.9.4

Using MCP for 1.7.2

(Go easy on me, I'm a beginner!)

 

 

 

 

When I attempt to use './gradlew build' to compile my mod, I get the following error:

The assetDir is deprecated!  Use runDir instead! runDir set to eclipse/assets/..
****************************
Powered By MCP:            
http://mcp.ocean-labs.de/  
Searge, ProfMobius, Fesh0r,
R4wk, ZeuX, IngisKahn      
MCP Data version : unknown
****************************

FAILURE: Build failed with an exception.

* What went wrong:
A problem occurred configuring root project 'forge'.
> ForgeGradle 1.2 only works for Forge versions 10.12.0.1048+

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

BUILD FAILED

 

I went into build.gradle and changed the classpath to 'net.minecraftforge.gradle:ForgeGradle:1.1-SNAPSHOT', and got this error:

 

FAILURE: Build failed with an exception.

* Where:
Build file '/Users/Noah/Desktop/Test For Curriculum/MCP/forge/build.gradle' line: 25

* What went wrong:
A problem occurred evaluating root project 'forge'.
> ForgeGradle 1.1 will only work for Minecraft 1.7.2

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

BUILD FAILED

 

I can't seem to find anything that helps.

 

If you need any additional information, I can provide it.

 

Thanks!

Developer of small, unreleased, basic, and incomplete mods since 2014!

Link to comment
Share on other sites

First of all: "Using MCP"? No, you don't use MCP directly anymore.

Post your build.gradle

 

Here's the build.gradle:

buildscript {
    repositories {
        mavenCentral()
        maven {
            name = "forge"
            url = "http://files.minecraftforge.net/maven"
        }
        maven {
            name = "sonatype"
            url = "https://oss.sonatype.org/content/repositories/snapshots/"
        }
    }
    dependencies {
        classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT'
    }
}

apply plugin: 'forge'

version = "1.0"
group= "com.LazerBeans.EmeraldsPlus" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "Ores+"

minecraft {
    version = “1.7.2-1.0”
    assetDir = "eclipse/assets"
}

dependencies {
    // you may put jars on which you depend on in ./libs
    // or you may define them like so..
    //compile "some.group:artifact:version:classifier"
    //compile "some.group:artifact:version"
      
    // real examples
    //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev'  // adds buildcraft to the dev env
    //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env

    // for more info...
    // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
    // http://www.gradle.org/docs/current/userguide/dependency_management.html

}

processResources
{
    // this will ensure that this task is redone when the versions change.
    inputs.property "version", project.version
    inputs.property "mcversion", project.minecraft.version

    // replace stuff in mcmod.info, nothing else
    from(sourceSets.main.resources.srcDirs) {
        include 'mcmod.info'
                
        // replace version and mcversion
        expand 'version':project.version, 'mcversion':project.minecraft.version
    }
        
    // copy everything else, thats not the mcmod.info
    from(sourceSets.main.resources.srcDirs) {
        exclude 'mcmod.info'
    }
}

 

And what do you mean we don't use MCP anymore? What should I be using?

Developer of small, unreleased, basic, and incomplete mods since 2014!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • version used : minecraft forge 1.20.1 Logs : https://bytebin.lucko.me/rtG4EA0vfb hi! so when i try to create a new minecraft world in single player, it just crashes?? does anyone has an idea what could be causing this ?
    • Hey today I was trying to play in 1.21 modpack that I made on fabric (my version of fabric is in 0.16.0) with this list of mods : - Entity Model Features (by traben_0) - Entity Texture Features (by traben_0) - Advanced Chat (by Wesley8081) - Ambient Environment (by Jaredlll08) - Ambient Souds 6 (by CreativeMD) - Animatica (by FoundationGames) - Armor Statues (by Fuzs) - Auto HUD (by Crendgrim) - Bad Packets (by badasintended) - Balm (by BlayTheNinth) - Better Beds (by Motschen) - Better Chunk Loading (by someaddon) - Better Compatibility Checker (by Gaz-) - Better FPS [Render Distance] (by someaddon) - Better Ping Display (by Quintinity) - Better Statistics Screen (by TheCSDev) - Better Armor HUD (by efekos) - Better F3 ( by cominixo) - Blur + (by Motschen) - Bobby (by Johni0702) - Cat Jam (by shmove) - Catalogue (by MrCrayfish) - Chat Heads (by dzwdz) - Cherished Worlds (by TheIllusiveC4) - Chunk Sending (by someaddon) - Chunks Fade In (by kerudion) - Chunky (by pop4959) - Cloth Config (by shedaniel) - Clumps (by Jaredlll08) - Cobweb (CrystalSpider) - Collective (by Serilum) - Configured (by MrCrayfish) - Connectivity (by someaddon) - Continuity (by Pepper_Bell) - Creative Core (by CreativeMD) - Cupboard (by someaddon) - Cut Through (by Fuzs) - Dark Loading Screen (by Neecko5b84) - Debugify (by XanderIsDev) - Double Doors (by Serilum) - Dynamic FPS (by juliand665) - Dynamic Lights (by Tschipcraft) - Easy Anvils (by Fuzs) - Easy Magic (by Fuzs) - Easy Shulker Boxes (by Fuzs) - Eating Animation (by theone-ss) - Enhanced Attack Indicator (by Mineash) - Enhanced Block Entities (by FoundationGames) - Enhanced Visuals (by CreativeMD) - Entity Culling (by tr7zw) - Environmental Water (by AgentMindStorm) - Essential (by SparkUniverse_) - Extra Thicc Packets (by JaselUmena) - Fabric (by modmuss50) - Fabric Language Kotlin (by modmuss50) - Falling Leaves (by RandomMcSomethin) - Fancy Block Particles (by Hantonik) - Fancy Health Bar (by efekos) - Farsight (by someaddon) - Fast IP Ping (by Fallen_Breath) - Ferrite Core (by  malte0811) - Fish On The Line (by Serilum) - Fix GPU Memory Leak  (by someaddon) - Forge Config API Port (by Fuzs) - FPS Reducer (by bre2el) - Freecam (by hashalite) - Fzzy Config (by fzzyhmstrs) - Get It Together (by bl4ckscor3) - Global Packs (by JTK222) - Harvest With Ease (by CrystalSpider) - Ichuntil Util (by iChun) - Immediately Fast (by RaphilMC) - Immersive UI (by SSKirillSS) - Indium (by comp500) - Inventory HUD+ (by dmitrylovin) - Iris Shaders (by coderbot) - Item Physic Full (by CreativeMD) - Jade (by Snownee) - Journey Map (by techbrew) - Just Enough Breeding (by Christofmeg) - Just Enough Items (by mezz) - Just Enough Professions (by Mrbysco) - Language Reload (by Jerozgen) - Leaves Be Gone (by Fuzs) - Let Me Despawn (by frikinjay) - Let Sleeping Dogs Lie (by iChun) - Lithium (by JellySquid) - Loading Backgrounds (by Lupin) - Mineblock's Repeated Utilities (by itsmineblock11) - Menulogue (by MrCrayfish) - Mob Plaques (by Fuzs) - Mod Menu (by Prospector) - Model Gap Fix (by MehVahdJukaar) - Mouse Tweaks (by YaLTeR) - Nether Portal Fix (by BlayTheNinth) - Nicer Skies (by ztereohype) - Noisium (by Steveplays28) - Not Enough Animations (by tr7zw) - Opti GUI (by opekope2) - Packet Fixer (by TonimatasDEV) - Particle Core (by fzzyhmstrs) - Passive Shields (by Serilum) - Pick Up Notifier (by Fuzs) - Ping Wheel (by LukenSkyne) - Puzzle (by Motschen) - Puzzles LIB (by Fuzs) - Reese's Sodium Options (by FlashyReese) - Resource Pack Overrides (by Fuzs) - Server Country Flags (by khajiitos) - Server Performance (by someaddon) - Skin Layer 3D (by tr7zw) - Sodium (by JellySquid) - Sodium Extra (by FlashyReese) - Sodium Shadowy Path Blocks (by Rynnavinx) - Sound Physics Remastered (by henkelmax) - Sounds (by itsmineblock11) - Spark (by lucko) - Stack Refill (by Serilum) - Structure Essentials (by someaddon) - TCD Commons API (by TheCSDev) - Text Placeholder API (by Patbox) - Villager Names (by Serilum) - Visual Overhaul (by Motschen) - Visual Workbench (by Fuzs) - Visuality (by PinkGoosik) - Wakes (by Goby56) - Wavey Capes (by tr7zw) - YDM'S Weapon Master  (by YourDailyModderx) - Yet Another Config LIB (by XanderIsDev) - Zoomify (by XanderIsDev) And When I load it it work, I can create a world and even let him open forever at least I didn't move cause if so the game just crash and tell me this message :   Encountered an unexpected exception net.minecraft.class_148: Ticking entity at net.minecraft.server.MinecraftServer.method_3813(MinecraftServer.java:1025) at net.minecraft.server.MinecraftServer.method_3748(MinecraftServer.java:912) at net.minecraft.class_1132.method_3748(class_1132.java:114) at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:697) at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:281) at java.base/java.lang.Thread.run(Thread.java:1583) Caused by: java.lang.NullPointerException: Cannot invoke "net.minecraft.class_4706.isEmpty()" because "tickets" is null at net.minecraft.class_3204.canNoneExpire(class_3204.java:1034) at net.minecraft.class_3204.handler$dln000$lithium$unregisterExpiringTicket(class_3204.java:1075) at net.minecraft.class_3204.method_17645(class_3204.java:172) at net.minecraft.class_3204.method_17292(class_3204.java:194) at net.minecraft.class_3215.method_17300(class_3215.java:443) at com.betterchunkloading.chunk.PlayerChunkData.checkPrediction(PlayerChunkData.java:406) at com.betterchunkloading.chunk.PlayerChunkData.checkDirection(PlayerChunkData.java:353) at com.betterchunkloading.chunk.PlayerChunkData.trackPlayerMovement(PlayerChunkData.java:177) at com.betterchunkloading.chunk.PlayerChunkData.onChunkChanged(PlayerChunkData.java:130) at com.betterchunkloading.event.EventHandler.onPlayerTick(EventHandler.java:200) at net.minecraft.class_3222.handler$zed000$betterchunkloading$onPlayerTick(class_3222.java:2618) at net.minecraft.class_3222.method_5773(class_3222.java:564) at net.minecraft.class_3218.mixinextras$bridge$method_5773$202(class_3218.java) at net.minecraft.class_3218.wrapOperation$eei000$puzzleslib$tickNonPassenger(class_3218.java:7797) at net.minecraft.class_3218.method_18762(class_3218.java:770) at net.minecraft.class_1937.method_18472(class_1937.java:498) at net.minecraft.class_3218.method_31420(class_3218.java:408) at net.minecraft.class_5574.method_31791(class_5574.java:54) at net.minecraft.class_3218.method_18765(class_3218.java:372) at net.minecraft.server.MinecraftServer.method_3813(MinecraftServer.java:1021) ... 5 more Sorry guys if it obvious but actually I'm an old player of Minecraft but I'm new in modding so yup. But Thanks everyone by advance to help me with this.
    • These forums are for Minecraft Forge, not Fabric. You would probably be better served posting this question wherever fabric support is given, most likely their discord server.
    • Add the new latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here
    • Update: I tried to reproduce the bug and found out that if I place a flare on a block and then dismantle it with the pickarang (Quark), the flare gets no NBT Tag after getting assigned an empty one through the offhand.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.