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Hey guys, I was wondering how can I change the mob attribute, such as health or speed, after it has already been defined?

 

I tried setBaseValue(), but it can only be call once, so i can't change any value by using this method.

 

this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(whatever);

 

I tried setAttribute() as well, but it didn't work: "The method setAttribute(double) is undefined for the type IAttributeInstance".

 

this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(whatever);

 

 

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