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Posted

well here let me paste my code

this is my first one that works (don't ask about the name of the mobs)

    registerEntity(woolmanMob.class, "woolman", 0xeaeae8, 0xc99a13);}

   

   

    private void registerEntity(Class<woolmanMob> entityClass, String entityName,

                            int bkEggColor, int fgEggColor) {

                    int id = EntityRegistry.findGlobalUniqueEntityId();

   

            EntityRegistry.registerGlobalEntityID(entityClass, entityName, id);

            EntityList.entityEggs.put(Integer.valueOf(id), new EntityEggInfo(id, bkEggColor, fgEggColor));

            }

              public void addSpawn(Class<woolmanMob> entityClass, int spawnProb, int min, int max, BiomeGenBase[] biomes) {

              if (spawnProb > 0) {

                      EntityRegistry.addSpawn(woolmanMob.class, 10, 2, 4, EnumCreatureType.creature, BiomeGenBase.plains, BiomeGenBase.desert, BiomeGenBase.forest, BiomeGenBase.forestHills);

              }

              }

              {

 

AND THIS IS THE SECOND! That Doesn't Work!

 

registerEntity1(woolyMob.class, "wooly", 0x3c768c, 0xb0000);}

private void registerEntity1(Class<woolyMob> entityClass, String entityName,

                        int bkEggColor, int fgEggColor) {

                int id = EntityRegistry.findGlobalUniqueEntityId();

 

        EntityRegistry.registerGlobalEntityID(entityClass, entityName, id);

        EntityList.entityEggs.put(Integer.valueOf(id), new EntityEggInfo(id, bkEggColor, fgEggColor));

        }

          public void addSpawn1(Class<woolyMob> entityClass, int spawnProb, int min, int max, BiomeGenBase[] biomes) {

          if (spawnProb > 0) {

                  EntityRegistry.addSpawn(woolyMob.class, 10, 2, 4, EnumCreatureType.creature);

          }

          }

}

 

 

This is all in my main class file...If you need my Render(mobname), (mobname.java) or (mobname)Mob just tell me

Posted

Well I'll just show the rest of my code: This code is for the second mob that doesn't work

Main Mob Class

 

import net.minecraft.client.model.ModelBase;

import net.minecraft.client.model.ModelRenderer;

import net.minecraft.entity.Entity;

 

public class wooly extends ModelBase

{

  //fields

    ModelRenderer head;

    ModelRenderer body;

    ModelRenderer leg1;

    ModelRenderer leg2;

    ModelRenderer leg3;

    ModelRenderer leg4;

    ModelRenderer horn1;

    ModelRenderer horn2;

    ModelRenderer udders;

 

  public wooly()

  {

    textureWidth = 64;

    textureHeight = 32;

   

      head = new ModelRenderer(this, 0, 0);

      head.addBox(-4F, -4F, -6F, 8, 8, 6);

      head.setRotationPoint(0F, 4F, -8F);

      head.setTextureSize(64, 32);

      head.mirror = true;

      setRotation(head, 0F, 0F, 0F);

      body = new ModelRenderer(this, 18, 4);

      body.addBox(-6F, -10F, -7F, 12, 18, 10);

      body.setRotationPoint(0F, 5F, 2F);

      body.setTextureSize(64, 32);

      body.mirror = true;

      setRotation(body, 1.570796F, 0F, 0F);

      leg1 = new ModelRenderer(this, 0, 16);

      leg1.addBox(-3F, 0F, -2F, 4, 12, 4);

      leg1.setRotationPoint(-3F, 12F, 7F);

      leg1.setTextureSize(64, 32);

      leg1.mirror = true;

      setRotation(leg1, 0F, 0F, 0F);

      leg2 = new ModelRenderer(this, 0, 16);

      leg2.addBox(-1F, 0F, -2F, 4, 12, 4);

      leg2.setRotationPoint(3F, 12F, 7F);

      leg2.setTextureSize(64, 32);

      leg2.mirror = true;

      setRotation(leg2, 0F, 0F, 0F);

      leg3 = new ModelRenderer(this, 0, 16);

      leg3.addBox(-3F, 0F, -3F, 4, 12, 4);

      leg3.setRotationPoint(-3F, 12F, -5F);

      leg3.setTextureSize(64, 32);

      leg3.mirror = true;

      setRotation(leg3, 0F, 0F, 0F);

      leg4 = new ModelRenderer(this, 0, 16);

      leg4.addBox(-1F, 0F, -3F, 4, 12, 4);

      leg4.setRotationPoint(3F, 12F, -5F);

      leg4.setTextureSize(64, 32);

      leg4.mirror = true;

      setRotation(leg4, 0F, 0F, 0F);

      horn1 = new ModelRenderer(this, 22, 0);

      horn1.addBox(-4F, -5F, -4F, 1, 3, 1);

      horn1.setRotationPoint(0F, 3F, -7F);

      horn1.setTextureSize(64, 32);

      horn1.mirror = true;

      setRotation(horn1, 0F, 0F, 0F);

      horn2 = new ModelRenderer(this, 22, 0);

      horn2.addBox(3F, -5F, -4F, 1, 3, 1);

      horn2.setRotationPoint(0F, 3F, -7F);

      horn2.setTextureSize(64, 32);

      horn2.mirror = true;

      setRotation(horn2, 0F, 0F, 0F);

      udders = new ModelRenderer(this, 52, 0);

      udders.addBox(-2F, -3F, 0F, 4, 6, 2);

      udders.setRotationPoint(0F, 14F, 6F);

      udders.setTextureSize(64, 32);

      udders.mirror = true;

      setRotation(udders, 1.570796F, 0F, 0F);

  }

 

  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)

  {

    super.render(entity, f, f1, f2, f3, f4, f5);

    setRotationAngles(f, f1, f2, f3, f4, f5, entity);

    head.render(f5);

    body.render(f5);

    leg1.render(f5);

    leg2.render(f5);

    leg3.render(f5);

    leg4.render(f5);

    horn1.render(f5);

    horn2.render(f5);

    udders.render(f5);

  }

 

  private void setRotation(ModelRenderer model, float x, float y, float z)

  {

    model.rotateAngleX = x;

    model.rotateAngleY = y;

    model.rotateAngleZ = z;

  }

 

  public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)

  {

    super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);

  }

 

}

 

 

 

 

 

 

 

 

 

 

 

THEN HERE IS THE Render(MobName)

 

 

import net.minecraft.client.model.ModelBase;

import net.minecraft.client.renderer.entity.RenderLiving;

import net.minecraft.entity.Entity;

import net.minecraft.util.ResourceLocation;

 

public class Renderwooly extends RenderLiving  {

     

      private static final ResourceLocation wooly = new ResourceLocation("woolmod:textures/mobs/wooly.png");

     

      public Renderwooly(ModelBase par1ModelBase, float par2) {

              super(par1ModelBase, par2);

             

      }

 

@Override

protected ResourceLocation getEntityTexture(Entity arg0) {

 

return wooly;

 

}

}

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

And Finally (mobname)Mob

 

import java.util.Calendar;

import java.util.Random;

 

 

 

 

import cpw.mods.fml.common.registry.EntityRegistry;

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.block.Block;

import net.minecraft.client.model.ModelBase;

import net.minecraft.client.renderer.entity.RenderLiving;

import net.minecraft.entity.Entity;

import net.minecraft.entity.EnumCreatureAttribute;

import net.minecraft.entity.EnumCreatureType;

import net.minecraft.entity.IEntityLivingData;

import net.minecraft.entity.SharedMonsterAttributes;

import net.minecraft.entity.ai.EntityAIAttackOnCollide;

import net.minecraft.entity.ai.EntityAIBreakDoor;

import net.minecraft.entity.ai.EntityAIHurtByTarget;

import net.minecraft.entity.ai.EntityAILookIdle;

import net.minecraft.entity.ai.EntityAIMoveThroughVillage;

import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;

import net.minecraft.entity.ai.EntityAINearestAttackableTarget;

import net.minecraft.entity.ai.EntityAISwimming;

import net.minecraft.entity.ai.EntityAIWander;

import net.minecraft.entity.ai.EntityAIWatchClosest;

import net.minecraft.entity.ai.attributes.AttributeModifier;

import net.minecraft.entity.ai.attributes.IAttribute;

import net.minecraft.entity.ai.attributes.RangedAttribute;

import net.minecraft.entity.monster.EntityMob;

import net.minecraft.entity.monster.EntitySkeleton;

import net.minecraft.entity.monster.EntityZombie;

import net.minecraft.entity.passive.EntityVillager;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.init.Blocks;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.potion.Potion;

import net.minecraft.potion.PotionEffect;

import net.minecraft.util.MathHelper;

import net.minecraft.util.ResourceLocation;

import net.minecraft.world.EnumDifficulty;

import net.minecraft.world.World;

import net.minecraft.world.biome.BiomeGenBase;

import net.minecraftforge.common.ForgeModContainer;

 

public class woolyMob extends EntityMob

{

    protected static final IAttribute field_110186_bp = (new RangedAttribute("zombie.spawnReinforcements", 0.0D, 0.0D, 1.0D)).setDescription("Spawn Reinforcements Chance");

    private final EntityAIBreakDoor field_146075_bs = new EntityAIBreakDoor(this);

    private static final String __OBFID = "CL_00001699";

    private boolean field_146076_bu = false;

    private float field_146074_bv = -1.0F;

    private float field_146073_bw;

 

    public woolyMob(World par1World)

    {

        super(par1World);

        this.getNavigator().setBreakDoors(true);

        this.tasks.addTask(0, new EntityAISwimming(this));

        this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false));

        this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityVillager.class, 1.0D, true));

        this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 1.0D));

        this.tasks.addTask(6, new EntityAIMoveThroughVillage(this, 1.0D, false));

        this.tasks.addTask(7, new EntityAIWander(this, 1.0D));

        this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));

        this.tasks.addTask(8, new EntityAILookIdle(this));

        this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));

        this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));

        this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityVillager.class, 0, false));

        this.setSize(0.6F, 1.8F);

    }

 

    protected void entityInit()

    {

        super.entityInit();

        this.getDataWatcher().addObject(12, Byte.valueOf((byte)0));

        this.getDataWatcher().addObject(13, Byte.valueOf((byte)0));

        this.getDataWatcher().addObject(14, Byte.valueOf((byte)0));

    }

 

    /**

    * Called to update the entity's position/logic.

    */

    public void onUpdate()

    {

        super.onUpdate();

    }

 

    protected void applyEntityAttributes()

    {

        super.applyEntityAttributes();

        this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(25.0D);

        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(1.0D);

        this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(40.0D);

        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(1.0D);

        this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(2.0D);

    }

 

    /**

    * Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking

    * (Animals, Spiders at day, peaceful PigZombies).

    */

    protected Entity findPlayerToAttack()

    {

        float f = this.getBrightness(1.0F);

 

        if (f < 0.5F)

        {

            double d0 = 16.0D;

            return this.worldObj.getClosestVulnerablePlayerToEntity(this, d0);

        }

        else

        {

            return null;

        }

    }

 

    /**

    * Returns the sound this mob makes while it's alive.

    */

    protected String getLivingSound()

    {

        return "mob.sheep.say";

    }

 

    /**

    * Returns the sound this mob makes when it is hurt.

    */

    protected String getHurtSound()

    {

        return "mob.pig.say";

    }

 

    /**

    * Returns the sound this mob makes on death.

    */

    protected String getDeathSound()

    {

        return "mob.pig.death";

    }

 

    protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_)

    {

        this.playSound("mob.sheep.step", 0.15F, 1.0F);

    }

 

    /**

    * Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack.

    */

    protected void attackEntity(Entity par1Entity, float par2)

    {

        float f1 = this.getBrightness(1.0F);

 

        if (f1 > 0.5F && this.rand.nextInt(100) == 0)

        {

            this.entityToAttack = null;

        }

        else

        {

            if (par2 > 2.0F && par2 < 6.0F && this.rand.nextInt(10) == 0)

            {

                if (this.onGround)

                {

                    double d0 = par1Entity.posX - this.posX;

                    double d1 = par1Entity.posZ - this.posZ;

                    float f2 = MathHelper.sqrt_double(d0 * d0 + d1 * d1);

                    this.motionX = d0 / (double)f2 * 0.5D * 0.800000011920929D + this.motionX * 0.20000000298023224D;

                    this.motionZ = d1 / (double)f2 * 0.5D * 0.800000011920929D + this.motionZ * 0.20000000298023224D;

                    this.motionY = 0.0000000059604645D;

                    EntityRegistry.addSpawn(woolyMob.class, 10, 2, 4, EnumCreatureType.creature);

                }

            }

            else

            {

                super.attackEntity(par1Entity, par2);

            }

        }

    }

 

    protected Block getDropBlock()

    {

        return Blocks.wool;

    }

    /**

    * Get this Entity's EnumCreatureAttribute

    */

    public EnumCreatureAttribute getCreatureAttribute()

    {

        return EnumCreatureAttribute.UNDEAD;

    }

 

    protected void dropRareDrop(int par1)

    {

        switch (this.rand.nextInt(3))

        {

            case 0:

                this.dropItem(Items.iron_ingot, 1);

                break;

            case 1:

                this.dropItem(Items.carrot, 1);

                break;

            case 2:

                this.dropItem(Items.potato, 1);

        }

    }

 

    public boolean isPotionApplicable(PotionEffect par1PotionEffect)

    {

        return par1PotionEffect.getPotionID() == Potion.poison.id ? false : super.isPotionApplicable(par1PotionEffect);

    }

    public boolean func_146072_bX()

    {

        return this.field_146076_bu;

    }

 

    public void func_146070_a(boolean p_146070_1_)

    {

        if (this.field_146076_bu != p_146070_1_)

        {

            this.field_146076_bu = p_146070_1_;

 

            if (p_146070_1_)

            {

                this.tasks.addTask(1, this.field_146075_bs);

            }

            else

            {

                this.tasks.removeTask(this.field_146075_bs);

            }

        }

    }

 

    public IEntityLivingData onSpawnWithEgg(IEntityLivingData par1EntityLivingData)

    {

        Object par1EntityLivingData1 = super.onSpawnWithEgg(par1EntityLivingData);

        float f = this.worldObj.func_147462_b(this.posX, this.posY, this.posZ);

        this.setCanPickUpLoot(this.rand.nextFloat() < 0.55F * f);

     

        if (par1EntityLivingData1 == null)

        {

            par1EntityLivingData1 = new woolyMob.GroupData(this.worldObj.rand.nextFloat() < ForgeModContainer.zombieBabyChance, this.worldObj.rand.nextFloat() < 0.05F, null);

        }

 

        if (par1EntityLivingData1 instanceof woolyMob.GroupData)

        {

                woolyMob.GroupData groupdata = (woolyMob.GroupData)par1EntityLivingData1;

 

        }

 

        this.func_146070_a(this.rand.nextFloat() < f * 0.1F);

        this.addRandomArmor();

        this.enchantEquipment();

       

 

        if (this.getEquipmentInSlot(4) == null)

        {

            Calendar calendar = this.worldObj.getCurrentDate();

 

            if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.rand.nextFloat() < 0.25F)

            {

                this.setCurrentItemOrArmor(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Blocks.lit_pumpkin : Blocks.pumpkin));

                this.equipmentDropChances[4] = 0.0F;

            }

        }

 

        this.getEntityAttribute(SharedMonsterAttributes.knockbackResistance).applyModifier(new AttributeModifier("Random spawn bonus", this.rand.nextDouble() * 0.05000000074505806D, 0));

        double d0 = this.rand.nextDouble() * 1.5D * (double)this.worldObj.func_147462_b(this.posX, this.posY, this.posZ);

 

        if (d0 > 1.0D)

        {

            this.getEntityAttribute(SharedMonsterAttributes.followRange).applyModifier(new AttributeModifier("Random zombie-spawn bonus", d0, 2));

        }

 

        if (this.rand.nextFloat() < f * 0.05F)

        {

            this.getEntityAttribute(field_110186_bp).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 0.25D + 0.5D, 0));

            this.getEntityAttribute(SharedMonsterAttributes.maxHealth).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 3.0D + 1.0D, 2));

            this.func_146070_a(true);

        }

 

        return (IEntityLivingData)par1EntityLivingData1;

    }

    protected final void setSize(float par1, float par2)

    {

        boolean flag = this.field_146074_bv > 0.0F && this.field_146073_bw > 0.0F;

        this.field_146074_bv = par1;

        this.field_146073_bw = par2;

 

        if (!flag)

        {

            this.func_146069_a(1.0F);

        }

    }

 

    protected final void func_146069_a(float p_146069_1_)

    {

        super.setSize(this.field_146074_bv * p_146069_1_, this.field_146073_bw * p_146069_1_);

    }

 

    class GroupData implements IEntityLivingData

    {

        public boolean field_142048_a;

        public boolean field_142046_b;

        private static final String __OBFID = "CL_00001704";

 

        private GroupData(boolean par2, boolean par3)

        {

            this.field_142048_a = false;

            this.field_142046_b = false;

            this.field_142048_a = par2;

            this.field_142046_b = par3;

        }

 

        GroupData(boolean par2, boolean par3, Object par4EntityZombieINNER1)

        {

            this(par2, par3);

        }

    }

 

}

 

Posted

Okay, in none of that code is the model and renderer associated with your mob.  How is Minecraft Forge supposed to know that that model goes with that renderer goes with that mob class?

 

You need to register the renderer (not just register the mob).  You need code in your ClientProxy that does something like this:

RenderingRegistry.registerEntityRenderingHandler(woolyMob.class, new Renderwooly(new wooly(), 0.5F));

 

By the way, you're not naming your classes properly.  First of all they should be properly capitalized: WoolyMob not woolyMob, Wooly instead of wooly, and RenderWooly instead of Renderwooly.  Also you should probably name the model class better, like ModelWooly.

 

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Posted

In that code you don't show where you registerer the renderer.  Somewhere you need to associate the model with the renderer (which binds the texture), with the mob class.  Please show that code.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted

whats really funny that i just found out in my proxyclient I did the registerrendering thing for my first mob but forgot to for my second, and of course now it works so thank you, i also have one more question how would i make my mobs spawn naturally in the world?

 

Posted

This is the code i typed in yet its still not spawning

EntityRegistry.addSpawn(woolyMob.class, 10, 10, 10, EnumCreatureType.creature, BiomeGenBase.forest, BiomeGenBase.desert, BiomeGenBase.plains);

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    • When I first heard about Bitcoin back in 2018, I was skeptical. The idea of a decentralized, digital currency seemed too good to be true. But I was intrigued as I learned more about the technology behind it and its potential. I started small, investing just a few hundred dollars, dipping my toes into the cryptocurrency waters. At first, it was exhilarating to watch the value of my investment grow exponentially. I felt like I was part of the future, an early adopter of this revolutionary new asset. But that euphoria was short-lived. One day, I logged into my digital wallet only to find it empty - my Bitcoin had vanished without a trace. It turned out that the online exchange I had trusted had been hacked, and my funds were stolen. I was devastated, both financially and emotionally. All the potential I had seen in Bitcoin was tainted by the harsh reality that with decentralization came a lack of regulation and oversight. My hard-earned money was gone, lost to the ether of the digital world. This experience taught me a painful lesson about the price of trust in the uncharted territory of cryptocurrency. While the technology holds incredible promise, the risks can be catastrophic if you don't approach it with extreme caution. My Bitcoin investment gamble had failed, and I was left to pick up the pieces, wiser but poorer for having placed my faith in the wrong hands. My sincere appreciation goes to MUYERN TRUST HACKER. You are my hero in recovering my lost funds. Send a direct m a i l ( muyerntrusted ( @ ) mail-me ( . )c o m ) or message on whats app : + 1 ( 4-4-0 ) ( 3 -3 -5 ) ( 0-2-0-5 )
    • You could try posting a log (if there is no log at all, it may be the launcher you are using, the FAQ may have info on how to enable the log) as described in the FAQ, however this will probably need to be reported to/remedied by the mod author.
    • So me and a couple of friends are playing with a shitpost mod pack and one of the mods in the pack is corail tombstone and for some reason there is a problem with it, where on death to fire the player will get kicked out of the server and the tombstone will not spawn basically deleting an entire inventory, it doesn't matter what type of fire it is, whether it's from vanilla fire/lava, or from modded fire like ice&fire/lycanites and it's common enough to where everyone on the server has experienced at least once or twice and it doesn't give any crash log. a solution to this would be much appreciated thank you!
    • It is 1.12.2 - I have no idea if there is a 1.12 pack
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