Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hi all,

 

I need to render a 3D representation of any block in a GUI. Is there some code or guides on how I can do that?

For MC 1.7.10.

 

Thanks!

 

try these

 

public boolean renderObject(int x, int y, Object itm, boolean highlight) {
	return renderObject(x,y,itm,highlight,150);
}

public boolean renderObject(int x, int y, Object itm, boolean highlight,float lvl) {
	zLevel = lvl;
	itemRender.zLevel = lvl;

	if (itm==null) 
		return renderItemStack(null,x,y,"",highlight);
	if (itm instanceof Item)
		return renderItemStack(new ItemStack((Item)itm,1),x,y,"",highlight);
	if (itm instanceof Block)
		return renderItemStack(new ItemStack((Block)itm,1),x,y,"",highlight);
	if (itm instanceof ItemStack)
		return renderItemStackWithCount((ItemStack)itm,x,y,highlight);
	return renderItemStack(null,x,y,"",highlight);
}

public boolean renderItemStackWithCount(ItemStack itm, int xo, int yo, boolean highlight) {
	if (itm.stackSize==1)
		return renderItemStack(itm,xo,yo,"",highlight);
	else
		return renderItemStack(itm,xo,yo,""+itm.stackSize,highlight);
}

public boolean renderItemStack(ItemStack itm, int x, int y, String txt, boolean highlight){
	GL11.glColor3f(1F, 1F, 1F);
	if (highlight){
		GL11.glDisable(GL11.GL_LIGHTING);
		drawGradientRect(x, y, x+16, y+16, 0x80ffffff, 0xffffffff);
	}
	if (itm==null) return false;
	GL11.glPushMatrix();
	GL11.glTranslatef(0.0F, 0.0F, 32.0F);
	GL11.glColor3f(1F, 1F, 1F);
	GL11.glEnable(GL12.GL_RESCALE_NORMAL);
	GL11.glEnable(GL11.GL_LIGHTING);
	itemRender.renderItemAndEffectIntoGUI(fontRendererObj, this.mc.getTextureManager(), itm, x, y);
	itemRender.renderItemOverlayIntoGUI(fontRendererObj, this.mc.getTextureManager(), itm, x, y - 0, txt);
	GL11.glPopMatrix();
	return true;
}

  • Author

What is itemRender? I found an ItemRenderer class but it doesn't have a zLevel member that I can set.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.