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By UsernamesRHard · Posted
As the title says. I'm trying to make an item that uses custom models (with different perspectives), and has different item property overrides. Attached is the json. I've tried moving the "overrides" field outside "perspectives", but it hasnt helped. I've also moved the overrides into the actual tarotdeck_3d file as well but get the same error. I have also tried changing "model" to "parent" for all the overrides but I get a JsonSyntaxException saying "Missing model, expected to find a string." First time dealing with ItemProperties. I am aware I could probably use datagen but I want to understand the json first. Please let me know how to fix this or if you need any more info! (side note please ignore any breakings of convention I was really tired when I did a large majority of the json stuff and was not about to redo all of it) { "parent": "minecraft:item/handheld", "loader": "forge:separate_transforms", "base": { "parent": "tubeweapons:item/tarotdeck_3d" }, "perspectives": { "gui": { "parent": "tubeweapons:item/tarotdeck_gui" }, "ground": { "parent": "tubeweapons:item/tarotdeck_dropped" }, "fixed": { "parent": "tubeweapons:item/tarotdeck_3d", "overrides": [ { "predicate": { "card": 0 }, "model": "tubeweapons:item/tarotdeck_0" }, { "predicate": { "card": 1 }, "model": "tubeweapons:item/tarotdeck_1" }, { "predicate": { "card": 2 }, "model": "tubeweapons:item/tarotdeck_2" }, { "predicate": { "card": 3 }, "model": "tubeweapons:item/tarotdeck_3" }, { "predicate": { "card": 4 }, "model": "tubeweapons:item/tarotdeck_4" }, { "predicate": { "card": 5 }, "model": "tubeweapons:item/tarotdeck_5" }, { "predicate": { "card": 6 }, "model": "tubeweapons:item/tarotdeck_6" }, { "predicate": { "card": 7 }, "model": "tubeweapons:item/tarotdeck_7" }, { "predicate": { "card": 10 }, "model": "tubeweapons:item/tarotdeck_3d" } ] } } } -
By TileEntity · Posted
Looks like a conflict with the mod citresewn -
Hello, I am having alot of trouble with Forgematica crashing me. When I join the world and attempt to load the schematic in, it will crash. Note: This has never happened before and all was running smoothly and perfectly fine. I did not change anything and it randomly began happening. Here is the crashlog using Forgematica: https://github.com/Munkeis/Crashlog/blob/main/README.md?plain=1
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By OAGNightFrost82 · Posted
It seems like the mob names may be an issue with this, I was having the same issue on 1.20.1 but I turned mob names to player list and added a chunk pre generator mod and that seemed to help
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