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Would love some help figuring out why forge is crashing for me


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It happens when I'm trying to load a world and gives me the following crash report:



---- Minecraft Crash Report ----

// Oops.


Time: 9/19/12 2:40 AM

Description: Unexpected error


java.lang.NoClassDefFoundError: aux

at avf.a(RenderEngine.java:428)

at avb.a(RenderGlobal.java:1987)

at up.a(World.java:1354)

at atd.a(SourceFile:128)

at up.d(World.java:1339)

at atd.d(SourceFile:110)

at net.minecraft.client.Minecraft.a(Minecraft.java:1959)

at net.minecraft.client.Minecraft.a(Minecraft.java:1885)

at asv.a(NetClientHandler.java:164)

at cs.a(SourceFile:71)

at ba.b(MemoryConnection.java:75)

at net.minecraft.client.Minecraft.l(Minecraft.java:1797)

at net.minecraft.client.Minecraft.J(Minecraft.java:834)

at net.minecraft.client.Minecraft.run(Minecraft.java:764)

at java.lang.Thread.run(Unknown Source)

Caused by: java.lang.ClassNotFoundException: aux

at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:100)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

... 15 more

Caused by: java.lang.NullPointerException

at org.objectweb.asm.ClassReader.<init>(Unknown Source)

at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:27)

at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:142)

at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:93)

... 17 more


Relevant Details:

- Minecraft Version: 1.3.2

- Operating System: Windows 7 (amd64) version 6.1

- Java Version: 1.6.0_18, Sun Microsystems Inc.

- Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Sun Microsystems Inc.

- Memory: 346488520 bytes (330 MB) / 524484608 bytes (500 MB) up to 954466304 bytes (910 MB)

- JVM Flags: 2 total; -Xms512m -Xmx1024m

- FML: FML v3.0.183.356 Minecraft Forge 2 mods loaded, 2 mods active

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

- LWJGL: 2.4.2

- OpenGL: GeForce GT 335M/PCI/SSE2 GL version 3.1 NVIDIA 188.55, NVIDIA Corporation

- Is Modded: Definitely; 'forge,fml'

- Type: Client

- Texture Pack: Default

- Profiler Position: N/A (disabled)

- World MpServer Entities: 1 total; [atg['officerfuznut'/276, l='MpServer', x=8.50, y=66.62, z=8.50]]

- World MpServer Players: 1 total; [atg['officerfuznut'/276, l='MpServer', x=8.50, y=66.62, z=8.50]]

- World MpServer Chunk Stats: MultiplayerChunkCache: 0

- Forced Entities: 0 total; []

- Retry Entities: 0 total; []



I've been wanting to get the pixelmon mod up and running ever since I heard about it, so I'd really appreciate any help. Thanks!

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Doesn't look like it's installing correctly. What archiver are you using, and what methods are you using to install it? I recommend 7-Zip (Free) or WinRAR (Free trial) if you insist on adding the mods manually. If you'd rather not do it manually, I'd suggest MultiMC or Magic Launcher. MultiMC is more user-friendly, and Direwolf20 has doing an

for the latest version.


(You can find a link to each of those things in a previous post I made here)

Check out my

Texture Packs Thread here on the Forge Forum. :)

Currently in the process of adding some mod support for JohnSmith Texture Pack.

width=105 height=12https://www.sugarsync.com/piv/D8135159_67366891_21351[/img]


width=209 height=19https://www.sugarsync.com/piv/D8135159_67366891_772852[/img]

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