Jump to content

Recipes based on mods loaded


Recommended Posts



I would like to register different recipes for my items/blocks depending on what mods the user has installed.

Simple example, I would have recipes with only vanilla items if the user has nothing but my mod. And I would have recipes that uses items from Thermal Expansion, if they are available.


The problem I'm facing is how do I know if Thermal Expansion is installed?

Recipes should be registered during the init event. And I'm correct, it is only in the post-init that you can ask if a Mod has been loaded (by its ID)


Thanks in advance for your help ;)



Link to comment
Share on other sites

You can ask if a mod is loaded all the time, starting at preInit. Use

Loader.isModLoaded(String modId)


Let me fix that for you.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.