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[1.7.10][Solved] Packet not called or not sending correctly?


robertcars

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I am trying to set a integer in my tile entity from my GUI so I tried to make a packet system. As far as I can tell my packet isn't being called.

 

GUI

package com.robert.instaport.gui;

import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;

import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;

import org.lwjgl.opengl.GL11;

import com.robert.instaport.Instaport;
import com.robert.instaport.common.container.ContainerTeleporter;
import com.robert.instaport.common.tileentity.TileEntityTeleporter;
import com.robert.instaport.lib.Reference;
import com.robert.instaport.packet.TeleporterPacket;

public class GuiTeleporter extends GuiContainer {

	public final int xSizeOfTexture = 176;
	public final int ySizeOfTexture = 228;

	private GuiTextField idField;

	public int id;

	@SuppressWarnings("unused")
	private TileEntityTeleporter tileEntityKeyPad;
	private TileEntityTeleporter tileEntityTeleporter = new TileEntityTeleporter();

        public GuiTeleporter (InventoryPlayer inventoryPlayer, TileEntityTeleporter tileEntity) {
                //the container is instanciated and passed to the superclass for handling
                super(new ContainerTeleporter(inventoryPlayer, tileEntity));
                tileEntityTeleporter = tileEntity;
                this.xSize = xSizeOfTexture;
                this.ySize = ySizeOfTexture;
                TileEntityTeleporter tile = (TileEntityTeleporter) tileEntityTeleporter.getWorldObj().getTileEntity(tileEntityTeleporter.xCoord, tileEntityTeleporter.yCoord, tileEntityTeleporter.zCoord);
                id = tile.getId();
        }

        @Override
        protected void drawGuiContainerForegroundLayer(int param1, int param2) {
        		String title = "Teleporter";
                fontRendererObj.drawString(title, 7, ySize - 220, 4210752);
                fontRendererObj.drawString("Security Card:", 7, ySize - 118, 4210752);
        }
        
        
        
        @SuppressWarnings("unchecked")
	@Override
        public void initGui() {
                super.initGui();
                
                //make buttons
                buttonList.add(new GuiButton(1, width / 2 - 20 / 2 - 60, this.height / 2 - 65, 20, 20, "+"));
                buttonList.add(new GuiButton(2, width / 2 - 20 / 2 + 60, this.height / 2 - 65, 20, 20, "-"));
                buttonList.add(new GuiButton(3, width / 2 - 100 / 2, this.height / 2 - 35, 100, 20, "Save"));

                idField = new GuiTextField(fontRendererObj, this.width / 2 - 70 / 2, this.height / 2 - 65, 70, 20);
                idField.setFocused(false);
                idField.setMaxStringLength(10);
        }
        
        public void updateScreen() {
        	idField.setText(Integer.toString(id));
        }
        
        public void drawScreen(int i, int j, float f) {
        	super.drawScreen(i, j, f);
        	idField.drawTextBox();

        }
        ByteArrayOutputStream bos = new ByteArrayOutputStream(;
        DataOutputStream outputStream = new DataOutputStream(bos);

	protected void actionPerformed(GuiButton guibutton) {
            switch(guibutton.id) {
                case 1://add
                	id += 1;
                    break;
                case 2:// subtract
                	if(!(id <= 0)) id -= 1;
                	break;
                case 3://save
                	Instaport.packetPipeline.sendToServer(new TeleporterPacket(tileEntityTeleporter.xCoord, tileEntityTeleporter.yCoord, tileEntityTeleporter.zCoord, id));
            	}
                //Packet code here
                //PacketDispatcher.sendPacketToServer(packet); //send packet
        }
        
        ResourceLocation texture = new ResourceLocation(Reference.MOD_ID.toLowerCase() + ":" + "textures/gui/Teleporter.png");
        @Override
        protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
        		
                GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
                //this.mc.renderEngine.bindTexture(texture);
                this.mc.getTextureManager().bindTexture(texture);
                int x = (width - xSizeOfTexture) / 2;
                int y = (height - ySizeOfTexture) / 2;
                this.drawTexturedModalRect(x, y, 0, 0, xSizeOfTexture, ySizeOfTexture);
        }

}

 

TileEntity

package com.robert.instaport.common.tileentity;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;

public class TileEntityTeleporter extends TileEntity implements IInventory {

        private ItemStack[] inv;

	public int detectionRange;
        
    	public static int id;

	public TileEntityTeleporter(){
                inv = new ItemStack[1];
        }

    public void setInvalid() {
        worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, 0, 2);
    }
        
        @Override
        public int getSizeInventory() {
                return inv.length;
        }

        @Override
        public ItemStack getStackInSlot(int slot) {
                return inv[slot];
        }

        @Override
        public Packet getDescriptionPacket() {
        	NBTTagCompound tag = new NBTTagCompound();
        	this.writeToNBT(tag);
        	return new S35PacketUpdateTileEntity(xCoord, yCoord, zCoord, 1, tag);
        }

        @Override
        public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity packet) {
        	readFromNBT(packet.func_148857_g());
        }

        @Override
        public void setInventorySlotContents(int slot, ItemStack stack) {
                inv[slot] = stack;
                if (stack != null && stack.stackSize > getInventoryStackLimit()) {
                        stack.stackSize = getInventoryStackLimit();
                }
        }

        @Override
        public ItemStack decrStackSize(int slot, int amt) {
                ItemStack stack = getStackInSlot(slot);
                if (stack != null) {
                        if (stack.stackSize <= amt) {
                                setInventorySlotContents(slot, null);
                        } else {
                                stack = stack.splitStack(amt);
                                if (stack.stackSize == 0) {
                                        setInventorySlotContents(slot, null);
                                }
                        }
                }
                return stack;
        }

        @Override
        public ItemStack getStackInSlotOnClosing(int slot) {
                ItemStack stack = getStackInSlot(slot);
                if (stack != null) {
                        setInventorySlotContents(slot, null);
                }
                return stack;
        }
        
        @Override
        public int getInventoryStackLimit() {
                return 1;
        }

        @Override
        public boolean isUseableByPlayer(EntityPlayer player) {
                return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this &&
                player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
        }
        
        @Override
        public void readFromNBT(NBTTagCompound tagCompound) {
                super.readFromNBT(tagCompound);
                NBTTagList tagList = tagCompound.getTagList("Inventory", 10);
                for (int i = 0; i < tagList.tagCount(); i++) {
                        NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
                        byte slot = tag.getByte("Slot");
                        if (slot >= 0 && slot < inv.length) {
                                inv[slot] = ItemStack.loadItemStackFromNBT(tag);
                        }
                }
                  
        }
        @Override
        public void writeToNBT(NBTTagCompound tagCompound) {
                super.writeToNBT(tagCompound);
                
                NBTTagList itemList = new NBTTagList();
                for (int i = 0; i < inv.length; i++) {
                        ItemStack stack = inv[i];
                        if (stack != null) {
                                NBTTagCompound tag = new NBTTagCompound();
                                tag.setByte("Slot", (byte) i);
                                stack.writeToNBT(tag);
                                itemList.appendTag(tag);
                        }
                }
                tagCompound.setTag("Inventory", itemList);

        }
        
        public int getId() {
		return id;
	}

	public void setId(int id) {
		this.id = id;
	}
        
	@Override
	public String getInventoryName() {
		return null;
	}

	@Override
	public boolean hasCustomInventoryName() {
		return false;
	}

	@Override
	public void openInventory() {					
	}

	@Override
	public void closeInventory() {
	}

	@Override
	public boolean isItemValidForSlot(int p_94041_1_, ItemStack p_94041_2_) {
		return false;
	}

	public void setDetectionRange(int _range) {

	}
}

 

PacketPipeline(From NettyPacket Handler tutorial)

package com.robert.instaport.packet;

import java.util.*;

import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.MessageToMessageCodec;

import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.INetHandler;
import net.minecraft.network.NetHandlerPlayServer;

import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.network.FMLEmbeddedChannel;
import cpw.mods.fml.common.network.FMLOutboundHandler;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.network.internal.FMLProxyPacket;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

/**
* Packet pipeline class. Directs all registered packet data to be handled by the packets themselves.
* @author sirgingalot
* some code from: cpw
*/
@ChannelHandler.Sharable
public class PacketPipeline extends MessageToMessageCodec<FMLProxyPacket, AbstractPacket> {

    private EnumMap<Side, FMLEmbeddedChannel>           channels;
    private LinkedList<Class<? extends AbstractPacket>> packets           = new LinkedList<Class<? extends AbstractPacket>>();
    private boolean                                     isPostInitialised = false;

    /**
     * Register your packet with the pipeline. Discriminators are automatically set.
     *
     * @param clazz the class to register
     *
     * @return whether registration was successful. Failure may occur if 256 packets have been registered or if the registry already contains this packet
     */
    public boolean registerPacket(Class<? extends AbstractPacket> clazz) {
        if (this.packets.size() > 256) {
            // You should log here!!
            return false;
        }

        if (this.packets.contains(clazz)) {
            // You should log here!!
            return false;
        }

        if (this.isPostInitialised) {
            // You should log here!!
            return false;
        }

        this.packets.add(clazz);
        return true;
    }

    // In line encoding of the packet, including discriminator setting
    @Override
    protected void encode(ChannelHandlerContext ctx, AbstractPacket msg, List<Object> out) throws Exception {
        ByteBuf buffer = Unpooled.buffer();
        Class<? extends AbstractPacket> clazz = msg.getClass();
        if (!this.packets.contains(msg.getClass())) {
            throw new NullPointerException("No Packet Registered for: " + msg.getClass().getCanonicalName());
        }

        byte discriminator = (byte) this.packets.indexOf(clazz);
        buffer.writeByte(discriminator);
        msg.encodeInto(ctx, buffer);
        FMLProxyPacket proxyPacket = new FMLProxyPacket(buffer.copy(), ctx.channel().attr(NetworkRegistry.FML_CHANNEL).get());
        out.add(proxyPacket);
    }

    // In line decoding and handling of the packet
    @Override
    protected void decode(ChannelHandlerContext ctx, FMLProxyPacket msg, List<Object> out) throws Exception {
        ByteBuf payload = msg.payload();
        byte discriminator = payload.readByte();
        Class<? extends AbstractPacket> clazz = this.packets.get(discriminator);
        if (clazz == null) {
            throw new NullPointerException("No packet registered for discriminator: " + discriminator);
        }

        AbstractPacket pkt = clazz.newInstance();
        pkt.decodeInto(ctx, payload.slice());

        EntityPlayer player;
        switch (FMLCommonHandler.instance().getEffectiveSide()) {
            case CLIENT:
                player = this.getClientPlayer();
                pkt.handleClientSide(player);
                break;

            case SERVER:
                INetHandler netHandler = ctx.channel().attr(NetworkRegistry.NET_HANDLER).get();
                player = ((NetHandlerPlayServer) netHandler).playerEntity;
                pkt.handleServerSide(player);
                break;

            default:
        }

        out.add(pkt);
    }

    // Method to call from FMLInitializationEvent
    public void initialise() {
        this.channels = NetworkRegistry.INSTANCE.newChannel("INSTAPORT", this);
    }

    // Method to call from FMLPostInitializationEvent
    // Ensures that packet discriminators are common between server and client by using logical sorting
    public void postInitialise() {
        if (this.isPostInitialised) {
            return;
        }

        this.isPostInitialised = true;
        Collections.sort(this.packets, new Comparator<Class<? extends AbstractPacket>>() {

            @Override
            public int compare(Class<? extends AbstractPacket> clazz1, Class<? extends AbstractPacket> clazz2) {
                int com = String.CASE_INSENSITIVE_ORDER.compare(clazz1.getCanonicalName(), clazz2.getCanonicalName());
                if (com == 0) {
                    com = clazz1.getCanonicalName().compareTo(clazz2.getCanonicalName());
                }

                return com;
            }
        });
    }

    @SideOnly(Side.CLIENT)
    private EntityPlayer getClientPlayer() {
        return Minecraft.getMinecraft().thePlayer;
    }

    /**
     * Send this message to everyone.
     * <p/>
     * Adapted from CPW's code in cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper
     *
     * @param message The message to send
     */
    public void sendToAll(AbstractPacket message) {
        this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.ALL);
        this.channels.get(Side.SERVER).writeAndFlush(message);
    }

    /**
     * Send this message to the specified player.
     * <p/>
     * Adapted from CPW's code in cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper
     *
     * @param message The message to send
     * @param player  The player to send it to
     */
    public void sendTo(AbstractPacket message, EntityPlayerMP player) {
        this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.PLAYER);
        this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGETARGS).set(player);
        this.channels.get(Side.SERVER).writeAndFlush(message);
    }

    /**
     * Send this message to everyone within a certain range of a point.
     * <p/>
     * Adapted from CPW's code in cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper
     *
     * @param message The message to send
     * @param point   The {@link cpw.mods.fml.common.network.NetworkRegistry.TargetPoint} around which to send
     */
    public void sendToAllAround(AbstractPacket message, NetworkRegistry.TargetPoint point) {
        this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.ALLAROUNDPOINT);
        this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGETARGS).set(point);
        this.channels.get(Side.SERVER).writeAndFlush(message);
    }

    /**
     * Send this message to everyone within the supplied dimension.
     * <p/>
     * Adapted from CPW's code in cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper
     *
     * @param message     The message to send
     * @param dimensionId The dimension id to target
     */
    public void sendToDimension(AbstractPacket message, int dimensionId) {
        this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.DIMENSION);
        this.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGETARGS).set(dimensionId);
        this.channels.get(Side.SERVER).writeAndFlush(message);
    }

    /**
     * Send this message to the server.
     * <p/>
     * Adapted from CPW's code in cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper
     *
     * @param message The message to send
     */
    public void sendToServer(AbstractPacket message) {
        this.channels.get(Side.CLIENT).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.TOSERVER);
        this.channels.get(Side.CLIENT).writeAndFlush(message);
    }
}

 

Packet

package com.robert.instaport.packet;

import com.robert.instaport.common.tileentity.TileEntityTeleporter;

import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import cpw.mods.fml.common.network.ByteBufUtils;

public class TeleporterPacket extends AbstractPacket
{

    private int x, y, z;
    private int id;

    public TeleporterPacket()
    {
    }

    public TeleporterPacket(int x, int y, int z, int ids)
    {
        this.x = x;
        this.y = y;
        this.z = z;
        this.id = ids;
    }

    @Override
    public void encodeInto (ChannelHandlerContext ctx, ByteBuf buffer)
    {
        buffer.writeInt(x);
        buffer.writeInt(y);
        buffer.writeInt(z);
        ByteBufUtils.writeUTF8String(buffer, Integer.toString(id));
    }

    @Override
    public void decodeInto (ChannelHandlerContext ctx, ByteBuf buffer)
    {
        x = buffer.readInt();
        y = buffer.readInt();
        z = buffer.readInt();
        id = Integer.parseInt(ByteBufUtils.readUTF8String(buffer));
    }

    @Override
    public void handleClientSide (EntityPlayer player)
    {
    }

    @Override
    public void handleServerSide (EntityPlayer player)
    {
        World world = player.worldObj;
        TileEntity te = world.getTileEntity(x, y, z);

        if (te instanceof TileEntityTeleporter)
        {
            ((TileEntityTeleporter) te).setId(id);
            System.out.println("Set id");
        }
        if (te instanceof TileEntityTeleporter)
        {
            ((TileEntityTeleporter) te).setId(id);
            System.out.println("Set id");
        }
    }

}

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You should use SimpleNetworkWrapper.

 

If you insist on the old code, it looks like you didn't register your packet and initialize + post-initialize the pipeline.

I actually did use the initialize and post initialize for the pipeline however i didn't register the packet im going to try that now. I know about the old code thing but I just couldn't get the simple network wrapper to work so I figured I would get it working the old way then later down the road change to the simple network wrapper. Thanks for the help.

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