Posted August 26, 201411 yr I Test Mod in Eclipse Texturepack Ok and exporting our mod 1.7.2 Code :http://pastebin.com/HdYmLGb3
August 26, 201411 yr Could please provide some basic info? I'm having trouble understanding what little text you have on the post. Also, please speak English. I can not understand "I export mod have picture problems help", as we are not in caveman, grammar-less times. If you do not speak English, please learn it better before posting on an English-only forum. I am the self-nominated Lord of the Mastodons and don't you dare deny it. Also, check out my YouTube channel: https://www.youtube.com/user/DerpDerp44/
August 26, 201411 yr Author How do you export the mod? Show a screenshot of your project explorer in eclipse where we can see your textures and code. Code Mod : http://pastebin.com/HdYmLGb3
August 26, 201411 yr I'm going to say it again. Please learn English better before posting in an English-only forum. I am the self-nominated Lord of the Mastodons and don't you dare deny it. Also, check out my YouTube channel: https://www.youtube.com/user/DerpDerp44/
August 26, 201411 yr Look inside the .jar file, check if the "assets" folder is inside it. If it is not inside the file, copy that image folder into the .jar file. (guessing that their English is pretty poor, so I'm not brave enough to try explaining about adding it to the build path which would seem to be the issue) https://lh6.googleusercontent.com/-z5frUimWWu0/U4Wuz9xle4I/AAAAAAAABsE/q3eMXJIDXIM/s800/EmeraldCasinoSig.png[/img]
August 26, 201411 yr Copy your assets directory to src/main/resources. Then build the mod again and see if it works. Check out my mod, Realms of Chaos, here. If I helped you, be sure to press the "Thank You" button!
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