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Posted

Hello, when trying to spawn my entity into the world with;

ModLoader.addSpawn(EntityHorse.class, 4, 1, 3, EnumCreatureType.creature);

in my load method

 

I get this error;

2012-09-21 16:20:52 [iNFO] [sTDERR] java.lang.NoSuchMethodException: uk.co.toomuchminecraft.battlefoxcox.EntityHorse.<init>(net.minecraft.src.World)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at java.lang.Class.getConstructor0(Unknown Source)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at java.lang.Class.getConstructor(Unknown Source)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at net.minecraft.src.EntityList.createEntityFromNBT(EntityList.java:87)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at net.minecraft.src.AnvilChunkLoader.readChunkFromNBT(AnvilChunkLoader.java:353)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at net.minecraft.src.AnvilChunkLoader.checkedReadChunkFromNBT(AnvilChunkLoader.java:90)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at net.minecraft.src.AnvilChunkLoader.loadChunk(AnvilChunkLoader.java:70)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at net.minecraft.src.ChunkProviderServer.safeLoadChunk(ChunkProviderServer.java:147)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at net.minecraft.src.ChunkProviderServer.loadChunk(ChunkProviderServer.java:96)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at net.minecraft.server.MinecraftServer.initialWorldChunkLoad(MinecraftServer.java:269)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at net.minecraft.src.IntegratedServer.loadAllDimensions(IntegratedServer.java:65)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at net.minecraft.src.IntegratedServer.startServer(IntegratedServer.java:81)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:415)
2012-09-21 16:20:52 [iNFO] [sTDERR] 	at net.minecraft.src.ThreadServerApplication.run(ThreadServerApplication.java:17)

 

I believe it's because the World is not getting passed through the constructor of EntityHorse, why would this be? here is EntityHorse.class;

package uk.co.toomuchminecraft.battlefoxcox;

import net.minecraft.src.AchievementList;
import net.minecraft.src.EntityAIFollowParent;
import net.minecraft.src.EntityAILookIdle;
import net.minecraft.src.EntityAIMate;
import net.minecraft.src.EntityAIPanic;
import net.minecraft.src.EntityAISwimming;
import net.minecraft.src.EntityAITempt;
import net.minecraft.src.EntityAIWander;
import net.minecraft.src.EntityAIWatchClosest;
import net.minecraft.src.EntityAnimal;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.World;

public class EntityHorse extends EntityAnimal
{
public String horseName = "";
public String ownerName = "";

    public EntityHorse(World par1World, String par2)
    {
        super(par1World);
        ownerName = par2;
        if(ownerName.endsWith("s"))
        {
        	horseName = ownerName + "' horse";
        }
        else
        {
        	horseName = ownerName + "'s horse";
        }
        this.texture = "/uk/co/toomuchminecraft/battlefoxcox/textures/entities/horse.png";
        this.setSize(0.9F, 0.9F);
        this.getNavigator().setAvoidsWater(true);
        float var2 = 0.25F;
        this.tasks.addTask(0, new EntityAISwimming(this));
        this.tasks.addTask(1, new EntityAIPanic(this, 0.38F));
        this.tasks.addTask(2, new EntityAIMate(this, var2));
        this.tasks.addTask(3, new EntityAITempt(this, 0.25F, Item.wheat.shiftedIndex, false));
        this.tasks.addTask(4, new EntityAIFollowParent(this, 0.28F));
        this.tasks.addTask(5, new EntityAIWander(this, var2));
        this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
    }

    /**
     * Returns true if the newer Entity AI code should be run
     */
    public boolean isAIEnabled()
    {
        return true;
    }

    public int getMaxHealth()
    {
        return 20;
    }

    protected void entityInit()
    {
        super.entityInit();
        this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
    }

    /**
     * (abstract) Protected helper method to write subclass entity data to NBT.
     */
    public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
    {
        super.writeEntityToNBT(par1NBTTagCompound);
        par1NBTTagCompound.setString("OwnerName", this.ownerName);
        par1NBTTagCompound.setString("HorseName", this.horseName);
    }

    /**
     * (abstract) Protected helper method to read subclass entity data from NBT.
     */
    public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
    {
        super.readEntityFromNBT(par1NBTTagCompound);
        this.ownerName = (par1NBTTagCompound.getString("OwnerName"));
        this.horseName = (par1NBTTagCompound.getString("HorseName"));
    }

    /**
     * Returns the sound this mob makes while it's alive.
     */
    protected String getLivingSound()
    {
        return null;
    }

    /**
     * Returns the sound this mob makes when it is hurt.
     */
    protected String getHurtSound()
    {
        return null;
    }

    /**
     * Returns the sound this mob makes on death.
     */
    protected String getDeathSound()
    {
        return null;
    }

    /**
     * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a horse.
     */
    public boolean interact(EntityPlayer par1EntityPlayer)
    {
    	ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
    	
        if (super.interact(par1EntityPlayer))
        {
            return true;
        }
        else if (!this.worldObj.isRemote && par1EntityPlayer.getEntityName().equalsIgnoreCase(ownerName))
        {
            par1EntityPlayer.mountEntity(this);
            return true;
        }
        else
        {
        	this.setBeenAttacked();
            return true;
        }
    }

    /**
     * Returns the item ID for the item the mob drops on death.
     */
    protected int getDropItemId()
    {
        return Item.leather.shiftedIndex;
    }

    /**
     * Drop 0-2 items of this living's type
     */
    protected void dropFewItems(boolean par1, int par2)
    {
        int var3 = this.rand.nextInt(3) + 1 + this.rand.nextInt(1 + par2);

        for (int var4 = 0; var4 < var3; ++var4)
        {
            if (this.isBurning())
            {
                this.dropItem(Item.porkCooked.shiftedIndex, 1);
            }
            else
            {
                this.dropItem(Item.porkRaw.shiftedIndex, 1);
            }
        }
    }

    /**
     * Returns true if the horse is saddled.
     */
    public boolean getSaddled()
    {
        return true;
    }

    /**
     * This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
     */
    public EntityAnimal spawnBabyAnimal(EntityAnimal par1EntityAnimal)
    {
        return new EntityHorse(this.worldObj, this.ownerName);
    }
}

Posted

You have to make a constructor with only the World parameter, like this:

 

public EntityHorse(World par1World)
{
    super(par1World);

    // YOUR CODE
}

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

  Quote

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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