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[Solved!] Item disappears when grabbing it in custom gui.


Neuro

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http://cdn.makeagif.com/media/9-08-2014/5wGA2P.gif

 

The gif above illustrates my conundrum:

When I click Done! An item should appear in the bottom slot, which works. But, when I grab it, it disappears an instant after being in my hand and the above stacksize increases until I pick that up and then goes back down. The item in the bottom slot is called "reel_written" and the item above is "reel_blank" (They are not the same items and so I do not place the item in the top slot as is the illusion)

 

I suspect it is a syncing problem, but I really don't enjoy the thought of getting into packet handling (besides, people have said that this is already taken care of with guis, maybe I'm/they're wrong, idk)

 

TileEntityMusicDesk

 

 

package neuro.musicbox.gui;

 

import net.minecraft.client.Minecraft;

import net.minecraft.entity.item.EntityItem;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.inventory.IInventory;

import net.minecraft.item.ItemStack;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.nbt.NBTTagList;

import net.minecraft.network.NetworkManager;

import net.minecraft.network.Packet;

import net.minecraft.network.play.server.S35PacketUpdateTileEntity;

import net.minecraft.server.MinecraftServer;

import net.minecraft.tileentity.TileEntity;

import neuro.musicbox.main.MusicboxCore;

 

public class TileEntityMusicDesk extends TileEntity implements IInventory

{

String unsavedSong[] = new String[] {"", "", "", ""};

ItemStack[] inventory = new ItemStack[2];

 

public void writeToNBT(NBTTagCompound par1NBTTagCompound)

{

super.writeToNBT(par1NBTTagCompound);

par1NBTTagCompound.setString("SongLayer1", this.unsavedSong[0]);

par1NBTTagCompound.setString("SongLayer2", this.unsavedSong[1]);

par1NBTTagCompound.setString("SongLayer3", this.unsavedSong[2]);

par1NBTTagCompound.setString("SongLayer4", this.unsavedSong[3]);

 

NBTTagList nbttaglist = new NBTTagList();

 

for (int i = 0; i < this.inventory.length; ++i)

{

if (this.inventory != null)

{

NBTTagCompound nbttagcompound1 = new NBTTagCompound();

nbttagcompound1.setByte("Slot", (byte)i);

this.inventory.writeToNBT(nbttagcompound1);

nbttaglist.appendTag(nbttagcompound1);

}

}

 

par1NBTTagCompound.setTag("Items", nbttaglist);

 

}

 

public void readFromNBT(NBTTagCompound par1NBTTagCompound)

{

super.readFromNBT(par1NBTTagCompound);

 

this.unsavedSong[0] = par1NBTTagCompound.getString("SongLayer1");

this.unsavedSong[1] = par1NBTTagCompound.getString("SongLayer2");

this.unsavedSong[2] = par1NBTTagCompound.getString("SongLayer3");

this.unsavedSong[3] = par1NBTTagCompound.getString("SongLayer4");

 

 

NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items", 10);

for (int i = 0; i < nbttaglist.tagCount(); ++i)

{

NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);

int j = nbttagcompound1.getByte("Slot") & 255;

 

if (j >= 0 && j < this.inventory.length)

{

this.inventory[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);

}

}

}

 

public Packet getDescriptionPacket()

{

NBTTagCompound nbttagcompound = new NBTTagCompound();

writeToNBT(nbttagcompound);

return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, this.blockMetadata, nbttagcompound);

}

 

public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt)

{

readFromNBT(pkt.func_148857_g());

}

 

public void updateEntity()

{

super.updateEntity();

}

 

@Override

public int getSizeInventory()

{

return inventory.length;

}

 

@Override

public ItemStack getStackInSlot(int i)

{

return inventory;

}

 

 

 

@Override

public void setInventorySlotContents(int slot, ItemStack stack)

{

 

if (inventory[slot] != null && stack != null)

{

stack.stackSize += inventory[slot].stackSize;

}

 

inventory[slot] = stack;

if (stack != null && stack.stackSize > getInventoryStackLimit())

{

stack.stackSize = getInventoryStackLimit();

}

}

 

@Override

public ItemStack decrStackSize(int slot, int amt)

{

ItemStack stack = getStackInSlot(slot);

 

if (stack != null)

{

if (stack.stackSize <= amt)

{

setInventorySlotContents(slot, null);

}

 

else

{

stack = stack.splitStack(amt);

 

if (stack.stackSize == 0)

{

setInventorySlotContents(slot, null);

}

}

}

 

 

 

return stack;

}

 

@Override

public ItemStack getStackInSlotOnClosing(int slot) {

ItemStack stack = getStackInSlot(slot);

if (stack != null) {

setInventorySlotContents(slot, null);

}

return stack;

}

 

@Override

public int getInventoryStackLimit() {

return 64;

}

 

@Override

public boolean isUseableByPlayer(EntityPlayer player) {

return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this &&

player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;

}

 

@Override

public String getInventoryName()

{

return "gui.musicdesk.name";

}

 

@Override

public boolean hasCustomInventoryName()

{

return false;

}

 

@Override

public void openInventory() {}

 

@Override

public void closeInventory() {}

 

@Override

public boolean isItemValidForSlot(int slot, ItemStack itemStack)

{

return false;

}

 

public void createSongReel() {

//Minecraft.getMinecraft().thePlayer.closeScreen();

    ItemStack songItemStack = new ItemStack(MusicboxCore.reel_written);

NBTTagCompound nbttagcompound = new NBTTagCompound();

 

for (int i = 0; i < 4; i++)

{

nbttagcompound.setString("SongLayer" + String.valueOf(i), this.unsavedSong);

this.unsavedSong = "";

}

 

songItemStack.setTagCompound(nbttagcompound);

 

   

        this.setInventorySlotContents(1, songItemStack);

    }

}

 

 

 

ContainerMusicDesk

 

 

package neuro.musicbox.gui;

 

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.entity.player.InventoryPlayer;

import net.minecraft.inventory.Container;

import net.minecraft.inventory.ContainerBrewingStand;

import net.minecraft.inventory.ICrafting;

import net.minecraft.inventory.Slot;

import net.minecraft.item.ItemStack;

import neuro.musicbox.main.MusicboxCore;

 

public class ContainerMusicDesk extends Container

{

 

protected TileEntityMusicDesk tileEntity;

 

public ContainerMusicDesk(InventoryPlayer inventoryPlayer, TileEntityMusicDesk temd)

{

tileEntity = temd;

 

for (int i = 0; i < 2; i++)

{

addSlotToContainer(new SlotMusicDesk(tileEntity, i, 228, 15 + 28 * i, i == 1));

}

 

for (int l = 0; l < 3; ++l)

{

for (int i1 = 0; i1 < 9; ++i1)

{

this.addSlotToContainer(new Slot(inventoryPlayer, i1 + l * 9 + 9, 48 + i1 * 18, 145 + l * 18));

}

}

 

for (int l = 0; l < 9; ++l)

{

this.addSlotToContainer(new Slot(inventoryPlayer, l, 48 + l * 18, 203));

}

}

 

@Override

public boolean canInteractWith(EntityPlayer player)

{

return tileEntity.isUseableByPlayer(player);

}

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

public ItemStack transferStackInSlot(EntityPlayer player, int slotNum)

{

ItemStack itemstack = null;

Slot slot = (Slot)this.inventorySlots.get(slotNum);

 

if (slot != null && slot.getHasStack())

{

ItemStack itemstack1 = slot.getStack();

itemstack = itemstack1.copy();

 

if (slotNum == 0)

{

if (!this.mergeItemStack(itemstack1, 2, 38, false))

{

return null;

}

 

slot.onSlotChange(itemstack1, itemstack);

}

 

else if (slotNum >= 2 && itemstack1.getItem().equals(MusicboxCore.reel_blank))

{

if (!this.mergeItemStack(itemstack1, 0, 1, false))

{

return null;

}

}

 

else if (slotNum >= 2 && slotNum < 29)

{

if (!this.mergeItemStack(itemstack1, 29, 37, false))

{

return null;

}

}

 

else if (slotNum >= 29 && slotNum < 37)

{

if (!this.mergeItemStack(itemstack1, 2, 29, false))

{

return null;

}

}

 

else if (!this.mergeItemStack(itemstack1, 2, 37, false))

{

return null;

}

 

if (itemstack1.stackSize == 0)

{

slot.putStack((ItemStack)null);

}

 

else

{

slot.onSlotChanged();

}

 

if (itemstack1.stackSize == itemstack.stackSize)

{

return null;

}

 

slot.onPickupFromSlot(player, itemstack1);

}

 

return itemstack;

}

}

 

 

 

CommonProxy

 

 

package neuro.musicbox.main;

 

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.world.World;

import neuro.musicbox.gui.ContainerMusicDesk;

import neuro.musicbox.gui.GuiMusicDesk;

import neuro.musicbox.gui.TileEntityMusicDesk;

import cpw.mods.fml.common.network.IGuiHandler;

 

public class CommonProxy implements IGuiHandler

{

public void registerProxies() {}

 

@Override

public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z)

{

TileEntity tileEntity = world.getTileEntity(x, y, z);

if(tileEntity instanceof TileEntityMusicDesk)

{

return new ContainerMusicDesk(player.inventory, (TileEntityMusicDesk) tileEntity);

}

return null;

}

 

@Override

public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z)

{

TileEntity tileEntity = world.getTileEntity(x, y, z);

if(tileEntity instanceof TileEntityMusicDesk)

{

return new GuiMusicDesk(player.inventory, (TileEntityMusicDesk) tileEntity);

}

return null;

 

}

}

 

 

 

GuiMusicBox

 

 

package neuro.musicbox.gui;

 

import net.minecraft.client.gui.GuiButton;

import net.minecraft.client.gui.ScaledResolution;

import net.minecraft.client.gui.inventory.GuiContainer;

import net.minecraft.entity.item.EntityItem;

import net.minecraft.entity.player.InventoryPlayer;

import net.minecraft.inventory.IInventory;

import net.minecraft.item.ItemStack;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.util.ResourceLocation;

import net.minecraft.util.StatCollector;

import neuro.musicbox.main.MusicboxCore;

import neuro.musicbox.main.TileEntityMusicbox;

 

import org.lwjgl.input.Mouse;

import org.lwjgl.opengl.GL11;

 

public class GuiMusicDesk extends GuiContainer

{

 

private static final ResourceLocation texture = new ResourceLocation("musicbox", "textures/gui/music_desk.png");

private static final float[][] colour = {{1,0,0},{1,0.6F,0},{0,1,0.5F},{0,0.25F,1}};

private TileEntityMusicDesk tileEntity;

 

public GuiMusicDesk(InventoryPlayer inventoryPlayer, TileEntityMusicDesk tileEntity)

{

 

//the container is instanciated and passed to the superclass for handling

super(new ContainerMusicDesk(inventoryPlayer, tileEntity));

this.tileEntity = tileEntity;

 

this.xSize = 256;

this.ySize = 227;

}

 

@Override

protected void drawGuiContainerForegroundLayer(int param1, int param2)

{

//draw text and stuff here

//the parameters for drawString are: string, x, y, color

fontRendererObj.drawString(StatCollector.translateToLocal("Music Desk"), 6, 6, 4210752);

//draws "Inventory" or your regional equivalent

fontRendererObj.drawString(StatCollector.translateToLocal("container.inventory"), 48, ySize - 96 + 2, 4210752);

 

 

}

 

@Override

protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)

{

 

GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

//int xSize2 = 256;

//int ySize2 = 227;

this.mc.renderEngine.bindTexture(texture);

 

int k = (this.width - this.xSize) / 2;

int l = (this.height - this.ySize) / 2;

this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);

 

if (this.tileEntity.inventory[0] != null && this.tileEntity.inventory[0].getItem().equals(MusicboxCore.reel_blank))

{

 

for (int i = 0; i < 4; i++)

{

this.drawTexturedModalRect(k + 64, l + 7 + 30 * i, 0, 227, 148, 29);

 

final ScaledResolution scaledresolution = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight);

int ii = scaledresolution.getScaledWidth();

int jj = scaledresolution.getScaledHeight();

final int kk = Mouse.getX() * ii / this.mc.displayWidth;

final int ll = jj - Mouse.getY() * jj / this.mc.displayHeight - 1;

 

for (int o = 0; o < 13; o++)

{

int p = l + 8 + i * 30 + o * 2;

if (ll > p && ll <= p + 2 && kk > k + 64 && kk <= k + 212)

{

GL11.glColor3f(colour[0], colour[1], colour[2]);

this.drawTexturedModalRect(k + 64, p + 1, 0, 229, 147, 1);

GL11.glColor3f(1, 1, 1);

 

if (Mouse.isButtonDown(0))

{

tileEntity.unsavedSong += String.valueOf(TileEntityMusicbox.notes.charAt(o));

}

}

}

}

 

}

}

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

/**

* Adds the buttons (and other controls) to the screen in question.

*/

public void initGui()

{

super.initGui();

 

int k = (this.width - this.xSize) / 2;

int l = (this.height - this.ySize) / 2;

this.buttonList.add(new GuiButton(0, k + 8, l + 20, 50, 20, "Play"));

this.buttonList.add(new GuiButton(1, k + 8, l + 42, 50, 20, "Pause"));

this.buttonList.add(new GuiButton(2, k + 8, l + 64, 50, 20, "Stop"));

this.buttonList.add(new GuiButton(3, k + 8, l + 100, 50, 20, "Done!"));

}

 

/**

* Called from the main game loop to update the screen.

*/

public void updateScreen()

{

super.updateScreen();

 

if (this.tileEntity.inventory[0] != null && this.tileEntity.inventory[0].getItem().equals(MusicboxCore.reel_blank))

{

for (int i = 0; i < 3; i++)

((GuiButton) this.buttonList.get(i)).enabled = true;

}

 

else

{

for (int i = 0; i < 3; i++)

((GuiButton) this.buttonList.get(i)).enabled = false;

}

}

 

protected void actionPerformed(GuiButton button)

{

switch (button.id)

{

case 3:

{

this.tileEntity.createSongReel();

}

}

}

}

 

 

 

And in my main mod class, I register the proxy as the guihandler in the initialisation method since it implements IGuiHandler.

 

If anyone knows what is going on, please help me to understand how to fix this issue.

 

I have been googling this problem 3 days and all the relevant links are purple'd out and not one helped. :(

 

I am new on these forums, so if I have done anything incorrectly, I'd prefer you not to be harsh, just tell me calmly, thanks.

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Ok, thank you. So, this is what I have for my packet. (I followed the forge netty packet example).

 

 

 

package neuro.musicbox.netty.packet;

 

import io.netty.buffer.ByteBuf;

import io.netty.channel.ChannelHandlerContext;

import net.minecraft.entity.player.EntityPlayer;

import neuro.musicbox.gui.TileEntityMusicDesk;

 

public class PacketMB001GivePlayerOutputSong extends AbstractPacket

{

int x, y, z;

 

public PacketMB001GivePlayerOutputSong(int x, int y, int z)

{

this.x = x;

this.y = y;

this.z = z;

}

 

@Override

public void encodeInto(ChannelHandlerContext ctx, ByteBuf buffer)

{

buffer.writeInt(x);

buffer.writeInt(y);

buffer.writeInt(z);

}

 

@Override

public void decodeInto(ChannelHandlerContext ctx, ByteBuf buffer)

{

this.x = buffer.getInt(0);

this.y = buffer.getInt(1);

this.z = buffer.getInt(2);

}

 

@Override

public void handleClientSide(EntityPlayer player)

{

TileEntityMusicDesk te = ((TileEntityMusicDesk) player.worldObj.getTileEntity(x, y, z));

te.createSongReel();

}

 

@Override

public void handleServerSide(EntityPlayer player)

{

TileEntityMusicDesk te = ((TileEntityMusicDesk) player.worldObj.getTileEntity(x, y, z));

te.createSongReel();

}

 

}

 

 

 

If I remove the "this.createSOngReel();" in the GuiMusicDesk.class, this will do it for me since I set it to do that on the client side above AND the server side?

 

Here is the modified code:

 

 

protected void actionPerformed(GuiButton button)

{

switch (button.id)

{

case 3:

{

 

AbstractPacket packetOfButtonPress = new PacketMB001GivePlayerOutputSong(this.tileEntity.xCoord, this.tileEntity.yCoord, this.tileEntity.zCoord);

MusicboxCore.packetPipeline.sendToAll(packetOfButtonPress);

}

}

}

 

 

 

I've never used packets before. :P So I expect to be completely wrong.

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@Whov: What? markDirty is something completely different.

 

Oops, derp.. It actually is completely different.

I thought your tile wasn't updating because I didn't consider (as diesieben07 said) that you are using a button (that is client side only, so server overrides client). Sorry my bad.

To create buttons for my guis I use CodeChickenCore API: if you think it might help give it a try. This is my code using CCC (extending GuiScreenWidget):

	@Override
public void actionPerformed(String ident, Object... params) {
	if (ident=="dismantle") {
		((Fabricator)tile.getWorldObj().getBlock(tile.xCoord, tile.yCoord, tile.zCoord)).breakMultiBlock(tile.getWorldObj(), tile);
		this.mc.thePlayer.closeScreen();
	}
}

@Override
public void addWidgets() {
	GuiCCButton widget = new GuiCCButton(30, (height-ySize)/2, 199, 20, "Dismantle multiblock");
	widget.setActionCommand("dismantle");
	this.add(widget);
}

 

EDIT: how did you solve out of curiosity?

Check out my blog!

http://www.whov.altervista.org

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In my GUI actionPerformed method:

 

MusicboxCore.network.sendToServer(new MusicBoxMessage(this.tileEntity.xCoord,this.tileEntity.yCoord,this.tileEntity.zCoord, this.nameField.getText(), this.tileEntity.unsavedSong[0], this.tileEntity.unsavedSong[1], this.tileEntity.unsavedSong[2], this.tileEntity.unsavedSong[3]));

Here is the packet to be sent:

 

package neuro.musicbox.main;

import io.netty.buffer.ByteBuf;
import net.minecraft.nbt.NBTTagCompound;
import neuro.musicbox.gui.TileEntityMusicDesk;
import cpw.mods.fml.common.network.ByteBufUtils;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;

public class MusicBoxMessage implements IMessage {

int x, y, z;
public String song1,song2,song3,song4;
public String name;

public MusicBoxMessage(int i, int j, int k, String name, String... song)
{
	x = i;
	y = j;
	z = k;

	song1 = song[0];
	song2 = song[1];
	song3 = song[2];
	song4 = song[3];

	this.name = name;
}

@Override
public void fromBytes(ByteBuf buf)
{
	//Reads the data in the same order it was written. x, y, z, song1-4, then name
	x = buf.readInt();
	y = buf.readInt();
	z = buf.readInt();
	song1 = ByteBufUtils.readUTF8String(buf);
	song2 = ByteBufUtils.readUTF8String(buf);
	song3 = ByteBufUtils.readUTF8String(buf);
	song4 = ByteBufUtils.readUTF8String(buf);
	name = ByteBufUtils.readUTF8String(buf);
}

@Override
public void toBytes(ByteBuf buf) {

	buf.writeInt(x);
	buf.writeInt(y);
	buf.writeInt(z);
	ByteBufUtils.writeUTF8String(buf, song1);
	ByteBufUtils.writeUTF8String(buf, song2);
	ByteBufUtils.writeUTF8String(buf, song3);
	ByteBufUtils.writeUTF8String(buf, song4);
	ByteBufUtils.writeUTF8String(buf, name);
}

public static class Handler implements IMessageHandler<MusicBoxMessage, IMessage> {

	@Override
	public IMessage onMessage(MusicBoxMessage message, MessageContext ctx) {

		//Get the tileentity at the correct coordinates server-side:
		TileEntityMusicDesk te = ((TileEntityMusicDesk)ctx.getServerHandler().playerEntity.worldObj.getTileEntity(message.x, message.y, message.z));
		//Call the method server-side:
		te.createSongReel(ctx.getServerHandler().playerEntity, new String[] {message.song1,message.song2,message.song3,message.song4,message.song2,message.song3,message.song4}, message.name);
	}
}
}

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Thanks for the help again, however I have yet another minor issue. It seems to still be adding the items on the client as well, possibly more than it needs to. When I pick up an item, it will re-add the items to the inventory. For illustration:

 

Slot 1: Has 6 items.

Slot 2: Has 3 item.

 

I take one item from slot 2 so it has 2 left.

Now:

 

Slot 1: Has 12 items.

Slot 2: Has 4 items.

 

However, the extra items are just fake duplicates which disappear once I grab 'em.

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    • I'm using Modrinth as a launcher for a forge modpack on 1.20.1, and can't diagnose the issue on the crash log myself. Have tried repairing the Minecraft instillation as well as removing a few mods that have been problematic for me in the past to no avail. Crash log is below, if any further information is necessary let me know. Thank you! https://paste.ee/p/k6xnS
    • Hey folks. I am working on a custom "Mecha" entity (extended from LivingEntity) that the player builds up from blocks that should get modular stats depending on the used blocks. e.g. depending on what will be used for the legs, the entity will have a different jump strength. However, something unexpected is happening when trying to override a few of LivingEntity's functions and using my new own "Mecha" specific fields: instead of their actual instance-specific value, the default value is used (0f for a float, null for an object...) This is especially strange as when executing with the same entity from a point in the code specific to the mecha entity, the correct value is used. Here are some code snippets to better illustrate what I mean: /* The main Mecha class, cut down for brevity */ public class Mecha extends LivingEntity { protected float jumpMultiplier; //somewhere later during the code when spawning the entity, jumpMultiplier is set to something like 1.5f //changing the access to public didn't help @Override //Overridden from LivingEntity, this function is only used in the jumpFromGround() function, used in the aiStep() function, used in the LivingEntity tick() function protected float getJumpPower() { //something is wrong with this function //for some reason I can't correctly access the fields and methods from the instanciated entity when I am in one of those overridden protected functions. this is very annoying LogUtils.getLogger().info(String.valueOf(this.jumpMultiplier))) //will print 0f return this.jumpMultiplier * super.getJumpPower(); } //The code above does not operate properly. Written as is, the entity will not jump, and adding debug logs shows that when executing the code, the value of this.jumpMultiplier is 0f //in contrast, it will be the correct value when done here: @Override public void tick() { super.tick(); //inherited LivingEntity logic //Custom logic LogUtils.getLogger().info(String.valueOf(this.jumpMultiplier))) //will print 1.5f } } My actual code is slightly different, as the jumpMuliplier is stored in another object (so I am calling "this.legModule.getJumpPower()" instead of the float), but even using a simple float exactly like in the code above didn't help. When running my usual code, the object I try to use is found to be null instead, leading to a crash from a nullPointerException. Here is the stacktrace of said crash: The full code can be viewed here. I have found a workaround in the case of jump strength, but have already found the same problem for another parameter I want to do, and I do not understand why the code is behaving as such, and I would very much like to be able to override those methods as intended - they seemed to work just fine like that for vanilla mobs... Any clues as to what may be happening here?
    • Please delete post. Had not noticed the newest edition for 1.20.6 which resolves the issue.
    • https://paste.ee/p/GTgAV Here's my debug log, I'm on 1.18.2 with forge 40.2.4 and I just want to get it to work!! I cant find any mod names in the error part and I would like some help from the pros!! I have 203 mods at the moment.
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