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[Solved!] Item disappears when grabbing it in custom gui.


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Posted

http://cdn.makeagif.com/media/9-08-2014/5wGA2P.gif

 

The gif above illustrates my conundrum:

When I click Done! An item should appear in the bottom slot, which works. But, when I grab it, it disappears an instant after being in my hand and the above stacksize increases until I pick that up and then goes back down. The item in the bottom slot is called "reel_written" and the item above is "reel_blank" (They are not the same items and so I do not place the item in the top slot as is the illusion)

 

I suspect it is a syncing problem, but I really don't enjoy the thought of getting into packet handling (besides, people have said that this is already taken care of with guis, maybe I'm/they're wrong, idk)

 

TileEntityMusicDesk

 

 

package neuro.musicbox.gui;

 

import net.minecraft.client.Minecraft;

import net.minecraft.entity.item.EntityItem;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.inventory.IInventory;

import net.minecraft.item.ItemStack;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.nbt.NBTTagList;

import net.minecraft.network.NetworkManager;

import net.minecraft.network.Packet;

import net.minecraft.network.play.server.S35PacketUpdateTileEntity;

import net.minecraft.server.MinecraftServer;

import net.minecraft.tileentity.TileEntity;

import neuro.musicbox.main.MusicboxCore;

 

public class TileEntityMusicDesk extends TileEntity implements IInventory

{

String unsavedSong[] = new String[] {"", "", "", ""};

ItemStack[] inventory = new ItemStack[2];

 

public void writeToNBT(NBTTagCompound par1NBTTagCompound)

{

super.writeToNBT(par1NBTTagCompound);

par1NBTTagCompound.setString("SongLayer1", this.unsavedSong[0]);

par1NBTTagCompound.setString("SongLayer2", this.unsavedSong[1]);

par1NBTTagCompound.setString("SongLayer3", this.unsavedSong[2]);

par1NBTTagCompound.setString("SongLayer4", this.unsavedSong[3]);

 

NBTTagList nbttaglist = new NBTTagList();

 

for (int i = 0; i < this.inventory.length; ++i)

{

if (this.inventory != null)

{

NBTTagCompound nbttagcompound1 = new NBTTagCompound();

nbttagcompound1.setByte("Slot", (byte)i);

this.inventory.writeToNBT(nbttagcompound1);

nbttaglist.appendTag(nbttagcompound1);

}

}

 

par1NBTTagCompound.setTag("Items", nbttaglist);

 

}

 

public void readFromNBT(NBTTagCompound par1NBTTagCompound)

{

super.readFromNBT(par1NBTTagCompound);

 

this.unsavedSong[0] = par1NBTTagCompound.getString("SongLayer1");

this.unsavedSong[1] = par1NBTTagCompound.getString("SongLayer2");

this.unsavedSong[2] = par1NBTTagCompound.getString("SongLayer3");

this.unsavedSong[3] = par1NBTTagCompound.getString("SongLayer4");

 

 

NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items", 10);

for (int i = 0; i < nbttaglist.tagCount(); ++i)

{

NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);

int j = nbttagcompound1.getByte("Slot") & 255;

 

if (j >= 0 && j < this.inventory.length)

{

this.inventory[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);

}

}

}

 

public Packet getDescriptionPacket()

{

NBTTagCompound nbttagcompound = new NBTTagCompound();

writeToNBT(nbttagcompound);

return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, this.blockMetadata, nbttagcompound);

}

 

public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt)

{

readFromNBT(pkt.func_148857_g());

}

 

public void updateEntity()

{

super.updateEntity();

}

 

@Override

public int getSizeInventory()

{

return inventory.length;

}

 

@Override

public ItemStack getStackInSlot(int i)

{

return inventory;

}

 

 

 

@Override

public void setInventorySlotContents(int slot, ItemStack stack)

{

 

if (inventory[slot] != null && stack != null)

{

stack.stackSize += inventory[slot].stackSize;

}

 

inventory[slot] = stack;

if (stack != null && stack.stackSize > getInventoryStackLimit())

{

stack.stackSize = getInventoryStackLimit();

}

}

 

@Override

public ItemStack decrStackSize(int slot, int amt)

{

ItemStack stack = getStackInSlot(slot);

 

if (stack != null)

{

if (stack.stackSize <= amt)

{

setInventorySlotContents(slot, null);

}

 

else

{

stack = stack.splitStack(amt);

 

if (stack.stackSize == 0)

{

setInventorySlotContents(slot, null);

}

}

}

 

 

 

return stack;

}

 

@Override

public ItemStack getStackInSlotOnClosing(int slot) {

ItemStack stack = getStackInSlot(slot);

if (stack != null) {

setInventorySlotContents(slot, null);

}

return stack;

}

 

@Override

public int getInventoryStackLimit() {

return 64;

}

 

@Override

public boolean isUseableByPlayer(EntityPlayer player) {

return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this &&

player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;

}

 

@Override

public String getInventoryName()

{

return "gui.musicdesk.name";

}

 

@Override

public boolean hasCustomInventoryName()

{

return false;

}

 

@Override

public void openInventory() {}

 

@Override

public void closeInventory() {}

 

@Override

public boolean isItemValidForSlot(int slot, ItemStack itemStack)

{

return false;

}

 

public void createSongReel() {

//Minecraft.getMinecraft().thePlayer.closeScreen();

    ItemStack songItemStack = new ItemStack(MusicboxCore.reel_written);

NBTTagCompound nbttagcompound = new NBTTagCompound();

 

for (int i = 0; i < 4; i++)

{

nbttagcompound.setString("SongLayer" + String.valueOf(i), this.unsavedSong);

this.unsavedSong = "";

}

 

songItemStack.setTagCompound(nbttagcompound);

 

   

        this.setInventorySlotContents(1, songItemStack);

    }

}

 

 

 

ContainerMusicDesk

 

 

package neuro.musicbox.gui;

 

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.entity.player.InventoryPlayer;

import net.minecraft.inventory.Container;

import net.minecraft.inventory.ContainerBrewingStand;

import net.minecraft.inventory.ICrafting;

import net.minecraft.inventory.Slot;

import net.minecraft.item.ItemStack;

import neuro.musicbox.main.MusicboxCore;

 

public class ContainerMusicDesk extends Container

{

 

protected TileEntityMusicDesk tileEntity;

 

public ContainerMusicDesk(InventoryPlayer inventoryPlayer, TileEntityMusicDesk temd)

{

tileEntity = temd;

 

for (int i = 0; i < 2; i++)

{

addSlotToContainer(new SlotMusicDesk(tileEntity, i, 228, 15 + 28 * i, i == 1));

}

 

for (int l = 0; l < 3; ++l)

{

for (int i1 = 0; i1 < 9; ++i1)

{

this.addSlotToContainer(new Slot(inventoryPlayer, i1 + l * 9 + 9, 48 + i1 * 18, 145 + l * 18));

}

}

 

for (int l = 0; l < 9; ++l)

{

this.addSlotToContainer(new Slot(inventoryPlayer, l, 48 + l * 18, 203));

}

}

 

@Override

public boolean canInteractWith(EntityPlayer player)

{

return tileEntity.isUseableByPlayer(player);

}

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

public ItemStack transferStackInSlot(EntityPlayer player, int slotNum)

{

ItemStack itemstack = null;

Slot slot = (Slot)this.inventorySlots.get(slotNum);

 

if (slot != null && slot.getHasStack())

{

ItemStack itemstack1 = slot.getStack();

itemstack = itemstack1.copy();

 

if (slotNum == 0)

{

if (!this.mergeItemStack(itemstack1, 2, 38, false))

{

return null;

}

 

slot.onSlotChange(itemstack1, itemstack);

}

 

else if (slotNum >= 2 && itemstack1.getItem().equals(MusicboxCore.reel_blank))

{

if (!this.mergeItemStack(itemstack1, 0, 1, false))

{

return null;

}

}

 

else if (slotNum >= 2 && slotNum < 29)

{

if (!this.mergeItemStack(itemstack1, 29, 37, false))

{

return null;

}

}

 

else if (slotNum >= 29 && slotNum < 37)

{

if (!this.mergeItemStack(itemstack1, 2, 29, false))

{

return null;

}

}

 

else if (!this.mergeItemStack(itemstack1, 2, 37, false))

{

return null;

}

 

if (itemstack1.stackSize == 0)

{

slot.putStack((ItemStack)null);

}

 

else

{

slot.onSlotChanged();

}

 

if (itemstack1.stackSize == itemstack.stackSize)

{

return null;

}

 

slot.onPickupFromSlot(player, itemstack1);

}

 

return itemstack;

}

}

 

 

 

CommonProxy

 

 

package neuro.musicbox.main;

 

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.world.World;

import neuro.musicbox.gui.ContainerMusicDesk;

import neuro.musicbox.gui.GuiMusicDesk;

import neuro.musicbox.gui.TileEntityMusicDesk;

import cpw.mods.fml.common.network.IGuiHandler;

 

public class CommonProxy implements IGuiHandler

{

public void registerProxies() {}

 

@Override

public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z)

{

TileEntity tileEntity = world.getTileEntity(x, y, z);

if(tileEntity instanceof TileEntityMusicDesk)

{

return new ContainerMusicDesk(player.inventory, (TileEntityMusicDesk) tileEntity);

}

return null;

}

 

@Override

public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z)

{

TileEntity tileEntity = world.getTileEntity(x, y, z);

if(tileEntity instanceof TileEntityMusicDesk)

{

return new GuiMusicDesk(player.inventory, (TileEntityMusicDesk) tileEntity);

}

return null;

 

}

}

 

 

 

GuiMusicBox

 

 

package neuro.musicbox.gui;

 

import net.minecraft.client.gui.GuiButton;

import net.minecraft.client.gui.ScaledResolution;

import net.minecraft.client.gui.inventory.GuiContainer;

import net.minecraft.entity.item.EntityItem;

import net.minecraft.entity.player.InventoryPlayer;

import net.minecraft.inventory.IInventory;

import net.minecraft.item.ItemStack;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.util.ResourceLocation;

import net.minecraft.util.StatCollector;

import neuro.musicbox.main.MusicboxCore;

import neuro.musicbox.main.TileEntityMusicbox;

 

import org.lwjgl.input.Mouse;

import org.lwjgl.opengl.GL11;

 

public class GuiMusicDesk extends GuiContainer

{

 

private static final ResourceLocation texture = new ResourceLocation("musicbox", "textures/gui/music_desk.png");

private static final float[][] colour = {{1,0,0},{1,0.6F,0},{0,1,0.5F},{0,0.25F,1}};

private TileEntityMusicDesk tileEntity;

 

public GuiMusicDesk(InventoryPlayer inventoryPlayer, TileEntityMusicDesk tileEntity)

{

 

//the container is instanciated and passed to the superclass for handling

super(new ContainerMusicDesk(inventoryPlayer, tileEntity));

this.tileEntity = tileEntity;

 

this.xSize = 256;

this.ySize = 227;

}

 

@Override

protected void drawGuiContainerForegroundLayer(int param1, int param2)

{

//draw text and stuff here

//the parameters for drawString are: string, x, y, color

fontRendererObj.drawString(StatCollector.translateToLocal("Music Desk"), 6, 6, 4210752);

//draws "Inventory" or your regional equivalent

fontRendererObj.drawString(StatCollector.translateToLocal("container.inventory"), 48, ySize - 96 + 2, 4210752);

 

 

}

 

@Override

protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)

{

 

GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

//int xSize2 = 256;

//int ySize2 = 227;

this.mc.renderEngine.bindTexture(texture);

 

int k = (this.width - this.xSize) / 2;

int l = (this.height - this.ySize) / 2;

this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);

 

if (this.tileEntity.inventory[0] != null && this.tileEntity.inventory[0].getItem().equals(MusicboxCore.reel_blank))

{

 

for (int i = 0; i < 4; i++)

{

this.drawTexturedModalRect(k + 64, l + 7 + 30 * i, 0, 227, 148, 29);

 

final ScaledResolution scaledresolution = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight);

int ii = scaledresolution.getScaledWidth();

int jj = scaledresolution.getScaledHeight();

final int kk = Mouse.getX() * ii / this.mc.displayWidth;

final int ll = jj - Mouse.getY() * jj / this.mc.displayHeight - 1;

 

for (int o = 0; o < 13; o++)

{

int p = l + 8 + i * 30 + o * 2;

if (ll > p && ll <= p + 2 && kk > k + 64 && kk <= k + 212)

{

GL11.glColor3f(colour[0], colour[1], colour[2]);

this.drawTexturedModalRect(k + 64, p + 1, 0, 229, 147, 1);

GL11.glColor3f(1, 1, 1);

 

if (Mouse.isButtonDown(0))

{

tileEntity.unsavedSong += String.valueOf(TileEntityMusicbox.notes.charAt(o));

}

}

}

}

 

}

}

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

/**

* Adds the buttons (and other controls) to the screen in question.

*/

public void initGui()

{

super.initGui();

 

int k = (this.width - this.xSize) / 2;

int l = (this.height - this.ySize) / 2;

this.buttonList.add(new GuiButton(0, k + 8, l + 20, 50, 20, "Play"));

this.buttonList.add(new GuiButton(1, k + 8, l + 42, 50, 20, "Pause"));

this.buttonList.add(new GuiButton(2, k + 8, l + 64, 50, 20, "Stop"));

this.buttonList.add(new GuiButton(3, k + 8, l + 100, 50, 20, "Done!"));

}

 

/**

* Called from the main game loop to update the screen.

*/

public void updateScreen()

{

super.updateScreen();

 

if (this.tileEntity.inventory[0] != null && this.tileEntity.inventory[0].getItem().equals(MusicboxCore.reel_blank))

{

for (int i = 0; i < 3; i++)

((GuiButton) this.buttonList.get(i)).enabled = true;

}

 

else

{

for (int i = 0; i < 3; i++)

((GuiButton) this.buttonList.get(i)).enabled = false;

}

}

 

protected void actionPerformed(GuiButton button)

{

switch (button.id)

{

case 3:

{

this.tileEntity.createSongReel();

}

}

}

}

 

 

 

And in my main mod class, I register the proxy as the guihandler in the initialisation method since it implements IGuiHandler.

 

If anyone knows what is going on, please help me to understand how to fix this issue.

 

I have been googling this problem 3 days and all the relevant links are purple'd out and not one helped. :(

 

I am new on these forums, so if I have done anything incorrectly, I'd prefer you not to be harsh, just tell me calmly, thanks.

Posted

Ok, thank you. So, this is what I have for my packet. (I followed the forge netty packet example).

 

 

 

package neuro.musicbox.netty.packet;

 

import io.netty.buffer.ByteBuf;

import io.netty.channel.ChannelHandlerContext;

import net.minecraft.entity.player.EntityPlayer;

import neuro.musicbox.gui.TileEntityMusicDesk;

 

public class PacketMB001GivePlayerOutputSong extends AbstractPacket

{

int x, y, z;

 

public PacketMB001GivePlayerOutputSong(int x, int y, int z)

{

this.x = x;

this.y = y;

this.z = z;

}

 

@Override

public void encodeInto(ChannelHandlerContext ctx, ByteBuf buffer)

{

buffer.writeInt(x);

buffer.writeInt(y);

buffer.writeInt(z);

}

 

@Override

public void decodeInto(ChannelHandlerContext ctx, ByteBuf buffer)

{

this.x = buffer.getInt(0);

this.y = buffer.getInt(1);

this.z = buffer.getInt(2);

}

 

@Override

public void handleClientSide(EntityPlayer player)

{

TileEntityMusicDesk te = ((TileEntityMusicDesk) player.worldObj.getTileEntity(x, y, z));

te.createSongReel();

}

 

@Override

public void handleServerSide(EntityPlayer player)

{

TileEntityMusicDesk te = ((TileEntityMusicDesk) player.worldObj.getTileEntity(x, y, z));

te.createSongReel();

}

 

}

 

 

 

If I remove the "this.createSOngReel();" in the GuiMusicDesk.class, this will do it for me since I set it to do that on the client side above AND the server side?

 

Here is the modified code:

 

 

protected void actionPerformed(GuiButton button)

{

switch (button.id)

{

case 3:

{

 

AbstractPacket packetOfButtonPress = new PacketMB001GivePlayerOutputSong(this.tileEntity.xCoord, this.tileEntity.yCoord, this.tileEntity.zCoord);

MusicboxCore.packetPipeline.sendToAll(packetOfButtonPress);

}

}

}

 

 

 

I've never used packets before. :P So I expect to be completely wrong.

Posted

@Whov: What? markDirty is something completely different.

 

Oops, derp.. It actually is completely different.

I thought your tile wasn't updating because I didn't consider (as diesieben07 said) that you are using a button (that is client side only, so server overrides client). Sorry my bad.

To create buttons for my guis I use CodeChickenCore API: if you think it might help give it a try. This is my code using CCC (extending GuiScreenWidget):

	@Override
public void actionPerformed(String ident, Object... params) {
	if (ident=="dismantle") {
		((Fabricator)tile.getWorldObj().getBlock(tile.xCoord, tile.yCoord, tile.zCoord)).breakMultiBlock(tile.getWorldObj(), tile);
		this.mc.thePlayer.closeScreen();
	}
}

@Override
public void addWidgets() {
	GuiCCButton widget = new GuiCCButton(30, (height-ySize)/2, 199, 20, "Dismantle multiblock");
	widget.setActionCommand("dismantle");
	this.add(widget);
}

 

EDIT: how did you solve out of curiosity?

Check out my blog!

http://www.whov.altervista.org

Posted

In my GUI actionPerformed method:

 

MusicboxCore.network.sendToServer(new MusicBoxMessage(this.tileEntity.xCoord,this.tileEntity.yCoord,this.tileEntity.zCoord, this.nameField.getText(), this.tileEntity.unsavedSong[0], this.tileEntity.unsavedSong[1], this.tileEntity.unsavedSong[2], this.tileEntity.unsavedSong[3]));

Here is the packet to be sent:

 

package neuro.musicbox.main;

import io.netty.buffer.ByteBuf;
import net.minecraft.nbt.NBTTagCompound;
import neuro.musicbox.gui.TileEntityMusicDesk;
import cpw.mods.fml.common.network.ByteBufUtils;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;

public class MusicBoxMessage implements IMessage {

int x, y, z;
public String song1,song2,song3,song4;
public String name;

public MusicBoxMessage(int i, int j, int k, String name, String... song)
{
	x = i;
	y = j;
	z = k;

	song1 = song[0];
	song2 = song[1];
	song3 = song[2];
	song4 = song[3];

	this.name = name;
}

@Override
public void fromBytes(ByteBuf buf)
{
	//Reads the data in the same order it was written. x, y, z, song1-4, then name
	x = buf.readInt();
	y = buf.readInt();
	z = buf.readInt();
	song1 = ByteBufUtils.readUTF8String(buf);
	song2 = ByteBufUtils.readUTF8String(buf);
	song3 = ByteBufUtils.readUTF8String(buf);
	song4 = ByteBufUtils.readUTF8String(buf);
	name = ByteBufUtils.readUTF8String(buf);
}

@Override
public void toBytes(ByteBuf buf) {

	buf.writeInt(x);
	buf.writeInt(y);
	buf.writeInt(z);
	ByteBufUtils.writeUTF8String(buf, song1);
	ByteBufUtils.writeUTF8String(buf, song2);
	ByteBufUtils.writeUTF8String(buf, song3);
	ByteBufUtils.writeUTF8String(buf, song4);
	ByteBufUtils.writeUTF8String(buf, name);
}

public static class Handler implements IMessageHandler<MusicBoxMessage, IMessage> {

	@Override
	public IMessage onMessage(MusicBoxMessage message, MessageContext ctx) {

		//Get the tileentity at the correct coordinates server-side:
		TileEntityMusicDesk te = ((TileEntityMusicDesk)ctx.getServerHandler().playerEntity.worldObj.getTileEntity(message.x, message.y, message.z));
		//Call the method server-side:
		te.createSongReel(ctx.getServerHandler().playerEntity, new String[] {message.song1,message.song2,message.song3,message.song4,message.song2,message.song3,message.song4}, message.name);
	}
}
}

Posted

Thanks for the help again, however I have yet another minor issue. It seems to still be adding the items on the client as well, possibly more than it needs to. When I pick up an item, it will re-add the items to the inventory. For illustration:

 

Slot 1: Has 6 items.

Slot 2: Has 3 item.

 

I take one item from slot 2 so it has 2 left.

Now:

 

Slot 1: Has 12 items.

Slot 2: Has 4 items.

 

However, the extra items are just fake duplicates which disappear once I grab 'em.

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