Posted September 9, 201411 yr Is it possible to manipulate the health regeneration or disable regeneration all together? I've been going through through the Minecraft Forge API and the Minecraft source, (specifically the naturalRegeneration gamerule) but haven't found anything.
September 10, 201411 yr I cant see anything events that would be useful , so i can only make suggestions one possibility is to setup a method that is called every server tick, and use it to set the players health to what you want it to be this might flicker at times, but it would be worth trying, TickEvent.ServerTickEvent on the FMLCommonHandler.bus()
September 10, 201411 yr Author I'll try that, thanks! Also, does anyone know where the naturalRegeneration class is? I got as far as world settings and GameRule.class. EDIT: Found it: It's referenced in EntityPlayer and FoodStats
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