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Posted

Heyho Guys!

I have a rather complicate question here: Why can't you change the motion of a creative mode player withe the motionX/Y/Z variable? If I try to change this value, the players movement doesn't change. How can you achieve that it does change?

 

What I want to create is basically a method to shoot entities up into the air. This works for every Entity (ok, i didn't try Enderdragon and Wither) except for Players in creative mode.

 

How can I fix this? There must be a way!

Was it failing for player in creative mode at all or just a player in creative mode flight?

 

I know flight disables most external movement (explosions, fluid streams, gravity etc) so you might want to look in that code, I'm sure there's a way to get around it

  • Author

OK, I have now fixed the bug!

 

The problem was that the velocity of the player is controlled on both client and server side. I added a packet which sends the actual velocity of the player to the client side and writes it into Minecraft.thePlayer. This finally works as I expect it.

By the way, the same thig is also done in the explosions.

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