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Posted

I wondered if there was an easy way to add any gradle-like github mod to the dependecies of my mod. Let's say there is a github-repo at /author/repo, is there an easy way I can tell gradlew to always keep track of that repo/a specific branch/tag/release that gets cloned and added as a dependency to my mod?

Doing it manually is really tedious sometimes... (downloading, building, copying into ./lib/, ...)

Posted

Status: Tested, and it gives me errors, specifically telling me that some .pom wasn't found on files.minecraft.net/.../....pom. Either I'm doing something wrong or it doesn't work straight forward.

Can someone give/link an example that uses this already?

 

PS

  Quote

* What went wrong:

Execution failed for task ':MHFC:initGitDependencies'.

> org.eclipse.jgit.api.errors.RefAlreadyExistsException: Ref master already exists

 

* Try:

Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

 

BUILD FAILED

 

Script:

buildscript {
    repositories {
        mavenCentral()
        maven {
            name = "forge"
            url = "http://files.minecraftforge.net/maven"
        }
        maven {
            name = "sonatype"
            url = "https://oss.sonatype.org/content/repositories/snapshots/"
        }
    }
    dependencies {
        classpath 'org.batcha.gradle.plugins:git-dependencies:0.2'
        classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT'
    }
}
apply plugin: 'forge'
apply plugin: 'eclipse'
apply plugin: 'git-dependencies'


version = "1.0"
group= "com.yourname.modid" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "modid"

sourceCompatibility = 1.7
targetCompatibility = 1.7

minecraft {
    version = "1.7.10-10.13.0.1180"
    runDir = "eclipse/assets"
}

dependencies {
    //
    // initGitDependencies    -> clones locally = checkout
    // refreshGitDependencies -> refresh        = pull

    compile('com.github.worldsender.mcanm:mcanm:0.0.101a_1710').ext.git = 'https://github.com/WorldSEnder/MCAnm'
    // you may put jars on which you depend on in ./libs
    // or you may define them like so..
    //compile "some.group:artifact:version:classifier"
    //compile "some.group:artifact:version"

    // real examples
    //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev'  // adds buildcraft to the dev env
    //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env

    // for more info...
    // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
    // http://www.gradle.org/docs/current/userguide/dependency_management.html

}

processResources
{
    // this will ensure that this task is redone when the versions change.
    inputs.property "version", project.version
    inputs.property "mcversion", project.minecraft.version

    // replace stuff in mcmod.info, nothing else
    from(sourceSets.main.resources.srcDirs) {
        include 'mcmod.info'

        // replace version and mcversion
        expand 'version':project.version, 'mcversion':project.minecraft.version
    }

    // copy everything else, thats not the mcmod.info
    from(sourceSets.main.resources.srcDirs) {
        exclude 'mcmod.info'
    }
}

Posted

Doesn't seem to work because that doesn't even offer the options (only task added is "resolveGitDependencies")...

 

Another (related) question: How can I apply a local plugin? Currently I am downloading it from maven but I think I found an alternative branch that resolves the issue but that isn't up at maven, so I would download it and build it manually and then apply the built file locally... how can I do this?

Posted

You'll probably need to clone the branch and build it, then, to apply locally:

buildscript {
    //other Forge stuff

    dependencies {
        classpath fileTree(dir: '/path/to/folder/that/contains/the/jar',
            includes: ['local-built-git-dependencies-plugin.jar'])
    }
}
apply plugin 'forge'
apply plugin 'git-dependencies'

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