Posted September 21, 201411 yr Hello, Is there any way to render something transparent using an IItemRenderer? I tried activating GL_BLEND and setting the BlendFunc but it doesn't seem to work... PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
September 22, 201411 yr Author I am using chickenbones render library to render models but everything it does is basically writing vertices into the tessellator... (It is working when I use it to draw a block) I am also using scala... GL11.glEnable(GL11.GL_BLEND) GL11.glBlendFunc(GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_SRC_ALPHA) CCRenderState.alphaOverride = 100 renderCenterGlass(connMap, ops :+ new IconTransformation(sprites(0)):_*) renderConnectionGlass(connMap, ops :+ new IconTransformation(sprites(0)):_*) GL11.glDisable(GL11.GL_BLEND) PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
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