Posted September 24, 201410 yr Hi, How can I get a Blocks render-brightness by xyz coordinates? (e.g. The light level that is shown in the dev / F3 menu after "rl: ") It can be any type of number format for instance: float 0.0 - 1.0, int 0-15, int 0-255. But it would be much better to have a float / int 0-255 value Thanks - Busti EDIT: A Method to get a light value at a specific double xyz coord (entity light) would be great! PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
September 24, 201410 yr Author In what class should I search for that method? PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
September 24, 201410 yr Author Found it... I think you misunderstood me. I am not searching for the light value a Block emits, I am searching for the Light value a Block should be rendered with. PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
September 24, 201410 yr Author The Entitys Render Light value is computed by world.getBlockBrightness(x,y,z) (or similar name) but that method returns pretty wired values ranging from 0 to a very high number. They are later computed into the actual light values but I cant get anything to work there. I think the value represents coordinates on the light texture (skylight x blocklight y) but it does not seem like the coordinates are just bit shifted into one integer. PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
September 25, 201410 yr I'm not entirely sure either, but perhaps this could have some of the code you need... https://github.com/BrainStone/brainstone/blob/master/main/java/brainstonemod/common/block/BlockBrainLightSensor.java If I helped please press the Thank You button. Check out my mods at http://www.curse.com/users/The_Fireplace/projects
September 25, 201410 yr Author Where does an Entity get the light value to be rendeted with and how can it be calculated into a 0 - 255 value. PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
September 25, 201410 yr Hi You might find this link useful http://greyminecraftcoder.blogspot.com.au/2013/08/lighting.html -TGG
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.