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Problem Overwriting Vanilla Cow Class Forge 1.7.10


kitsushadow

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I'm trying to Overwrite the vanilla cow class with my own cow class. Im attempting to make the cow drop an item similar to how a chicken does. I believe my custom cow class is fine but that Im registering my cowclass incorrectly or that im not disabling the spawn correctly. Please look at my Main and Cow classes and let me know if something is amiss.

 

Thanks in Advance (Also Spoilers dont seem to be working at the time i was writing this post)

 

MedievalCow.class

 

package com.kitsu.medievalcraft.entity;

 

import com.kitsu.medievalcraft.item.ModItems;

 

import net.minecraft.block.Block;

import net.minecraft.entity.EntityAgeable;

import net.minecraft.entity.SharedMonsterAttributes;

import net.minecraft.entity.ai.EntityAIFollowParent;

import net.minecraft.entity.ai.EntityAILookIdle;

import net.minecraft.entity.ai.EntityAIMate;

import net.minecraft.entity.ai.EntityAIPanic;

import net.minecraft.entity.ai.EntityAISwimming;

import net.minecraft.entity.ai.EntityAITempt;

import net.minecraft.entity.ai.EntityAIWander;

import net.minecraft.entity.ai.EntityAIWatchClosest;

import net.minecraft.entity.passive.EntityCow;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.world.World;

 

public class MedievalCow extends EntityCow {

 

public float field_70886_e;

    public float destPos;

    public float field_70884_g;

    public float field_70888_h;

    public float field_70889_i = 1.0F;

    /** The time until the next egg is spawned. */

    public int timeUntilNextEgg;

    public boolean field_152118_bv;

    private static final String __OBFID = "CL_00001639";

 

public MedievalCow(World p_i1683_1_) {

super(p_i1683_1_);

        this.setSize(0.9F, 1.3F);

        this.getNavigator().setAvoidsWater(true);

        this.tasks.addTask(0, new EntityAISwimming(this));

        this.tasks.addTask(1, new EntityAIPanic(this, 2.0D));

        this.tasks.addTask(2, new EntityAIMate(this, 1.0D));

        this.tasks.addTask(3, new EntityAITempt(this, 1.25D, Items.wheat, false));

        this.tasks.addTask(4, new EntityAIFollowParent(this, 1.25D));

        this.tasks.addTask(5, new EntityAIWander(this, 1.0D));

        this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));

        this.tasks.addTask(7, new EntityAILookIdle(this));

        this.timeUntilNextEgg = this.rand.nextInt(10) + 10;

}

 

    /**

    * Returns true if the newer Entity AI code should be run

    */

    public boolean isAIEnabled()

    {

        return true;

    }

 

    protected void applyEntityAttributes()

    {

        super.applyEntityAttributes();

        this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D);

        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.20000000298023224D);

    }

 

    /**

    * Returns the sound this mob makes while it's alive.

    */

    protected String getLivingSound()

    {

        return "mob.cow.say";

    }

 

    /**

    * Returns the sound this mob makes when it is hurt.

    */

    protected String getHurtSound()

    {

    return "mob.cow.hurt";

    }

 

    /**

    * Returns the sound this mob makes on death.

    */

    protected String getDeathSound()

    {

        return "mob.cow.hurt";

    }

 

    protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_)

    {

        this.playSound("mob.cow.step", 0.15F, 1.0F);

    }

 

    /**

    * Returns the volume for the sounds this mob makes.

    */

    protected float getSoundVolume()

    {

        return 0.4F;

    }

 

    protected Item getDropItem()

    {

        return Items.leather;

    }

 

    /**

    * Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit by a player. @param

    * par2 - Level of Looting used to kill this mob.

    */

   

    public void onLivingUpdate()

    {

        super.onLivingUpdate();

        this.field_70888_h = this.field_70886_e;

        this.field_70884_g = this.destPos;

        this.destPos = (float)((double)this.destPos + (double)(this.onGround ? -1 : 4) * 0.3D);

 

        if (this.destPos < 0.0F)

        {

            this.destPos = 0.0F;

        }

 

        if (this.destPos > 1.0F)

        {

            this.destPos = 1.0F;

        }

 

        if (!this.onGround && this.field_70889_i < 1.0F)

        {

            this.field_70889_i = 1.0F;

        }

 

        this.field_70889_i = (float)((double)this.field_70889_i * 0.9D);

 

        if (!this.onGround && this.motionY < 0.0D)

        {

            this.motionY *= 0.6D;

        }

 

        this.field_70886_e += this.field_70889_i * 2.0F;

 

        if (!this.worldObj.isRemote && !this.isChild() && --this.timeUntilNextEgg <= 0)

        {

            this.playSound("mob.chicken.plop", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);

            this.dropItem(Items.egg, 1);

            this.timeUntilNextEgg = this.rand.nextInt(10) + 10;

        }

    }

   

   

    protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)

    {

        int j = this.rand.nextInt(4) + this.rand.nextInt(1 + p_70628_2_);

        int k;

 

        for (k = 0; k < j; ++k)

        {

            this.dropItem(Items.leather, 1);

        }

 

        j = this.rand.nextInt(3) + 1 + this.rand.nextInt(1 + p_70628_2_);

 

        for (k = 0; k < j; ++k)

        {

            if (this.isBurning())

            {

                this.dropItem(Items.cooked_beef, 1);

            }

            else

            {

                this.dropItem(Items.beef, 1);

            }

        }

    }

 

    /**

    * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.

    */

    public boolean interact(EntityPlayer p_70085_1_)

    {

        ItemStack itemstack = p_70085_1_.inventory.getCurrentItem();

 

        if (itemstack != null && itemstack.getItem() == Items.bucket && !p_70085_1_.capabilities.isCreativeMode)

        {

            if (itemstack.stackSize-- == 1)

            {

                p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, new ItemStack(Items.milk_bucket));

            }

            else if (!p_70085_1_.inventory.addItemStackToInventory(new ItemStack(Items.milk_bucket)))

            {

                p_70085_1_.dropPlayerItemWithRandomChoice(new ItemStack(Items.milk_bucket, 1, 0), false);

            }

 

            return true;

        }

        else

        {

            return super.interact(p_70085_1_);

        }

    }

 

    public EntityCow createChild(EntityAgeable p_90011_1_)

    {

        return new EntityCow(this.worldObj);

    }

}

 

________________________________________________________________________________

Main

 

package com.kitsu.medievalcraft;

import net.minecraft.entity.EnumCreatureType;

import net.minecraft.entity.passive.EntityCow;

import net.minecraft.world.biome.BiomeGenBase;

 

import com.kitsu.medievalcraft.block.ModBlocks;

import com.kitsu.medievalcraft.crafting.ModCrafting;

import com.kitsu.medievalcraft.entity.EntityShit;

import com.kitsu.medievalcraft.entity.MedievalCow;

import com.kitsu.medievalcraft.item.ModItems;

 

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.Mod.Instance;

import cpw.mods.fml.common.SidedProxy;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPostInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.registry.EntityRegistry;

 

@Mod(modid = Main.MODID, name = Main.MODNAME, version = Main.VERSION)

public class Main {

 

        public static final String MODID = "kitsumedievalcraft";

        public static final String MODNAME = "Medieval Craft";

        public static final String VERSION = "1.0.0";

       

        @Instance

        public static Main instance = new Main();

       

        @SidedProxy(clientSide="com.kitsu.medievalcraft.ClientProxy", serverSide="com.kitsu.medievalcraft.CommonProxy")

        public static CommonProxy proxy;

       

        /**

        * Run before anything else. Read your config, create blocks, items, etc, and

        * register them with the GameRegistry.

        */

        @EventHandler

        public void preInit(FMLPreInitializationEvent e) {

                this.proxy.preInit(e);

                CustomTab.MedievalTab();

 

        ModItems.init();

        ModBlocks.init();

        ModCrafting.init();

               

        }

       

        /**

        * Do your mod setup. Build whatever data structures you care about. Register recipes.

        */

        @EventHandler

        public void init(FMLInitializationEvent e) {

                this.proxy.init(e);

 

                EntityRegistry.registerModEntity(EntityShit.class, "itemShit", 1, this, 64, 10, true);

                EntityRegistry.registerModEntity(MedievalCow.class, "Medieval Cow", 1, this, 80, 3, true);

                for (int i = 0; i < BiomeGenBase.getBiomeGenArray().length; i++)

                        {

                            if (BiomeGenBase.getBiomeGenArray() != null)

                            {

                                EntityRegistry.removeSpawn(EntityCow.class, EnumCreatureType.monster, BiomeGenBase.getBiomeGenArray());

                            }

                        }

                EntityRegistry.addSpawn(MedievalCow.class, 10, 1, 3, EnumCreatureType.monster, BiomeGenBase.birchForest, BiomeGenBase.forest, BiomeGenBase.jungle, BiomeGenBase.plains, BiomeGenBase.savanna, BiomeGenBase.taiga);

           

               

        }

       

        /**

        * Handle interaction with other mods, complete your setup based on this.

        */

        @EventHandler

        public void postInit(FMLPostInitializationEvent e) {

              this.proxy.postInit(e);

              this.proxy.registerRenderer();

             

              //RenderingRegistry.registerEntityRenderingHandler(EntityShit.class, new RenderSnowball(ModItems.itemShit));

             

               

        }

}

 

 

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