Posted September 28, 201410 yr package yhf_INITIAL; import net.minecraftforge.common.MinecraftForge; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent; import cpw.mods.fml.common.gameevent.PlayerEvent.PlayerRespawnEvent; @Mod(modid =yhf_INITIAL.MODID, name= yhf_INITIAL.NAME, version= yhf_INITIAL.VERSION) public class yhf_INITIAL { @SidedProxy(clientSide = "yhf_INITIAL.clientproxy", serverSide = "yhf_INITIAL.serverproxy") public static serverproxy proxy; public static final String MODID="YHF_INITIAL"; public static final String NAME="YHF_INITIAL"; public static final String VERSION="v1.0"; @SubscribeEvent public void checkUpdate(FMLInitializationEvent event) { FMLCommonHandler.instance().bus().register(new SKCCore()); } } package yhf_INITIAL; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraftforge.common.MinecraftForge; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.PlayerEvent; public class SKCCore { @SubscribeEvent public void onPlayerLogin(PlayerEvent.PlayerLoggedInEvent event) { int haha = 11; EntityPlayerMP player_MP = (EntityPlayerMP)event.player; player_MP.setPositionAndUpdate(769, 105, 283); } } I know it includes some mistakes, but i have no ideas about how it works. How to fix it? Thanks a lot!
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