coolAlias Posted September 30, 2014 Share Posted September 30, 2014 In your code sample, you had y-1, but in your debug code sample, you had y+1. Is there a specific reason you did that? Quote http://i.imgur.com/NdrFdld.png[/img] Link to comment Share on other sites More sharing options...
memcallen Posted September 30, 2014 Author Share Posted September 30, 2014 the was really no difference it was mainly just random block around it Quote The proud(ish) developer of Ancients Link to comment Share on other sites More sharing options...
strumshot Posted September 30, 2014 Share Posted September 30, 2014 We may generically have a language issue here. I think we are all debuggers telling you how to discern if a specific block is an instance of an interface, while you are wanting to search for one in your world... is this correct? Quote I'll need help, and I'll give help. Just ask, you know I will! Link to comment Share on other sites More sharing options...
jeffryfisher Posted September 30, 2014 Share Posted September 30, 2014 the block ... implemented IPowerContainer and had a TileEntity... Hold everything... Your BLOCK class implements the interface, but you're testing a TILEENTITY for instanceof? Maybe you need to translate the TileEntity into a Block (te.blockType) so you can test the instanceof that instead? Quote The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting. Link to comment Share on other sites More sharing options...
memcallen Posted October 1, 2014 Author Share Posted October 1, 2014 What I want to do is detect if a block is of a certain interface and if it is, then call a function to set some variables in said block but because the variables need to be in the nbt, the TileEntity needs to implement the interface. Quote The proud(ish) developer of Ancients Link to comment Share on other sites More sharing options...
memcallen Posted October 1, 2014 Author Share Posted October 1, 2014 It's my version of an energy system...unfortunately it only can have a single input unless I use a list Quote The proud(ish) developer of Ancients Link to comment Share on other sites More sharing options...
memcallen Posted October 1, 2014 Author Share Posted October 1, 2014 As I said the block has a tilentity which implements my interface and what my code is doing is if it has a TileEntity, then it checks if the TileEntity implements my interface Quote The proud(ish) developer of Ancients Link to comment Share on other sites More sharing options...
memcallen Posted October 1, 2014 Author Share Posted October 1, 2014 I got it to work finally....after like 20 or so hours working on it Quote The proud(ish) developer of Ancients Link to comment Share on other sites More sharing options...
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