Posted October 1, 201411 yr Hello, I am trying to load a obj model for a block I am making. I needed complex geometry for the block render, so I opened up maya and made a model. NOTE: I have never really messed around with rendering obj or any of this type of stuff, so forgive me if I make any stupid mistakes. I couldn't find a good tutorial for loading objs so I looked at the source code of an open source mod. I thought I figured out what to do, until I tried to load the obj file that I had exported from maya. (NOTE: I know the loading code works, because I tested the obj file of the open source mod) I got an error when I tried to run the game. (For some reason none of the buttons, such ass the spoilers, Hyper-link, etc. are not working for me) Error: http://pastebin.com/4CkzRbsr (I don't know if you need it but I'll post it anyway) Model Code: http://pastebin.com/7BfM723e Don't be afraid to ask question when modding, there are no stupid question! Unless you don't know java then all your questions are stupid!
October 1, 201411 yr You MUST use triangle faces. In Blender while exporting: http://up42.ru/u/p/___________________2014-08-15_17_41_06.png[/img] Or triangulate faces manually.
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