Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

As the title says, what I wish to do is check for a specific type of block at pre-defined coordinates. I have a custom block, I have the location setup to check for the block. What I wish to do is trigger an event whenever a TileEntityChest is placed next to my block (Adjacent to it's x or z axis). The only issue is I don't know how to check if it's a TileEntityChest. I thought of something like

 

if (adjacentXPos != new TileEntityChest()){}

 

Sadly, however, that didn't work. I can check if they're null just fine by doing

 

if (adjacentXPos != null){}

 

Any input is appreciated.

  • Author

Ah, I hadn't thought of using the unlocalized name to check. I have the coordinates, my only issue is checking to see if it's a vanilla chest. Would the unlocalized name for a vanilla chest be tile.container.chest?

Rather than using unlocalised name, use identifier from Block.blockRegistry.getNameForObject(). Chest's must be "minecraft:chest".

Rather then comparing the unlocalized names at all, just compare the items/blocks themself:

if(block == myBlock)

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Hi

 

As Larsgerrits says, in this case myBlock is Blocks.chest

 

For others, look in Blocks

 

eg

    public static final BlockChest chest = (BlockChest)Block.blockRegistry.getObject("chest");

 

-TGG

I just use:

 

If (world.getBlock(x, y, z) instanceof BlockChest) {

 

}

 

Should work, any errors are just me forgetting stuff.

 

Quick Reminder: don't store variables in block classes, methods are fine but can't be accessed after they are run. If you are trying to store any data more than a 0-15 int (metadata), use tileentities.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.