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Posted

I am having problems setting the texture for my block, there is a spoiler below with the blocks code, please help as this is very frustrating.

 

 

package mnis.kt.common;

 

import org.lwjgl.util.Color;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IconRegister;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.util.ChatMessageComponent;

import net.minecraft.util.EnumChatFormatting;

import net.minecraft.world.World;

import net.minecraftforge.client.event.RenderGameOverlayEvent.Chat;

 

public class BlockBOH extends Block {

 

private EntityPlayer player;

 

public BlockBOH(int par1, Material par2Material) {

super(par1, par2Material);

this.setCreativeTab(CreativeTabs.tabBlock);

this.setLightValue(0.0F);

this.setHardness(10);

this.setResistance(10);

}

 

public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)

{

if (par1World.isRemote)

{

return true;

}

else

{

par5EntityPlayer.addChatMessage(EnumChatFormatting.DARK_GRAY + "[" + EnumChatFormatting.DARK_RED + "Healing Block" + EnumChatFormatting.DARK_GRAY + "]" + " You have been healed.");

par5EntityPlayer.setHealth((float) 20.0F);

System.out.println("Healing Block Used");

return true;

}

}

public void registerIcons(IconRegister iconRegister) {

blockIcon = iconRegister.registerIcon("mnis:boh");

}

}

 

Posted

Check the following things:

  • Is your ModID
    mnis

    ?

  • Is your texture located at
    src/main/resources/assets/mnis/textures/blocks/boh.png

    ?

  • Are your Blocks created and registered in preInit?

Thank you for the help the problem was I accidentally made the assets folder in java instead of resources

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