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[1.7.10] TileEntity Not Rendering


TLHPoE

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Hello, I'm attempting to render a techne model for my block instead of the usual cube. The renderTileEntityAt method is being called.

 

*Edit: Forgot to explain what the problem was *facepalm*

*When I place the block down, the outline appears when I hover over it, but the model isn't being rendered.

 

Mod:

package simplyberries;

import static simplyberries.ReferenceSB.ID;
import static simplyberries.ReferenceSB.NAME;
import static simplyberries.ReferenceSB.VERSION;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;

@Mod(modid = ID, name = NAME, version = VERSION, dependencies = "required-after:tlhpoeCore")
public class SimplyBushes {
@Instance(ID)
public static SimplyBushes instance;

@SidedProxy(clientSide = ID + ".ClientProxySB", serverSide = ID + ".ServerProxySB")
public static ServerProxySB proxy;

@EventHandler
public void preInit(FMLPreInitializationEvent event) {
	proxy.initServer();
	proxy.initClient();
}
}

 

ServerProxy:

package simplyberries;

import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import simplyberries.block.BlockBerryBush;
import simplyberries.block.TileEntityBerryBush;
import cpw.mods.fml.common.registry.GameRegistry;

public class ServerProxySB {
public static Block berryBush = new BlockBerryBush();

public void initServer() {
	GameRegistry.registerTileEntity(TileEntityBerryBush.class, "tileEntityBerryBush");

	GameRegistry.registerBlock(berryBush, "berryBush");
}

public void initClient() {
}
}

 

ClientProxy:

package simplyberries;

import simplyberries.block.TileEntityBerryBush;
import simplyberries.client.render.TileEntityBerryBushRenderer;
import tlhpoeCore.TLHPoE;
import cpw.mods.fml.client.registry.ClientRegistry;

public class ClientProxySB extends ServerProxySB {
@Override
public void initClient() {
	TLHPoE.registerUpdateDetector(ReferenceSB.ID, ReferenceSB.NAME, ReferenceSB.VERSION, "0B6mhkrh-GwwwR2JjUUdDSWh3d0U");

	ClientRegistry.bindTileEntitySpecialRenderer(TileEntityBerryBush.class, new TileEntityBerryBushRenderer());
}
}

 

Block:

package simplyberries.block;

import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;

public class BlockBerryBush extends BlockContainer {
public BlockBerryBush() {
	super(Material.leaves);

	this.setBlockTextureName("leaves");
	this.setStepSound(Block.soundTypeGrass);
	this.setCreativeTab(CreativeTabs.tabDecorations);
	this.setBlockName("berryBush");
}

@Override
public TileEntity createNewTileEntity(World world, int meta) {
	return new TileEntityBerryBush();
}

@Override
public int getRenderType() {
	return -1;
}

@Override
public boolean isOpaqueCube() {
	return false;
}

@Override
public boolean renderAsNormalBlock() {
	return false;
}
}

 

TileEntity:

package simplyberries.block;

import net.minecraft.tileentity.TileEntity;

public class TileEntityBerryBush extends TileEntity {
}

 

Model:

package simplyberries.client.model;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;

public class ModelBerryBush extends ModelBase {
ModelRenderer mainStem;

ModelRenderer branch1;
ModelRenderer branch2;
ModelRenderer branch3;

ModelRenderer leaves;

ModelRenderer dirtPile;

public ModelBerryBush() {
	textureWidth = 64;
	textureHeight = 32;

	mainStem = new ModelRenderer(this, 4, 0);
	mainStem.addBox(0F, 0F, 0F, 2, 6, 2);
	mainStem.setRotationPoint(-1F, 18F, -1F);
	mainStem.setTextureSize(64, 32);
	mainStem.mirror = true;
	setRotation(mainStem, 0F, 0F, 0F);

	branch1 = new ModelRenderer(this, 0, 0);
	branch1.addBox(0F, 0F, 0F, 1, 5, 1);
	branch1.setRotationPoint(2.933333F, 15.66667F, -2.9F);
	branch1.setTextureSize(64, 32);
	branch1.mirror = true;
	setRotation(branch1, 0F, 0.669215F, 0.9294653F);

	branch2 = new ModelRenderer(this, 0, 0);
	branch2.addBox(0F, 0F, 0F, 1, 5, 1);
	branch2.setRotationPoint(-3.066667F, 14.8F, -2.4F);
	branch2.setTextureSize(64, 32);
	branch2.mirror = true;
	setRotation(branch2, -0.0743572F, -0.6320364F, -0.669215F);

	branch3 = new ModelRenderer(this, 0, 0);
	branch3.addBox(0F, 0F, 0F, 1, 5, 1);
	branch3.setRotationPoint(-0.6666667F, 15.93333F, 5F);
	branch3.setTextureSize(64, 32);
	branch3.mirror = true;
	setRotation(branch3, 0.1487144F, 1.673038F, -0.9294653F);

	leaves = new ModelRenderer(this, 0, ;
	leaves.addBox(0F, 0F, 0F, 10, 10, 10);
	leaves.setRotationPoint(-5F, 11.4F, -5F);
	leaves.setTextureSize(64, 32);
	leaves.mirror = true;
	setRotation(leaves, 0F, 0F, 0F);

	dirtPile = new ModelRenderer(this, 12, 0);
	dirtPile.addBox(0F, 0F, 0F, 3, 1, 3);
	dirtPile.setRotationPoint(-1.5F, 23.4F, -1.5F);
	dirtPile.setTextureSize(64, 32);
	dirtPile.mirror = true;
	setRotation(dirtPile, 0F, 0F, 0F);
}

@Override
public void render(Entity e, float f, float f1, float f2, float f3, float f4, float f5) {
	super.render(e, f, f1, f2, f3, f4, f5);

	setRotationAngles(f, f1, f2, f3, f4, f5, e);

	mainStem.render(f5);

	branch1.render(f5);
	branch2.render(f5);
	branch3.render(f5);

	leaves.render(f5);

	dirtPile.render(f5);
}

private void setRotation(ModelRenderer model, float x, float y, float z) {
	model.rotateAngleX = x;
	model.rotateAngleY = y;
	model.rotateAngleZ = z;
}

public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
	super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}

 

TileEntityRenderer:

package simplyberries.client.render;

import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;

import org.lwjgl.opengl.GL11;

import simplyberries.client.model.ModelBerryBush;
import tlhpoeCore.util.MCUtil;

public class TileEntityBerryBushRenderer extends TileEntitySpecialRenderer {
private static final ResourceLocation TEXTURE = MCUtil.newResource("simplyberries:textures/blocks/berryBush.png");
private final ModelBerryBush model;

public TileEntityBerryBushRenderer() {
	super();

	this.model = new ModelBerryBush();
}

@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float scale) {
	System.out.println("RENDER");

	GL11.glPushMatrix();

	GL11.glTranslated(x + 0.5D, y + 1.5D, z + 0.5D);

	Minecraft mc = MCUtil.getMC();
	World world = mc.theWorld;

	mc.renderEngine.bindTexture(TEXTURE);

	GL11.glPushMatrix();

	GL11.glRotatef(180F, 0, 0, 0);

	model.render(null, 0F, 0F, 0F, 0F, 0F, 0F);

	GL11.glPopMatrix();

	GL11.glPopMatrix();
}

private void adjustRotatePivotViaMeta(World world, int x, int y, int z) {
	int meta = world.getBlockMetadata(x, y, z);

	GL11.glPushMatrix();
	GL11.glRotated(meta * (-90), 0, 0, 1);
	GL11.glPopMatrix();
}

private void adjustLightFixture(World world, int i, int j, int k, Block block) {
	Tessellator tess = Tessellator.instance;

	float brightness = block.getLightValue(world, i, j, k);

	int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);

	int modulousModifier = skyLight % 65536;
	int divModifier = skyLight / 65536;

	tess.setColorOpaque_F(brightness, brightness, brightness);

	OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier);
}
}

Kain

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Try to use this:

                System.out.println("RENDER");

	Minecraft mc = MCUtil.getMC();
	World world = mc.theWorld;

	mc.renderEngine.bindTexture(TEXTURE);

	GL11.glPushMatrix();

                GL11.glTranslated(x + 0.5D, y + 1.5D, z + 0.5D);

	GL11.glRotatef(180F, 0, 0, 0);

	model.render(null, 0F, 0F, 0F, 0F, 0F, 0.0625F);

	GL11.glPopMatrix();

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

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Ok, it's rendering now, but it seems kind of wonky. :(

 

Ingame:

pfCbq8r.png

 

Techne:

8k1ylmY.png

 

TileEntityRenderer:

package simplyberries.client.render;

import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;

import org.lwjgl.opengl.GL11;

import simplyberries.client.model.ModelBerryBush;
import tlhpoeCore.util.MCUtil;

public class TileEntityBerryBushRenderer extends TileEntitySpecialRenderer {
private static final ResourceLocation TEXTURE = MCUtil.newResource("simplyberries:textures/blocks/berryBush.png");
private final ModelBerryBush model;

public TileEntityBerryBushRenderer() {
	super();

	this.model = new ModelBerryBush();
}

@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float scale) {
	System.out.println("RENDER");

	Minecraft mc = MCUtil.getMC();
	World world = mc.theWorld;

	mc.renderEngine.bindTexture(TEXTURE);

	GL11.glPushMatrix();

	GL11.glTranslated(x + 0.5D, y + 1.5D, z + 0.5D);

	GL11.glRotatef(180F, 0, 0, 0);

	model.render(null, 0F, 0F, 0F, 0F, 0F, 0.0625F);

	GL11.glPopMatrix();
}

private void adjustRotatePivotViaMeta(World world, int x, int y, int z) {
	int meta = world.getBlockMetadata(x, y, z);

	GL11.glPushMatrix();
	GL11.glRotated(meta * (-90), 0, 0, 1);
	GL11.glPopMatrix();
}

private void adjustLightFixture(World world, int i, int j, int k, Block block) {
	Tessellator tess = Tessellator.instance;

	float brightness = block.getLightValue(world, i, j, k);

	int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);

	int modulousModifier = skyLight % 65536;
	int divModifier = skyLight / 65536;

	tess.setColorOpaque_F(brightness, brightness, brightness);

	OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier);
}
}

 

Model:

package simplyberries.client.model;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;

public class ModelBerryBush extends ModelBase {
private ModelRenderer mainStem;
private ModelRenderer branch1;
private ModelRenderer branch2;
private ModelRenderer branch3;
private ModelRenderer bush;
private ModelRenderer dirtPile;

public ModelBerryBush() {
	textureWidth = 64;
	textureHeight = 32;

	mainStem = new ModelRenderer(this, 4, 0);
	mainStem.addBox(0F, 0F, 0F, 2, 6, 2);
	mainStem.setRotationPoint(-1F, 18F, -1F);
	mainStem.setTextureSize(64, 32);
	mainStem.mirror = true;
	setRotation(mainStem, 0F, 0F, 0F);

	branch1 = new ModelRenderer(this, 0, 0);
	branch1.addBox(0F, 0F, 0F, 1, 5, 1);
	branch1.setRotationPoint(2.933333F, 15.66667F, -2.9F);
	branch1.setTextureSize(64, 32);
	branch1.mirror = true;
	setRotation(branch1, 0F, 0.669215F, 0.9294653F);
	branch2 = new ModelRenderer(this, 0, 0);
	branch2.addBox(0F, 0F, 0F, 1, 5, 1);
	branch2.setRotationPoint(-3.066667F, 14.8F, -2.4F);
	branch2.setTextureSize(64, 32);
	branch2.mirror = true;
	setRotation(branch2, -0.0743572F, -0.6320364F, -0.669215F);
	branch3 = new ModelRenderer(this, 0, 0);
	branch3.addBox(0F, 0F, 0F, 1, 5, 1);
	branch3.setRotationPoint(-0.6666667F, 15.93333F, 5F);
	branch3.setTextureSize(64, 32);
	branch3.mirror = true;
	setRotation(branch3, 0.1487144F, 1.673038F, -0.9294653F);

	bush = new ModelRenderer(this, 0, ;
	bush.addBox(0F, 0F, 0F, 10, 10, 10);
	bush.setRotationPoint(-5F, 11.4F, -5F);
	bush.setTextureSize(64, 32);
	bush.mirror = true;
	setRotation(bush, 0F, 0F, 0F);

	dirtPile = new ModelRenderer(this, 12, 0);
	dirtPile.addBox(0F, 0F, 0F, 3, 1, 3);
	dirtPile.setRotationPoint(-1.5F, 23.4F, -1.5F);
	dirtPile.setTextureSize(64, 32);
	dirtPile.mirror = true;
	setRotation(dirtPile, 0F, 0F, 0F);
}

public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
	super.render(entity, f, f1, f2, f3, f4, f5);

	setRotationAngles(f, f1, f2, f3, f4, f5, entity);

	mainStem.render(f5);

	branch1.render(f5);
	branch2.render(f5);
	branch3.render(f5);

	bush.render(f5);

	dirtPile.render(f5);
}

private void setRotation(ModelRenderer model, float x, float y, float z) {
	model.rotateAngleX = x;
	model.rotateAngleY = y;
	model.rotateAngleZ = z;
}

public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity e) {
	super.setRotationAngles(f, f1, f2, f3, f4, f5, e);
}

}

Kain

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Everything is rendering inside-out because of this line of code:

GL11.glRotatef(180F, 0, 0, 0);

. Either remove this line or actually rotate something (changing on of the 0's to a 1).

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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