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How to load external texture for a Block


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I am currently making a mod that reads a text file, creates blocks specified in it and uses the aproppriate texture. The first part is done, but I can't get to make it load the texture. I tried copying the texture file at load into .minecraft/assets/SimpleBlockAdder/textures/blocks/.... but it will not work.How can I make Block.setBlockTextureName() take an absolute/realitve path/a File object?

 

BTW: Code is here https://github.com/MRebhan/SimpleBlockAdder/

 

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Hmm.. I've made that it creates jar file on preInit, puts it into the mod list of Forge. The directories of the files in the .jar are /assets/simpleblockadder/textures/blocks/*.png. That SHOULD work right? What have I done wrong? Code is here: https://github.com/MRebhan/SimpleBlockAdder/blob/master/java/defence/mc/sba/SimpleBlockAdder.java at ~line 50

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