Jump to content

[SOLVED] Container not working unless you open the gui.


Jordor

Recommended Posts

I got a TileEntity that has also a Container and a Gui.

 

That said, it has only one slot and i write the contents to NBT and also read it.

 

When i put the itemstack inside all works perfectly. But when i log out and relog in, the server seems to be working fine (things are happening) but the client is not recognising the item inside unless i open the gui. Then all the animations that depend on that item can trigger after that.

 

Anything i missed? Packets? Sever or client only things? "!world.isRemote"?

 

EDIT: this is the TileEntityCode. I'll explain a bit.

 

public class TileEntityBatReceptacle extends TileEntityMachine implements
	IInventory {
public ItemStack item;

public float BatRotation = 0.0F;
public Block[] bottomBlocks = new Block[9];
public boolean[] bottomBlocksValid = new boolean[9];
public boolean charge;

public TileEntityBatReceptacle() {
	EnergyAmount = 0;
	charge = true;
}

@Override
public void writeToNBT(NBTTagCompound compound) {

	NBTTagList items = new NBTTagList();

	for (int i = 0; i < getSizeInventory(); i++) {

		ItemStack stack = getStackInSlot(i);

		if (stack != null) {
			NBTTagCompound item = new NBTTagCompound();
			item.setByte("Slot", (byte) i);
			stack.writeToNBT(item);
			items.appendTag(item);

		}

	}
	compound.setTag("Items", items);
	compound.setFloat("rotaion", BatRotation);
	compound.setBoolean("charge", charge);

	super.writeToNBT(compound);

}

@Override
public void readFromNBT(NBTTagCompound compound) {

	super.readFromNBT(compound);

	NBTTagList items = compound.getTagList("Items", 10);

	for (int i = 0; i < items.tagCount(); i++) {
		NBTTagCompound item = items.getCompoundTagAt(i);
		int slot = item.getByte("Slot");

		if (slot >= 0 && slot < getSizeInventory()) {
			setInventorySlotContents(slot,
					ItemStack.loadItemStackFromNBT(item));
		}

	}

	BatRotation = compound.getFloat("rotation");
	charge = compound.getBoolean("charge");

}

public void updateEntity() {

	for (int i = 0; i < bottomBlocksValid.length; i++) {
		bottomBlocksValid[i] = false;
	}
	charge = true;
	/**
	 * SE ENCARGA DE OBTENER EL NIVEL DE ENERGÍA DE LA BATERÍA E IGUALARLO
	 * AL DEL RECEPTÁCULO.
	 */

	ItemStack battery = getStackInSlot(0);

	if (battery != null) {
		if (battery.getItem() == AncientCraft.ItemCorruptBattery) {
			NBTTagCompound compound = battery.getTagCompound();

			EnergyAmount = compound.getInteger("EnergyAmount");
		} else {
			EnergyAmount = 0;
		}
	} else {
		EnergyAmount = 0;
	}

	/**
	 * SE ENCARGA DE INCREMENTAR LA CARGA DE LA BATERÍA CUANDO HAY UN
	 * ALIONITEORE DEBAJO Y EL CONSTRUCTO NECESARIO
	 */
	for (int i = 0; i < 3; i++) {
		for (int j = 0; j < 3; j++) {
			bottomBlocks[i * 3 + j] = worldObj.getBlock(xCoord - 1 + i,
					yCoord - 1, zCoord - 1 + j);
			if (bottomBlocks[i * 3 + j] == AncientCraft.AlionOreShell
					&& i * 3 + j != 4) {
				bottomBlocksValid[i * 3 + j] = true;

			} else if (bottomBlocks[i * 3 + j] == AncientCraft.AlioniteOre
					&& i * 3 + j == 4) {
				bottomBlocksValid[i * 3 + j] = true;
			}
		}
	}

	for (int i = 0; i < 9; i++) {
		if (bottomBlocksValid[i] == false) {
			charge = false;
		}
	}

	if (charge == true) {
		if (battery != null) {
			if (battery.getItem() == AncientCraft.ItemCorruptBattery) {

				NBTTagCompound compound = battery.getTagCompound();

				if (compound != null) {
					if (EnergyAmount < Reference.MAX_BATTERY_LEVEL) {
						compound.setInteger("EnergyAmount",
								EnergyAmount + 1);
					}
				}
			}
		}
	}

	/**
	 * rotación de la bartía en el renderizado.
	 */
	if (!worldObj.isRemote) {

	} else {
		BatRotation += 0.05F;
	}

}

public float getBatRotation() {

	return BatRotation;
}

/**
 * Funciones que gestionan los objetos.
 */

@Override
public int getSizeInventory() {

	return 1;
}

@Override
public ItemStack getStackInSlot(int i) {

	return item;
}

@Override
public ItemStack decrStackSize(int i, int count) {

	ItemStack itemstack = getStackInSlot(i);

	if (itemstack != null) {
		if (count >= itemstack.stackSize) {
			setInventorySlotContents(i, null);

		} else {
			itemstack = itemstack.splitStack(count);

		}
	}

	markDirty();

	return itemstack;
}

@Override
public ItemStack getStackInSlotOnClosing(int i) {

	ItemStack item = getStackInSlot(i);

	setInventorySlotContents(i, null);

	markDirty();

	return item;

}

@Override
public void setInventorySlotContents(int i, ItemStack itemstack) {

	item = itemstack;

	if (itemstack != null) {
		if (item.stackSize > getInventoryStackLimit()) {
			item.stackSize = getInventoryStackLimit();
		}

	}

	markDirty();
}

@Override
public String getInventoryName() {

	return null;
}

@Override
public boolean hasCustomInventoryName() {

	return false;
}

@Override
public int getInventoryStackLimit() {

	return 1;
}

@Override
public boolean isUseableByPlayer(EntityPlayer player) {
	return player.getDistanceSq(xCoord, yCoord, zCoord) <= 64;
}

@Override
public void openInventory() {

}

@Override
public void closeInventory() {

}

@Override
public boolean isItemValidForSlot(int slotn, ItemStack itemStack) {
	return true;
}
}

 

Link to comment
Share on other sites

SOLVED

 

Thank you very much.

 

This is what i added to the TileEntity:

 

public Packet getDescriptionPacket() {
	NBTTagCompound nbttagcompound = new NBTTagCompound();
	this.writeToNBT(nbttagcompound);
	return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord,
			this.zCoord, 5, nbttagcompound);
}

public void onDataPacket(NetworkManager net,
		S35PacketUpdateTileEntity packet) {

	readFromNBT(packet.func_148857_g());
}

 

:D

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • It is the field that accesses the portal entrance position relative to the entity. So very much needed to make a portal work. What I don't understand is why the access widener works when running the client in Intellij but doesn't after I publish the jar and try to play with game with it.
    • So I'm using a mod that adds a "god sword" into the game. This sword is unfortunately not enchantable so I'm looking to change it. The only code that seems related is in the weapon's .class file which is here:  public int getItemEnchantability() { return this.tier.m_6601_(); }   The entire file is below: package blackwolf00.elementalswords.common; import blackwolf00.elementalswords.config.ConfigEffects; import com.google.common.collect.ImmutableMultimap; import com.google.common.collect.Multimap; import com.mojang.blaze3d.platform.InputConstants; import java.util.List; import net.minecraft.ChatFormatting; import net.minecraft.client.Minecraft; import net.minecraft.core.BlockPos; import net.minecraft.network.chat.Component; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResultHolder; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.attributes.Attribute; import net.minecraft.world.entity.ai.attributes.AttributeModifier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Tier; import net.minecraft.world.item.TieredItem; import net.minecraft.world.item.TooltipFlag; import net.minecraft.world.item.Vanishable; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.common.ToolAction; import net.minecraftforge.common.ToolActions; public class FusionSword extends TieredItem implements Vanishable { private final float totalDamage; private final Tier tier; private final Multimap<Attribute, AttributeModifier> defaultModifiers; public FusionSword(Tier tierIn, int damage, float speed, Item.Properties builderIn) { super(tierIn, builderIn); this.tier = tierIn; this.totalDamage = damage + this.tier.m_6631_(); ImmutableMultimap.Builder<Attribute, AttributeModifier> builder = ImmutableMultimap.builder(); builder.put(Attributes.f_22281_, new AttributeModifier(f_41374_, "Weapon modifier", this.totalDamage, AttributeModifier.Operation.ADDITION)); builder.put(Attributes.f_22283_, new AttributeModifier(f_41375_, "Weapon modifier", speed, AttributeModifier.Operation.ADDITION)); this.defaultModifiers = (Multimap<Attribute, AttributeModifier>)builder.build(); } public int getItemEnchantability() { return this.tier.m_6601_(); } public boolean getIsRepairable(ItemStack toRepair, ItemStack repair) { return (this.tier.m_6282_().test(repair) || isRepairable(toRepair)); } public float getAttackDamage() { return this.totalDamage; } public boolean m_6777_(BlockState state, Level level, BlockPos pos, Player player) { return !player.m_7500_(); } public float m_8102_(ItemStack stack, BlockState state) { return 1.0F; } public boolean m_7579_(ItemStack stack, LivingEntity target, LivingEntity attacker) { stack.m_41622_(1, attacker, entity -> entity.m_21166_(EquipmentSlot.MAINHAND)); return true; } public boolean m_6813_(ItemStack stack, Level level, BlockState state, BlockPos pos, LivingEntity entityLiving) { if (state.m_60800_((BlockGetter)level, pos) != 0.0F) stack.m_41622_(2, entityLiving, entity -> entity.m_21166_(EquipmentSlot.MAINHAND)); return true; } public boolean m_8096_(BlockState blockIn) { return blockIn.m_60713_(Blocks.f_50033_); } public boolean m_5812_(ItemStack item) { return true; } public Multimap<Attribute, AttributeModifier> m_7167_(EquipmentSlot equipmentSlot) { return (equipmentSlot == EquipmentSlot.MAINHAND) ? this.defaultModifiers : super.m_7167_(equipmentSlot); } public boolean onLeftClickEntity(ItemStack stack, Player player, Entity entity) { return super.onLeftClickEntity(stack, player, entity); } @OnlyIn(Dist.CLIENT) public void m_7373_(ItemStack stack, Level level, List<Component> tooltip, TooltipFlag flag) { super.m_7373_(stack, level, tooltip, flag); if (InputConstants.m_84830_(Minecraft.m_91087_().m_91268_().m_85439_(), 340)) { tooltip.add(Component.m_237115_("tooltip.fusion_sword").m_130940_(ChatFormatting.GRAY)); } else { tooltip.add(Component.m_237115_("tooltip.hold_shift").m_130940_(ChatFormatting.GRAY)); } } public InteractionResultHolder<ItemStack> m_7203_(Level level, Player playerIn, InteractionHand handIn) { if (((Boolean)ConfigEffects.JUMP_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19603_, 10000, ((Integer)ConfigEffects.JUMP_F_LEVEL.get()).intValue() - 1)); if (((Boolean)ConfigEffects.MOVEMENT_SPEED_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19596_, 10000, ((Integer)ConfigEffects.MOVEMENT_SPEED_F_LEVEL.get()).intValue() - 1)); if (((Boolean)ConfigEffects.SLOW_FALLING_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19591_, 10000, ((Integer)ConfigEffects.SLOW_FALLING_F_LEVEL.get()).intValue() - 1)); if (((Boolean)ConfigEffects.ABSORPTION_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19617_, 10000, ((Integer)ConfigEffects.ABSORPTION_F_LEVEL.get()).intValue() - 1)); if (((Boolean)ConfigEffects.DAMAGE_RESISTANCE_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19606_, 10000, ((Integer)ConfigEffects.DAMAGE_RESISTANCE_F_LEVEL.get()).intValue() - 1)); if (((Boolean)ConfigEffects.DAMAGE_BOOST_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19600_, 10000, ((Integer)ConfigEffects.DAMAGE_BOOST_F_LEVEL.get()).intValue() - 1)); if (((Boolean)ConfigEffects.CONDUIT_POWER_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19592_, 10000, ((Integer)ConfigEffects.CONDUIT_POWER_F_LEVEL.get()).intValue() - 1)); if (((Boolean)ConfigEffects.DOLPHINS_GRACE_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19593_, 10000, ((Integer)ConfigEffects.DOLPHINS_GRACE_F_LEVEL.get()).intValue() - 1)); if (((Boolean)ConfigEffects.WATER_BREATHING_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19608_, 10000, ((Integer)ConfigEffects.WATER_BREATHING_F_LEVEL.get()).intValue() - 1)); if (((Boolean)ConfigEffects.FIRE_RESISTANCE_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19607_, 10000, ((Integer)ConfigEffects.FIRE_RESISTANCE_F_LEVEL.get()).intValue() - 1)); if (((Boolean)ConfigEffects.HEALTH_BOOST_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19616_, 10000, ((Integer)ConfigEffects.HEALTH_BOOST_F_LEVEL.get()).intValue() - 1)); if (((Boolean)ConfigEffects.REGENERATION_F.get()).booleanValue()) playerIn.m_7292_(new MobEffectInstance(MobEffects.f_19605_, 10000, ((Integer)ConfigEffects.REGENERATION_F_LEVEL.get()).intValue() - 1)); return InteractionResultHolder.m_19098_(playerIn.m_21120_(handIn)); } public boolean canPerformAction(ItemStack stack, ToolAction toolAction) { return ToolActions.DEFAULT_SWORD_ACTIONS.contains(toolAction); } } How do I make this thing enchantable?  
    • The mod I'm working on is in 1.19.2. The portal works correctly in Intellij but when I publish the jar, put it in the mods folder of the game it crashes with the following error whenever any entity collides with it: java.lang.IllegalAccessError: class com.github.warrentode.turtleblockacademy.blocks.TBAMiningPortalBlock tried to access protected field net.minecraft.world.entity.Entity.f_19819_ (com.github.warrentode.turtleblockacademy.blocks.TBAMiningPortalBlock is in module [email protected] of loader 'TRANSFORMER' @16c5b50a; net.minecraft.world.entity.Entity is in module [email protected] of loader 'TRANSFORMER' @16c5b50a)     at com.github.warrentode.turtleblockacademy.blocks.TBAMiningPortalBlock.m_7892_(TBAMiningPortalBlock.java:124) ~[turtleblockacademy-2024.2025-1.0.0.jar%23572!/:2024.2025-1.0.0] {re:classloading} The thing is, I have Entity.f_19819_ in my accessTransformer.cfg file in this line: public net.minecraft.world.entity.Entity f_19819_ # portalEntrancePos So what do I need to do to fix this error?
    • It will be about medeaival times
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.