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[1.7.10] onItemRightClick [Solved]


Robo51

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I've been playing around with events recently and I'm having some trouble.

 

When I right click the double paper on water nothing happens. I want it to turn into salted paper.

The system print, prints out the coords of the block I clicked on rather than the water(I'm not sure if that right or not).

 

This is the code I'm using, its cannibalized bucket code:

 

 

package robo51.newt.items;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.init.Blocks;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.util.MovingObjectPosition;

import net.minecraft.util.MovingObjectPosition.MovingObjectType;

import net.minecraft.world.World;

import net.minecraftforge.common.MinecraftForge;

import net.minecraftforge.event.entity.player.FillBucketEvent;

import robo51.newt.Newt;

import robo51.newt.lib.Constants;

import cpw.mods.fml.common.eventhandler.Event;

import cpw.mods.fml.common.registry.GameRegistry;

 

public class PaperStackItem extends Item {

 

private String name = "paperstackItem";

    private Block isWet;

 

public PaperStackItem(Block PaperStackItem) {

setUnlocalizedName(Constants.MODID + "_" + name);

setCreativeTab(Newt.tabNewt);

GameRegistry.registerItem(this, name);

setTextureName(Constants.MODID + ":" + name);

        this.maxStackSize = 64;

        this.isWet = PaperStackItem;

}

 

public ItemStack onItemRightClick(ItemStack itemStack, World world, EntityPlayer player) {

 

boolean flag = this.isWet == Blocks.air;

MovingObjectPosition movingObjectPosition = this.getMovingObjectPositionFromPlayer(world, player, flag);

 

if (movingObjectPosition == null) {

return itemStack;

} else {

FillBucketEvent event = new FillBucketEvent(player, itemStack, world, movingObjectPosition);

if (MinecraftForge.EVENT_BUS.post(event)) {

return itemStack;

}

 

if (event.getResult() == Event.Result.ALLOW) {

if (--itemStack.stackSize <= 0) {

return event.result;

}

 

if (!player.inventory.addItemStackToInventory(event.result)) {

player.dropPlayerItemWithRandomChoice(event.result,  false);

}

return itemStack;

}

 

if (movingObjectPosition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {

int i = movingObjectPosition.blockX;

int j = movingObjectPosition.blockY;

int k = movingObjectPosition.blockZ;

 

if (!world.canMineBlock(null, i, j, k)) {

return itemStack;

}

 

if (flag) {

if (!player.canPlayerEdit(i, j, k, movingObjectPosition.sideHit, itemStack)) {

return itemStack;

}

 

Material material = world.getBlock(i, j, k).getMaterial();

int l = world.getBlockMetadata(i, j, k);

 

if (material == Material.water && l == 0) {

return this.func_150910_a(itemStack, player, ModItems.saltpaperItem);

}

} else {

if (this.isWet == Blocks.air) {

return new ItemStack(ModItems.paperstackItem);

}

 

if (movingObjectPosition.sideHit == 0) {

--j;

}

 

if (movingObjectPosition.sideHit == 1) {

++j;

}

 

if (movingObjectPosition.sideHit == 2) {

--k;

}

 

if (movingObjectPosition.sideHit == 3) {

++k;

}

 

if (movingObjectPosition.sideHit == 4) {

--i;

}

 

if (movingObjectPosition.sideHit == 5) {

++i;

}

 

                    if (!player.canPlayerEdit(i, j, k, movingObjectPosition.sideHit, itemStack)) {

                        return itemStack;

                    }

}

}

System.out.print("Var I" + " " + movingObjectPosition.blockX);

System.out.print(" ");

System.out.print("Var J" + " " + movingObjectPosition.blockY);

System.out.print(" ");

System.out.print("Var K" + " " + movingObjectPosition.blockZ);

return itemStack;

}

}

 

private ItemStack func_150910_a(ItemStack itemStack, EntityPlayer player, Item item) {

if (--itemStack.stackSize <= 0) {

    return new ItemStack(item);

    } else {

    if (!player.inventory.addItemStackToInventory(new ItemStack(item))) {

    player.dropPlayerItemWithRandomChoice(new ItemStack(item, 1, 0), false);

    }

    return itemStack;

        }

    }

}

 

 

 

Am I missing something?

I'm not trying to be rude it just comes out that way sometimes.

I'm here to try and learn as much as I can, won't you join me?

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