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[1.7.10] LeaveBlock don't render if set behind another


SantacreeperLP

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Hey guys,

I've a problem with my mod:

I've addet a leaves block to the game. If I place the block , I can see through it. If I place another block behind the leaves block, I can see him through the leaves block. But If I place a leaves block behind the leaves block, I can't see the leaves block through the leaves block. :( Can you help me?

 

Here's my class :

package de.LegendPlayz.AlchemyExchange;

 

import java.util.ArrayList;

import java.util.Random;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.block.Block;

import net.minecraft.block.BlockLeavesBase;

import net.minecraft.block.material.Material;

import net.minecraft.block.BlockLeaves;

import net.minecraft.client.Minecraft;

import net.minecraft.client.renderer.texture.IIconRegister;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.init.Blocks;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.util.IIcon;

import net.minecraft.world.IBlockAccess;

import net.minecraft.world.World;

import net.minecraftforge.common.IShearable;

import net.minecraft.block.BlockLeaves;

 

 

public class BlockWaterInvolvedLeaves extends BlockLeavesBase implements IShearable{

int[] field_150128_a;

    @SideOnly(Side.CLIENT)

    protected int field_150127_b;

    protected IIcon[][] field_150129_M = new IIcon[2][];

private boolean field_150121_P;

    private static final String __OBFID = "CL_00000263";

public BlockWaterInvolvedLeaves(Material p_i45394_1_) {

super(Material.leaves, false);

        this.setTickRandomly(true);

        this.setCreativeTab(CreativeTabs.tabDecorations);

        this.setHardness(0.2F);

        this.setLightOpacity(1);

        this.setStepSound(soundTypeGrass);

String blockid = CurrentMainClass.MODID + ":" + this.getClass().getName();

this.setBlockName(blockid);

this.setBlockTextureName(CurrentMainClass.MODID + ":"+ "waterinvolved_planks");

this.setCreativeTab(CurrentMainClass.tabAlchemyExchange);

}

 

@Override

public boolean isOpaqueCube()

{

//TODO:   isOpaqueCube()

return Blocks.leaves.isOpaqueCube();

//;

}

 

@Override

public boolean renderAsNormalBlock()

{

return false;

}

 

@SideOnly(Side.CLIENT)

public int aaA;

@SideOnly(Side.CLIENT)

    public  IIcon getIcon(int side, int metadata) {

 

for (int i = 0; i < 2; ++i)

{

aaA = i;

 

}

return field_150129_M[(!isOpaqueCube() ? 0 : 1)] [aaA];

}

 

@SideOnly(Side.CLIENT)

    public void setGraphicsLevel(boolean p_150122_1_)

    {

        this.field_150121_P = p_150122_1_;

        this.field_150127_b = p_150122_1_ ? 0 : 1;

    }

 

public void registerBlockIcons(IIconRegister iconRegister)

    {

field_150129_M = new IIcon[2][2];

for (int i = 0; i < 2; ++i)

{

field_150129_M[0] = iconRegister.registerIcon(CurrentMainClass.MODID + ":" + "waterinvolved_leaves");

field_150129_M[1] = iconRegister.registerIcon(CurrentMainClass.MODID + ":" + "waterinvolved_leaves_opaque");

}

    }

 

 

@Override

public boolean isShearable(ItemStack item, IBlockAccess world, int x,

int y, int z) {

// TODO Auto-generated method stub

return false;

}

 

 

@Override

public ArrayList<ItemStack> onSheared(ItemStack item, IBlockAccess world,

int x, int y, int z, int fortune) {

// TODO Auto-generated method stub

return null;

}

 

public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_)

    {

        byte b0 = 1;

        int i1 = b0 + 1;

 

        if (p_149749_1_.checkChunksExist(p_149749_2_ - i1, p_149749_3_ - i1, p_149749_4_ - i1, p_149749_2_ + i1, p_149749_3_ + i1, p_149749_4_ + i1))

        {

            for (int j1 = -b0; j1 <= b0; ++j1)

            {

                for (int k1 = -b0; k1 <= b0; ++k1)

                {

                    for (int l1 = -b0; l1 <= b0; ++l1)

                    {

                        Block block = p_149749_1_.getBlock(p_149749_2_ + j1, p_149749_3_ + k1, p_149749_4_ + l1);

                        if (block.isLeaves(p_149749_1_, p_149749_2_ + j1, p_149749_3_ + k1, p_149749_4_ + l1))

                        {

                            block.beginLeavesDecay(p_149749_1_, p_149749_2_ + j1, p_149749_3_ + k1, p_149749_4_ + l1);

                        }

                    }

                }

            }

        }

    }

 

public void updateTick(World p_149674_1_, int p_149674_2_, int p_149674_3_, int p_149674_4_, Random p_149674_5_)

    {

        if (!p_149674_1_.isRemote)

        {

            int l = p_149674_1_.getBlockMetadata(p_149674_2_, p_149674_3_, p_149674_4_);

 

            if ((l & 8) != 0 && (l & 4) == 0)

            {

                byte b0 = 4;

                int i1 = b0 + 1;

                byte b1 = 32;

                int j1 = b1 * b1;

                int k1 = b1 / 2;

 

                if (this.field_150128_a == null)

                {

                    this.field_150128_a = new int[b1 * b1 * b1];

                }

 

                int l1;

 

                if (p_149674_1_.checkChunksExist(p_149674_2_ - i1, p_149674_3_ - i1, p_149674_4_ - i1, p_149674_2_ + i1, p_149674_3_ + i1, p_149674_4_ + i1))

                {

                    int i2;

                    int j2;

 

                    for (l1 = -b0; l1 <= b0; ++l1)

                    {

                        for (i2 = -b0; i2 <= b0; ++i2)

                        {

                            for (j2 = -b0; j2 <= b0; ++j2)

                            {

                                Block block = p_149674_1_.getBlock(p_149674_2_ + l1, p_149674_3_ + i2, p_149674_4_ + j2);

 

                                if (!block.canSustainLeaves(p_149674_1_, p_149674_2_ + l1, p_149674_3_ + i2, p_149674_4_ + j2))

                                {

                                    if (block.isLeaves(p_149674_1_, p_149674_2_ + l1, p_149674_3_ + i2, p_149674_4_ + j2))

                                    {

                                        this.field_150128_a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -2;

                                    }

                                    else

                                    {

                                        this.field_150128_a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -1;

                                    }

                                }

                                else

                                {

                                    this.field_150128_a[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = 0;

                                }

                            }

                        }

                    }

 

                    for (l1 = 1; l1 <= 4; ++l1)

                    {

                        for (i2 = -b0; i2 <= b0; ++i2)

                        {

                            for (j2 = -b0; j2 <= b0; ++j2)

                            {

                                for (int k2 = -b0; k2 <= b0; ++k2)

                                {

                                    if (this.field_150128_a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1] == l1 - 1)

                                    {

                                        if (this.field_150128_a[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2)

                                        {

                                            this.field_150128_a[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1;

                                        }

 

                                        if (this.field_150128_a[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2)

                                        {

                                            this.field_150128_a[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1;

                                        }

 

                                        if (this.field_150128_a[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] == -2)

                                        {

                                            this.field_150128_a[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] = l1;

                                        }

 

                                        if (this.field_150128_a[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] == -2)

                                        {

                                            this.field_150128_a[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] = l1;

                                        }

 

                                        if (this.field_150128_a[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] == -2)

                                        {

                                            this.field_150128_a[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] = l1;

                                        }

 

                                        if (this.field_150128_a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] == -2)

                                        {

                                            this.field_150128_a[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] = l1;

                                        }

                                    }

                                }

                            }

                        }

                    }

                }

 

                l1 = this.field_150128_a[k1 * j1 + k1 * b1 + k1];

 

                if (l1 >= 0)

                {

                    p_149674_1_.setBlockMetadataWithNotify(p_149674_2_, p_149674_3_, p_149674_4_, l & -9, 4);

                }

                else

                {

                    this.removeLeaves(p_149674_1_, p_149674_2_, p_149674_3_, p_149674_4_);

                }

            }

        }

    }

@SideOnly(Side.CLIENT)

    public void randomDisplayTick(World p_149734_1_, int p_149734_2_, int p_149734_3_, int p_149734_4_, Random p_149734_5_)

    {

        if (p_149734_1_.canLightningStrikeAt(p_149734_2_, p_149734_3_ + 1, p_149734_4_) && !World.doesBlockHaveSolidTopSurface(p_149734_1_, p_149734_2_, p_149734_3_ - 1, p_149734_4_) && p_149734_5_.nextInt(15) == 1)

        {

            double d0 = (double)((float)p_149734_2_ + p_149734_5_.nextFloat());

            double d1 = (double)p_149734_3_ - 0.05D;

            double d2 = (double)((float)p_149734_4_ + p_149734_5_.nextFloat());

            p_149734_1_.spawnParticle("dripWater", d0, d1, d2, 0.0D, 0.0D, 0.0D);

        }

    }

 

    private void removeLeaves(World p_150126_1_, int p_150126_2_, int p_150126_3_, int p_150126_4_)

    {

        this.dropBlockAsItem(p_150126_1_, p_150126_2_, p_150126_3_, p_150126_4_, p_150126_1_.getBlockMetadata(p_150126_2_, p_150126_3_, p_150126_4_), 0);

        p_150126_1_.setBlockToAir(p_150126_2_, p_150126_3_, p_150126_4_);

    }

 

    /**

    * Returns the quantity of items to drop on block destruction.

    */

    public int quantityDropped(Random p_149745_1_)

    {

        return p_149745_1_.nextInt(20) == 0 ? 1 : 0;

    }

 

    public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_)

    {

        return Item.getItemFromBlock(Blocks.sapling);

    }

 

    /**

    * Drops the block items with a specified chance of dropping the specified items

    */

    public void dropBlockAsItemWithChance(World p_149690_1_, int p_149690_2_, int p_149690_3_, int p_149690_4_, int p_149690_5_, float p_149690_6_, int p_149690_7_)

    {

        super.dropBlockAsItemWithChance(p_149690_1_, p_149690_2_, p_149690_3_, p_149690_4_, p_149690_5_, 1.0f, p_149690_7_);

    }

 

    protected void func_150124_c(World p_150124_1_, int p_150124_2_, int p_150124_3_, int p_150124_4_, int p_150124_5_, int p_150124_6_) {}

 

    protected int func_150123_b(int p_150123_1_)

    {

        return 20;

    }

    public void harvestBlock(World p_149636_1_, EntityPlayer p_149636_2_, int p_149636_3_, int p_149636_4_, int p_149636_5_, int p_149636_6_)

    {

        {

            super.harvestBlock(p_149636_1_, p_149636_2_, p_149636_3_, p_149636_4_, p_149636_5_, p_149636_6_);

        }

    }

 

    /**

    * Determines the damage on the item the block drops. Used in cloth and wood.

    */

    public int damageDropped(int p_149692_1_)

    {

        return p_149692_1_ & 3;

    }

 

    /**

    * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two

    * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.

    */

   

    protected ItemStack createStackedBlock(int p_149644_1_)

    {

        return new ItemStack(Item.getItemFromBlock(this), 1, p_149644_1_ & 3);

    }

    @Override

    public void beginLeavesDecay(World world, int x, int y, int z)

    {

 

        int i2 = world.getBlockMetadata(x, y, z);

 

        if ((i2 & 8) == 0)

        {

            world.setBlockMetadataWithNotify(x, y, z, i2 | 8, 4);

        }

        world.setBlockMetadataWithNotify(x, y, z, world.getBlockMetadata(x, y, z) | 8, 4);

    }

 

    @Override

    public boolean isLeaves(IBlockAccess world, int x, int y, int z)

    {

        return true;

    }

 

 

    @Override

    public ArrayList<ItemStack> getDrops(World world, int x, int y, int z, int metadata, int fortune)

    {

        ArrayList<ItemStack> ret = new ArrayList<ItemStack>();

        int chance = this.func_150123_b(metadata);

 

        if (fortune > 0)

        {

            chance -= 2 << fortune;

            if (chance < 10) chance = 10;

        }

 

        if (world.rand.nextInt(chance) == 0)

            ret.add(new ItemStack(this.getItemDropped(metadata, world.rand, fortune), 1, this.damageDropped(metadata)));

 

        chance = 200;

        if (fortune > 0)

        {

            chance -= 10 << fortune;

            if (chance < 40) chance = 40;

        }

 

        this.captureDrops(true);

        this.func_150124_c(world, x, y, z, metadata, chance); // Dammet mojang

        ret.addAll(this.captureDrops(false));

        return ret;

    }

 

 

/* {

;

}*/

 

}

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Please use the [ code ] tags (without the spaces) to make it easier to read.

 

Now there are a few things I don't get here:

 

@SideOnly(Side.CLIENT)
public int aaA;
@SideOnly(Side.CLIENT)
public  IIcon getIcon(int side, int metadata) {
      
      for (int i = 0; i < 2; ++i)
      {
         aaA = i;
         
      }
      return field_150129_M[(!isOpaqueCube() ? 0 : 1)] [aaA];
}

 

Is identical to

@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta)
{
    return field_150129_M[0][1];
}

 

 

Next:

public void registerBlockIcons(IIconRegister iconRegister)
{
    field_150129_M = new IIcon[2][2];
    for (int i = 0; i < 2; ++i)
    {
        field_150129_M[0] = iconRegister.registerIcon(CurrentMainClass.MODID + ":" + "waterinvolved_leaves");
        field_150129_M[1] = iconRegister.registerIcon(CurrentMainClass.MODID + ":" + "waterinvolved_leaves_opaque");
     }
}

What does this for-loop even do? You're instantiating indexes 0 an 1 in your array twice to the exact same thing.

Apart from that field_150129_M is an IIcon[][] (double array). So field_150129_M[0] and field_150129_M[1] are actually arrays themselves.

 

These things might be the cause of your problems, though I don't know.

 

I also suggest cleaning up all of your local variables and renaming to readable things (p_SOMENUMBER_SOMELETTER is not understandable, and very hard to debug).

BEFORE ASKING FOR HELP READ THE EAQ!

 

I'll help if I can. Apologies if I do something obviously stupid. :D

 

If you don't know basic Java yet, go and follow these tutorials.

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