Posted October 16, 201411 yr Hi My mod uses a library that doesn't come with vanilla minecraft or with forge. What's the best way to include this during gradle build so that it doesn't cause problems when folks install the mod? -TGG
October 16, 201411 yr Author Hi > So you want to include the library in your Mod? Yeah, I guess. As a last resort. I imagine neither Minecraft nor the launcher nor Forge will download the library from maven or similar, if it's not already installed? If I understand right, the shadow build will stop the library in my jar from conflicting with other jars (or if the user already has the library installed)? -TGG
October 16, 201411 yr Author OK. Thanks for the help! I think you have saved me a good few hours of stuffing around and getting very frustrated... -TGG
October 16, 201411 yr Yeah, I guess. As a last resort. I imagine neither Minecraft nor the launcher nor Forge will download the library from maven or similar, if it's not already installed? It can, actually. Just look at .minecraft/versions/<some version>/someversion.json , it has a "libraries" tab. You may want to build an "installer" like Forge to automate this. Fortunately, Forge installer is open-source, so you don't have to think too much about it.
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