Posted October 1, 201212 yr i noticed leaves has a method setGraphicsLevel(boolean par1) called on when loadRenderers() is called on. I want my own block to behave similarily, but i don't want to edit base classes, so how can i know when registerRenderers() is called on? I like collars. XP
October 2, 201212 yr Author What I mean is I want it to change rendering when the graphics quality is changed, like how normal trees do it. I like collars. XP
October 2, 201212 yr Yep, and in your rendering function just access the leaves block instance and see what it is set to at the time, seems the most simple way?
October 2, 201212 yr Author the problem is that i can't get that method to be called on when the world is re-rendered. I might need to make a render event or something, but that would require base modding. I like collars. XP
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.