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Posted

I am not sure if this thing belong here, this issue may be with mods themselves, but i noticed that when 2 mods define the same name in their lang file for item/block one name will overwrite the other.

example:

Bigreactors define tile.multiblockGlass.0.name=Reactor Glass

EnderTech  define tile.multiblockGlass.0.name=Ender Tank Glass

 

in game both blocks have "Ender Tank Glass" name, since EnderTech loaded after BigReactors.

Is this something fixable in languageRegistry or should i report this to mod authors?

 

 

You're right this doesn't belong here, it's a issue in the Bigreactors and EnderTech mods.

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