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Posted

Hello

 

I am using fontRendererObj.drawString("!", 98, 15, 0xFF0000); to draw a String in my GUI. however, I would like it to be larger. I do not see a method that allows to set the scale of the drawn String, which makes me think I need to create a new FontRenderer. however, I can not find the documentation for it.

 

Thanks

Posted

Scaling, coloring, rotation - it's all OpenGL.

 

Here you go example code:

 

GL11.glPushMatrix(); //Start new matrix
GL11.glScalef(0.5F, 0.5F, 0.5F); //scale it to 0.5 size on each side. Must be float e.g.: 2.0F
fr.drawStringWithShadow("SOME STRING", width, height, 0xFFFFFF); //fr - fontRenderer
GL11.glPopMatrix(); //End this matrix

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