Jump to content

Eclipse can't find the '.project' file for Minecraft


pinkyboy9102

Recommended Posts

Hi all,

 

Before 1.7.10 forge was released, I used the older, non-gradle version of forge to code. Recently I decided to update my mods but then decided it would be better to start from scratch instead of all the effort, so I followed some basic tutorials on setting up forge gradle. I have run all the commands correctly and the builds were all successful, but when I attempt to link my Eclipse to the 'eclipse' folder in the forge source folder, it just has minecraft as a package with no drop down and says:

 

'The project description file (.project) for 'Minecraft' is missing.  This file contains important information about the project.  The project will not function properly until this file is restored.'

 

I have looked around but can't find solutions anywhere. Help would be GREATLY appreciated!

 

Many thanks,

pinkyboy9102

 

EDIT: Nevermind, I just re-ran 'gradlew setupDecompWorkspace eclipse' then double-clicked the empty package and it...un-emptied

Link to comment
Share on other sites

  • 1 month later...
  • 3 months later...
  • 3 months later...

I ended up with this exact same error. I'd been happily following Wuppy's new tutorials for 1.8 (http://www.wuppy29.com/minecraft/modding-tutorials/forge-modding-1-8/) and decided in my infinite wisdom to rename the location of my root Forge folder from c:\minecraft-1.8 to c:\forge-1.8 (I'm on Windows).

 

Well, after doing that the project sort of loaded but it couldn't find any of my source files. More frustrating was that it was still broken after renaming the folder back to c:\minecraft-1.8!

 

Cue several hours of totally deleting all directories and instances of Forge and Eclipse, including those pesky .gradle and .eclipse folders on your user and AppData directories. Still no joy. Completely rebuild using

gradlew cleancache --refresh-dependencies setupDecompWorkspace eclipse

. Nope, still not working. I even tried setting up Forge 1.7.

 

But then I had an epiphany. I'm a NodeJS developer for a living and use the Git Bash console for git actions (it's a MINGW32 console). I re-ran the

gradew

command in the Git Bash terminal, which took a few minutes longer than from the standard CMD terminal, and voila! All working again.

Link to comment
Share on other sites

  • 7 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I'm opening the forge 1.8.9 installer properly I click install with the client option selected, it says it installs properly but when I go into my files and also when I go into the minecraft launcher, it's just not there.  JVM info: Oracle Corporation - 1.8.0_431 - 25.431-b10 java.net.preferIPv4Stack=true Found java version 1.8.0_431 Considering minecraft client jar Considering library net.minecraftforge:forge:1.8.9-11.15.1.2318-1.8.9: Not Downloading {Wrong Side} Considering library net.minecraft:launchwrapper:1.12: Not Downloading {Wrong Side} Considering library org.ow2.asm:asm-all:5.0.3: Not Downloading {Wrong Side} Considering library jline:jline:2.13: Not Downloading {Wrong Side} Considering library com.typesafe.akka:akka-actor_2.11:2.3.3 Considering library com.typesafe:config:1.2.1 Considering library org.scala-lang:scala-actors-migration_2.11:1.1.0 Considering library org.scala-lang:scala-compiler:2.11.1 Considering library org.scala-lang.plugins:scala-continuations-library_2.11:1.0.2 Considering library org.scala-lang.plugins:scala-continuations-plugin_2.11.1:1.0.2 Considering library org.scala-lang:scala-library:2.11.1 Considering library org.scala-lang:scala-parser-combinators_2.11:1.0.1 Considering library org.scala-lang:scala-reflect:2.11.1 Considering library org.scala-lang:scala-swing_2.11:1.0.1 Considering library org.scala-lang:scala-xml_2.11:1.0.2 Considering library lzma:lzma:0.0.1: Not Downloading {Wrong Side} Considering library net.sf.jopt-simple:jopt-simple:4.6: Not Downloading {Wrong Side} Considering library java3d:vecmath:1.5.2 Considering library net.sf.trove4j:trove4j:3.0.3 Extracting: /forge-1.8.9-11.15.1.2318-1.8.9-universal.jar To: C:\Users\Ian\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.8.9-11.15.1.2318-1.8.9\forge-1.8.9-11.15.1.2318-1.8.9.jar That's the installer log and I have no idea if anything is wrong.
    • https://mclo.gs/NQ786zI   I don’t understand what I need to do.
    • I am wanting to give the armour in my mod special properties, but I have no idea how to do so.   For the first armour set I want it to be the case that when the full set is worn it has the properties of a carved pumpkin, making it so you won't aggravate endermen when you look at them.    The second, and presumably harder property is that for the second set I would like it to be the case that when the full set is worn, you can walk over the void without falling. (I was considering using the levitation to accomplish this but I wanted to check beforehand).   Would both of these specialities be achievable for each armour set and how exactly would they both be done? Help would be much appreciated. 
    • I finally got my Forge server up and running thanks to the help of the people on this forum and played fine for a day. Now since I started playing today, the server runs for 20-30 minutes then freezes and kicks everyone out but stays up and running but won't let anyone connect. Here is the latest debug log and crashlog from the server. Thank you for reading & helping   https://gist.github.com/Dwolfwoood/d0410e581c86772694f1d8007431c409   https://gist.github.com/Dwolfwoood/b5d521fd071dbfcc816949924757fef9
    • I got the infamous crash log that you get when you have a mod or multiple mods that are incompatible with the version being used. however.. I have no idea which ones are wrong. I was hoping the forums could help me figure it out. does the crsh report tell me and im just dumb?  
  • Topics

  • Who's Online (See full list)

    • There are no registered users currently online
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.