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Posted

Yeah. This is my problem.

 

So, this is my code.

 

Pretty basic, aye?

Here is some more. This one, tells eclipse where to grab which item:

 

So, I put a png file with the same name in the textures folder.

Should work now, right?

Well it doesn't work.

 

My code has no errors.

Help please?

This is this.

  • Author

What is

Lumberstock.modId

equal to? What is the full path to your texture?

Also please for the love of god don't post text as images ...

 

Oui.

1.public static final String modid = "Lumberstock";

2.http://imgur.com/5pUXR43

3.Fine.

This is this.

"lumberstock" != "Lumberstock"

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

I didn't create the folders. They were already there.

I tried putting my png file in the resources folder, but nothing changed.

This is this.

make sure that your modid is LOWERCASE and also make sure that in the resources/assets/MODID < is lowercase! I had this problem to and the modid had to be lowercase

  • Author

You're right. It doesn't.

I started a new project. With the same code and same items.

Just a new file.

 

So now my final question is.

Where do I need to put MagicLeaf.png.

I know I have to put it in src/main/resources.

But do I need to make a extra blocks/items folder?

Because putting it next to mcmod.info, sure as hell doesn't work.

I'm confused.

This is this.

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