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[1.7.2][SOLVED]Assign a texture to a EntityThrowable?


Crax

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I founded some stuff on this, but i can't understand a single word of all the stuff written.

How do i assign a texture to an EntityThrowable?

 

 

P.S Since i solved, if someone is asking the same thing here's my GitHub repo to analyze my code :T (The renderBeams class is a copy of the RenderSnowball class)

https://github.com/Crax97/PortalGunModMinecraft/

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No, he's saying that you need to use a custom item renderer for your item

No.

I am saying this: If you want your throwable to look like an item (which is often the case, since you throw an Item...) you can use RenderSnowball.

If that's not the case you will need your own Entity renderer.

 

... I Don't understand..:

So, i'm making a Portal Gun mod, and if you played Portal you should know that the portal gun fires two beams

I already made the Portal Gun, which i want to fire blue beams for now... What should i do?

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