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Posted

I set up a datawatcher, just like I have tens of times, but for some reason this one is being weird. If the client value if printed after the datawatcher code, it looks fine, but before, it returns 0 (its a float) (like it doesn't save after the tick). When called by the renderer it is also a 0. Any ideas? HEEEEEEEEELP!!!! :)

  • Author

Sorry for wasting your time, I'm an idiot sometimes. Left out an !this.worldObj.isRemote so it was setting the variable to ones that didn't exist at the end of the method e.g. 0.

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