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[1.7.10][SOLVED]Using multiple Guis with the IGuiHandler?


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Posted

Hey all I made two Guis and they work how i want . But if i try to handle both of them with the IGuiHandler  using two different gui handlers my game crashes when i open them.But if i just use one gui handler for one gui that gui works.But obviously i want both to work. I have spent a lot hours now but i'm sure the answer is just staring me in the face.Oh and yes i have registered them in main mod file.

 

Gui Handler 1

 

http://pastebin.com/demSEZeW

 

Gui Handler 2

 

http://pastebin.com/LqNNks9A

BioWarfare Mod: http://goo.gl/BYWQty

Posted

See that spot that says "switch(ID)"?

 

That's where you add more IDs.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Here's mine, works fine.

 

package com.draco18s.ores;

import com.draco18s.ores.client.*;
import com.draco18s.ores.entities.*;
import com.draco18s.ores.inventory.*;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import cpw.mods.fml.common.network.IGuiHandler;

public class GuiHandler implements IGuiHandler {
@Override
    public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
	//System.out.println("This occurrs (client)" + id);
	if(id == 0) {
		TileEntity tileEntity = world.getTileEntity(x, y, z);
		if(tileEntity instanceof TileEntitySifter){
			return new ContainerSifter(player.inventory, (TileEntitySifter) tileEntity);
		}
	}
	else if(id == 1) {
		TileEntity tileEntity = world.getTileEntity(x, y, z);
		if(tileEntity instanceof TileEntitySluice){
			System.out.println("Returning new Container");
			return new ContainerSluice(player.inventory, (TileEntitySluice) tileEntity);
		}
	}
	return null;
    }

    //returns an instance of the Gui you made earlier
    @Override
    public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
	//System.out.println("This occurrs (server)" + id);
    	if(id == 0) {
		TileEntity tileEntity = world.getTileEntity(x, y, z);
		if(tileEntity instanceof TileEntitySifter){
			return new GuiContainerSifter(player.inventory, (TileEntitySifter) tileEntity);
		}
    	}
    	else if(id == 1) {
		TileEntity tileEntity = world.getTileEntity(x, y, z);
		if(tileEntity instanceof TileEntitySluice){
			System.out.println("Returning new GUIcontainer");
			return new GuiContainerSluice(player.inventory, (TileEntitySluice) tileEntity);
		}
    	}
	return null;
    }

}

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

It does? i have seen everyone else return there container in this situation. I just tired to return the gui screens and it crashed with.

 

com.Looke81.BioWarfare.gui.GuiMicrobeExtractor cannot be cast to net.minecraft.inventory.Container

at cpw.mods.fml.common.network.NetworkRegistry.getRemoteGuiContainer(NetworkRegistry.java:241)

at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:75)

at com.Looke81.BioWarfare.blocks.MicrobeExtractor.onBlockActivated(MicrobeExtractor.java:100)

at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409)

at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:591)

at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)

at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)

at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:247)

at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:736)

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:624)

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:495)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:762)

 

BioWarfare Mod: http://goo.gl/BYWQty

Posted

You have this on line 25:

return new ContainerMicrobeExtractor(player.inventory, (TileEntityMicrobeExtractor) tileEntity);

And this on line 42:

return new ContainerMicrobeExtractor(player.inventory, (TileEntityMicrobeExtractor) tileEntity);

 

I have this:

return new ContainerSifter(player.inventory, (TileEntitySifter) tileEntity);

and this:

return new GuiContainerSifter(player.inventory, (TileEntitySifter) tileEntity);

 

Spot the difference.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

wow i was always bad at those games as a kid. It actually took me a while to see what you were getting at but now i see Guis for client Containers for server Its all working now thank you for you help even when i was being incompetent.

BioWarfare Mod: http://goo.gl/BYWQty

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