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I'm currently figuring out the COFH RedstoneFlux API and I was wondering where the implemented classes go, in the block class or the TileEntity class.

The proud(ish) developer of Ancients

Posted

I'm currently figuring out the COFH RedstoneFlux API and I was wondering where the implemented classes go, in the block class or the TileEntity class.

 

TileEntity. The RF-API even has an example on how to implement it:

https://github.com/CoFH/CoFHLib/blob/master/src/main/java/cofh/api/energy/EnergyStorage.java

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Posted

In the readFromNBT function, is it supposed to return itself? Also, thanks I didn't see that.

 

You should use the TileEntitys writeTo/readFromNBT methods, which return void. I dunno why it's implemented there like that.

You only need to override the methods declared in the interface you're implementing from the API (here it is IEnergyStorage)

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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