Jump to content

NPE when spawning custom particles.


micdoodle8

Recommended Posts

Getting an error when spawning lots of small custom particles. If anyone knows how to avoid this any help is much appreciated. Thanks.

 

Error:

2012-10-06 19:17:47 [iNFO] [sTDERR] java.lang.NullPointerException
2012-10-06 19:17:47 [iNFO] [sTDERR] 	at net.minecraft.src.EffectRenderer.updateEffects(EffectRenderer.java:67)
2012-10-06 19:17:47 [iNFO] [sTDERR] 	at net.minecraft.client.Minecraft.runTick(Minecraft.java:1804)
2012-10-06 19:17:47 [iNFO] [sTDERR] 	at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:845)
2012-10-06 19:17:47 [iNFO] [sTDERR] 	at net.minecraft.client.Minecraft.run(Minecraft.java:775)
2012-10-06 19:17:47 [iNFO] [sTDERR] 	at java.lang.Thread.run(Unknown Source)

 

Spawn Code:

 

 

        	Galacticraft.proxy.spawnParticle("whitesmokelarge", 	this.posX, 		this.posY - 1.8D, this.posZ, 			(this.rotationPitch / 360), -1D, (this.rotationPitch / 360));
        	Galacticraft.proxy.spawnParticle("whitesmoke", 			this.posX, 		this.posY - 1.8D, this.posZ, 			(this.rotationPitch / 360), -1D, (this.rotationPitch / 360));
            Galacticraft.proxy.spawnParticle("whitesmokelarge", 	this.posX + 0.5, this.posY - 1.8D, this.posZ, 			(this.rotationPitch / 360), -1D, (this.rotationPitch / 360));
            Galacticraft.proxy.spawnParticle("whitesmoke", 			this.posX + 0.5, this.posY - 1.8D, this.posZ, 			(this.rotationPitch / 360), -1D, (this.rotationPitch / 360));
            Galacticraft.proxy.spawnParticle("whitesmokelarge", 	this.posX - 0.5, this.posY - 1.8D, this.posZ, 			(this.rotationPitch / 360), -1D, (this.rotationPitch / 360));
            Galacticraft.proxy.spawnParticle("whitesmoke", 			this.posX - 0.5, this.posY - 1.8D, this.posZ,			(this.rotationPitch / 360), -1D, (this.rotationPitch / 360));
            Galacticraft.proxy.spawnParticle("whitesmokelarge", 	this.posX, 		this.posY - 1.8D, this.posZ + 0.5D, 	(this.rotationPitch / 360), -1D, (this.rotationPitch / 360));
            Galacticraft.proxy.spawnParticle("whitesmoke", 			this.posX, 		this.posY - 1.8D, this.posZ + 0.5D, 	(this.rotationPitch / 360), -1D, (this.rotationPitch / 360));
            Galacticraft.proxy.spawnParticle("whitesmokelarge", 	this.posX, 		this.posY - 1.8D, this.posZ - 0.5D, 	(this.rotationPitch / 360), -1D, (this.rotationPitch / 360));
            Galacticraft.proxy.spawnParticle("whitesmoke", 			this.posX, 		this.posY - 1.8D, this.posZ - 0.5D, 	(this.rotationPitch / 360), -1D, (this.rotationPitch / 360));

 

 

 

The method it's calling:

 

 

@Override
    public void spawnParticle(String var1, double var2, double var4, double var6, double var8, double var10, double var12)
    {
        Minecraft var14 = FMLClientHandler.instance().getClient();

        if (var14 != null && var14.renderViewEntity != null && var14.effectRenderer != null)
        {
            double var15 = var14.renderViewEntity.posX - var2;
            double var17 = var14.renderViewEntity.posY - var4;
            double var19 = var14.renderViewEntity.posZ - var6;
            Object var21 = null;
            double var22 = 64.0D;
            
            if (var1.equals("whitesmoke"))
            {
            	var14.effectRenderer.addEffect(new GCEntityLaunchSmokeFX(var14.theWorld, var2, var4, var6, var8, var10, var12, 1.0F));
            }
            else if (var1.equals("whitesmokelarge"))
            {
            	var14.effectRenderer.addEffect(new GCEntityLaunchSmokeFX(var14.theWorld, var2, var4, var6, var8, var10, var12, 2.5F));
            }

            if (var15 * var15 + var17 * var17 + var19 * var19 < var22 * var22)
            {
            	if (var1.equals("sludgeDrip"))
            	{
            		var21 = new GCEntityDropParticleFX(var14.theWorld, var2, var4, var6, GCBlocks.bacterialSludge);
            	}
            }
            
            if (var21 != null)
            {
                ((EntityFX)var21).prevPosX = ((EntityFX)var21).posX;
                ((EntityFX)var21).prevPosY = ((EntityFX)var21).posY;
                ((EntityFX)var21).prevPosZ = ((EntityFX)var21).posZ;
                var14.effectRenderer.addEffect((EntityFX)var21);
            }
        }
    }

 

 

Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.