Rui Posted December 11, 2014 Posted December 11, 2014 Used the tutorial provided by MrCaracal and some snooping around in other mods to figure out proxies. In short: entities went in the common proxy, renderer went in the client proxy. Shocker! -------- SOLVED --------- Yup, can't get my mod to work on a server. ---- Minecraft Crash Report ---- // Surprise! Haha. Well, this is awkward. Time: 12/11/14 11:37 AM Description: Exception in server tick loop java.lang.NoClassDefFoundError: net/minecraft/client/renderer/entity/Render at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420) at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118) at cpw.mods.fml.common.Loader.loadMods(Loader.java:492) at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87) at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314) at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) Caused by: java.lang.ClassNotFoundException: net.minecraft.client.renderer.entity.Render at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 29 more Caused by: java.lang.NullPointerException A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_55, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1926384864 bytes (1837 MB) / 2058878976 bytes (1963 MB) up to 2058878976 bytes (1963 MB) JVM Flags: 2 total; -Xms2G -Xmx2G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.85.1232 Minecraft Forge 10.13.2.1232 40 mods loaded, 40 mods active mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed FML{7.10.85.1232} [Forge Mod Loader] (forge.jar) Unloaded->Constructed Forge{10.13.2.1232} [Minecraft Forge] (forge.jar) Unloaded->Constructed appliedenergistics2-core{rv1-stable-1} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar) Unloaded->Constructed doggytalents{v1.8.2a} [Doggy Talents] ([1.7.10] Doggy Talents - v1.8.2a.zip) Unloaded->Constructed bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) Unloaded->Constructed Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) Unloaded->Constructed AppleCore{1.0.1} [AppleCore] (AppleCore-mc1.7.10-1.0.1.jar) Unloaded->Constructed appliedenergistics2{rv1-stable-1} [Applied Energistics 2] (appliedenergistics2-rv1-stable-1.jar) Unloaded->Constructed BiomesOPlenty{2.1.0} [biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.1019-universal.jar) Unloaded->Constructed Baubles{1.0.1.10} [baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed Thaumcraft{4.2.1.4} [Thaumcraft] (Thaumcraft-1.7.10-4.2.1.4.jar) Unloaded->Constructed Botania{r1.3-141} [botania] (Botania r1.3-141.jar) Unloaded->Constructed BuildCraft|Core{6.1.8} [buildCraft] (buildcraft-6.1.8.jar) Unloaded->Constructed BuildCraft|Builders{6.1.8} [bC Builders] (buildcraft-6.1.8.jar) Unloaded->Constructed BuildCraft|Energy{6.1.8} [bC Energy] (buildcraft-6.1.8.jar) Unloaded->Constructed BuildCraft|Factory{6.1.8} [bC Factory] (buildcraft-6.1.8.jar) Unloaded->Constructed BuildCraft|Transport{6.1.8} [bC Transport] (buildcraft-6.1.8.jar) Unloaded->Constructed BuildCraft|Silicon{6.1.8} [bC Silicon] (buildcraft-6.1.8.jar) Unloaded->Constructed CarpentersBlocks{3.3.3} [Carpenter's Blocks] (Carpenter's Blocks v3.3.3 - MC 1.7.10.jar) Unloaded->Constructed ChickenChunks{1.3.4.14} [ChickenChunks] (ChickenChunks-1.7.10-1.3.4.14-universal (1).jar) Unloaded->Constructed clockworkphase{1.7.10_1.0a} [Clockwork Phase] (clockworkphase-1.7.10_1.0a.jar) Unloaded->Constructed craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip) Unloaded->Constructed IC2{2.2.654-experimental} [industrialCraft 2] (industrialcraft-2-2.2.654-experimental.jar) Unloaded->Constructed EMT{2.0.0Alpha4} [Electro-Magic Tools] (ElectroMagicTools-1.7.10-2.0.0Alpha-28.jar) Unloaded->Constructed eplus{3.0.2-d} [Enchanting Plus] (EnchantingPlus-1.7.10-3.0.2-d.jar) Unloaded->Constructed EnderStorage{1.4.5.26} [EnderStorage] (EnderStorage-1.7.10-1.4.5.26-universal.jar) Unloaded->Constructed ExtraUtilities{1.2.0} [Extra Utilities] (extrautilities-1.2.0.jar) Unloaded->Constructed FastCraft{1.9} [FastCraft] (fastcraft-1.9.jar) Unloaded->Constructed harvestcraft{1.7.10b} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10c.jar) Unloaded->Constructed HungerOverhaul{1.7.10-beta.2.jenkins30} [Hunger Overhaul] (HungerOverhaul-1.7.10-beta.2.jar) Unloaded->Constructed LivelyAnimals{0.0001} [Lively Animals] (LivelyAnimals.jar) Unloaded magicalcrops{1.7.2 - 0.1 ALPHA} [Magical Crops] (magicalcrops-1.7.10_0.1.jar) Unloaded SpiceOfLife{1.2.2} [The Spice of Life] (SpiceOfLife-mc1.7.10-1.2.2.jar) Unloaded StorageDrawers{1.2.0} [storage Drawers] (StorageDrawers-1.7.10-1.2.0.jar) Unloaded thaumicenergistics{0.8.7b} [Thaumic Energistics] (thaumicenergistics-0.8.7b.jar) Unloaded ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-161.jar) Unloaded YALSM{2.1.3} [Yet Another Leather Smelting Mod] (yalsm-2.1.3.jar) Unloaded AE2 Version: stable rv1-stable-1 for Forge 10.13.0.1187 Profiler Position: N/A (disabled) Is Modded: Definitely; Server brand changed to 'fml,forge' Type: Dedicated Server (map_server.txt) I assume it probably has something to do with rendering being client-side only, but I'm not sure how to account for that. I tried using the @ClientSide Only tag as a quick, temporary fix, but that didn't do it either. ... inexplicably, it does work on Single player but the back legs don't seem to render. I figured the problems were probably one in the same though. Quote
Ernio Posted December 11, 2014 Posted December 11, 2014 1. Provide code 2. Server has no rendering, Minecraft and many other classes. 3. You need to use proxy and Side.CLIENT or world.isRemote (depends) Quote 1.7.10 is no longer supported by forge, you are on your own.
Rui Posted December 11, 2014 Author Posted December 11, 2014 There isn't much to show; it's just your standard entity renderer. http://pastebin.com/WykSkZd2 Could you explain a little more what you mean when you say proxy? And where would I need to put this code? In the constructor of the class? Edit: And my model class for the heck of it: http://pastebin.com/13Ajkf50 Quote
MrCaracal Posted December 11, 2014 Posted December 11, 2014 You are correct in that this issue is caused by rendering classes being "client-side" only - meaning that the rendering classes don't exist at all on a dedicated server. What you need is a way to ensure that your rendering stuff is only called upon by the Minecraft client. The way this is accomplished is by the use of a proxy class, like Ernio said. You will create two classes with identical method signatures: one that will be loaded for the client, one that will be loaded for the server. If you make your client proxy class inherit from your common proxy class and override the common proxy's methods, you will be able to call methods in your common proxy instance and have them execute one way on the "client" and one way on the "server." This is useful for separating your rendering stuff between "sides". If your rendering stuff is only registered in your client proxy, it will only ever load that stuff on a client. Here's the wiki tutorial on how to write a proxy class -> http://www.minecraftforge.net/wiki/Proxies Attempting to use the @ClientSideOnly or @SideOnly annotations was logical given their names, but not quite what those are meant to be used for. Those annotations simply mean "the following field or method should only exist to the specified side". They can cause problems if one side is expecting that field or method and it is tagged to only "exist" on the other, so they should be used sparingly and only on fields and methods that you know will only be used on one side; one example being IIcon fields and related methods. Quote
Rui Posted December 12, 2014 Author Posted December 12, 2014 Good news: Got the proxy thing figured out! I'm surprised I was able to do it without any problem. Bad news: ... my pigs are still bipedal. Any ideas for why this is happening? Quote
hotrods20 Posted December 12, 2014 Posted December 12, 2014 At some point you aren't declaring them to use your model or the default model. Quote http://www.slothygaming.com/img/ota.png[/img] If your grammar is shit and you blatantly don't know what you're doing, I will not help you.
Rui Posted December 12, 2014 Author Posted December 12, 2014 How's that? I overrode the original model in the hashmap for entities, so I'm not sure what more I could do. Edit: Well, that is extremely bizarre. I decided to update my mod to .1240, and once I transferred the files over I could see that the back legs didn't actually have a texture. Which is WEIRD because I DID texture them, and they showed up absolutely fine on eclipse. It's only when I moved folders that that showed up. In any case, problems solved! Quote
Rui Posted December 12, 2014 Author Posted December 12, 2014 Actually, not quite solved yet. Didn't realize this until I did some testing, but for some reason my serverside code isn't running. Main: http://pastebin.com/r5Ek7JwZ Server Proxy: http://pastebin.com/yMEHq32n Edit: Nevermind, forgot to put the super.init in the client proxy orz Quote
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