Bugzoo Posted December 14, 2014 Posted December 14, 2014 I have a block and an item renders on it. I need the item to get bigger, because it is too small. Here is my code GL11.glPushMatrix(); RenderItem.renderInFrame = true; GL11.glTranslatef((float) ((float)x + .5), (float) ((float)y + 0.1), (float) ((float)z + 0.2)); GL11.glRotatef((float) 90, 180, 0, 1); RenderManager.instance.renderEntityWithPosYaw(entMix, 0.0D, 0.1D, 0.0D, 90.0F, 0.0F); RenderItem.renderInFrame = false; GL11.glPopMatrix(); Quote
larsgerrits Posted December 14, 2014 Posted December 14, 2014 GL11.glScalef(scale,scale,scale) Quote Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
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