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[1.8] onEntityCollidedWithBlock() not being called properly.


Geforce

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Hello everyone,

 

I'm using the onEntityCollidedWithBlock() method to heal the player whenever he steps into my block (which is non-solid, and able to be walked through), but it doesn't seem to be working. It is only being called when the player is standing at the very edge of the block's bounding box. Once I step a bit more into the block, the method no longer gets called. Is there another method that runs when a player walks into a block (that replaced onEntityCollidedWithBlock()), or something?

 

Thanks for reading!

~Geforce

Potato's have skin. I have skin. Therefore, i am a potato.

 

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Look at the pressure plate.  It does something entirely different and way more reliable.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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