perromercenary00 Posted December 19, 2014 Share Posted December 19, 2014 well this is rare i create a door block whit the texture of the trap door, but you can see trougth the holes in the door just four plain black squares. i change the parental json to cube_all to get a full block but dont solve the issue soo i take the texture of the yellow glass and set it to the custome door https://www.dropbox.com/s/b3s14pudaacis4d/amarillo.png?dl=0 to the left a column of 3 yellow stained glass, to the rigth a column of 3 blocks of my custome block door in the hot bar the two blocks are transparents and in the steve hand the block is traslucent as well but wen put in the world its become opaque ¿it is a flag i been forgothing, was looking in the glass.class and don't see nothing special either in glass_yellow { "parent": "block/cube_all", "textures": { "all": "blocks/glass_yellow" } } help please Quote Link to comment Share on other sites More sharing options...
CoderAtParadise Posted December 19, 2014 Share Posted December 19, 2014 To get it to render transparent you need to include in the blocks class @SideOnly(Side.CLIENT) public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.CUTOUT; } Quote Did you really need to know? Link to comment Share on other sites More sharing options...
perromercenary00 Posted December 19, 2014 Author Share Posted December 19, 2014 W ooo it fixes . but is sigthly diferent https://www.dropbox.com/s/43xf8mhqltwr98j/amarillo00.png?dl=0 for now is whath i need but this behaviour can be fixed? Quote Link to comment Share on other sites More sharing options...
CoderAtParadise Posted December 20, 2014 Share Posted December 20, 2014 Once again it is similar to what I posted previously but slightly different. You just need to change "CUTOUT" to "TRANSLUCENT" and that fixes it Quote Did you really need to know? Link to comment Share on other sites More sharing options...
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