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Draco18s

Two Pass Render Falling Block Entity?

By Draco18s, December 19, 2014 in Modder Support

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Draco18s

Draco18s    2417

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Posted December 19, 2014

It doesn't appear that there is a way to override the vanilla rendering of falling block entities and that renderer does not take into account two-pass blocks.

 

So I end up with this:

width=800 height=449http://s24.postimg.org/nxzjt9jud/2014_12_19_15_29_04.png[/img]

The block is supposed to look like Cobblestone.  My block left, cobble stone right:

width=800 height=449http://s15.postimg.org/nimb1uzqj/2014_12_19_15_31_06.png[/img]

 

Just another reason why I wanted to pre-multiply the original texture with an overlay.

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Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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