Jump to content

[1.7.10] Issue with theBiomeDecorator


pickaxe_engineer

Recommended Posts

Dear all

 

I've recently started to tinker around with custom biomes and their decoration.

But now I am slightly confused, with theBiomeDecorator object.

 

In the constructor of my custom biome I use the following code to get only a few trees:

this.theBiomeDecorator.treesPerChunk = 1;

Which works absolutely fine.

 

Then again, the follwing snipped seems not to work:

this.theBiomeDecorator.sandGen = new WorldGenSand(Blocks.clay, 7);//7 just like vanilla

 

May someone knows why this doesn't work while changing the amount of trees per chunk does?

 

The final target is to replace the vanilla sand/gravel near lakes with my custom block, may I am at the wrong place to achieve it?

 

Thanks in advance for any responses!

Sincerely -pick

Since English is not my mother tongue, my sentences may are confusing.

 

I'm coding java for a long time now - just MC and forge stop me sometimes.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.