Posted December 26, 201410 yr How would I go about creating my own particles? I have the texture, but how do I turn that texture into a stream of particles?
December 26, 201410 yr You need to create a particle class that extends EntityFX. As far as I've been able to figure out myself, creating a "stream" of them is really just spawning a bunch of them at once (think of a particle as an entity: creating a line of particles would be similar to creating "a line of skeletons"). The hard part is making the textures work correctly. See line 59 and 140: https://github.com/Draco18s/Artifacts/blob/master/main/java/com/draco18s/artifacts/client/AntibuilderParticle.java Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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