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Having a bit of a problem running my mod on a server


BassPro241

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I have already recompiled and reobfuscated the mod and put the files in their respective locations, and I can't seem to get my server running.  I end up getting this error when I start it up.

 

---- Minecraft Crash Report ----
// Ooh. Shiny.

Time: 10/13/12 12:30 AM
Description: Exception in server tick loop

java.lang.NoSuchMethodError: ModLoader.addArmor(Ljava/lang/String;)I
at basspro.bassmod.common.BassProMod.<clinit>(BassProMod.java:103)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:394)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:81)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:458)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:80)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:329)
at ft.b(DedicatedServer.java:49)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:431)
at ep.run(SourceFile:539)

Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.6.0_35, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
- Memory: 971100960 bytes (926 MB) / 1029046272 bytes (981 MB) up to 1908932608 bytes (1820 MB)
- JVM Flags: 2 total; -Xmx2048M -Xms1024M
- FML: ~ERROR~ NullPointerException: null
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Type: Dedicated Server

 

What could be causing it to do this?

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I think I may have found the problem.

 

public static final Item rubyHelmet = new ItemGemHelmet(5050, EnumArmorMaterialGem, ModLoader.addArmor("ruby"), 0).setItemName("helmetRuby").setIconIndex(12);
public static final Item rubyPlate = new ItemGemPlate(5051, EnumArmorMaterialGem, ModLoader.addArmor("ruby"), 1).setItemName("plateRuby").setIconIndex(28);
public static final Item rubyLegs = new ItemGemLegs(5052, EnumArmorMaterialGem, ModLoader.addArmor("ruby"), 2).setItemName("legsRuby").setIconIndex(44);
public static final Item rubyBoots = new ItemGemBoots(5053, EnumArmorMaterialGem, ModLoader.addArmor("ruby"), 3).setItemName("bootsRuby").setIconIndex(60);

public static final Item onyxHelmet = new ItemOnyxHelmet(5054, EnumArmorMaterialOnyx, ModLoader.addArmor("onyx"), 0).setItemName("helmetOnyx").setIconIndex(13);
public static final Item onyxPlate = new ItemOnyxPlate(5055, EnumArmorMaterialOnyx, ModLoader.addArmor("onyx"), 1).setItemName("plateOnyx").setIconIndex(29);
public static final Item onyxLegs = new ItemOnyxLegs(5056, EnumArmorMaterialOnyx, ModLoader.addArmor("onyx"), 2).setItemName("legsOnyx").setIconIndex(45);
public static final Item onyxBoots = new ItemOnyxBoots(5057, EnumArmorMaterialOnyx, ModLoader.addArmor("onyx"), 3).setItemName("bootsOnyx").setIconIndex(61);

public static final Item sapphireHelmet = new ItemSapphireHelmet(5058, EnumArmorMaterialGem, ModLoader.addArmor("sapphire"), 0).setItemName("helmetSapphire").setIconIndex(14);
public static final Item sapphirePlate = new ItemSapphirePlate(5059, EnumArmorMaterialGem, ModLoader.addArmor("sapphire"), 1).setItemName("plateSapphire").setIconIndex(30);
public static final Item sapphireLegs = new ItemSapphireLegs(5060, EnumArmorMaterialGem, ModLoader.addArmor("sapphire"), 2).setItemName("legsSapphire").setIconIndex(46);
public static final Item sapphireBoots = new ItemSapphireBoots(5061, EnumArmorMaterialGem, ModLoader.addArmor("sapphire"), 3).setItemName("bootsSapphire").setIconIndex(62);

 

I need to replace those ModLoader methods with Forge methods, but I have no idea what the Forge methods are for that.

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