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[Solved][1.7.10] Get custom entity to spawn in multiple biomes


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Hello, I did an search but I couldn't find the solution to this.


What's the best way to get your mob to spawn in multiple biomes? Everything I try just crash.

EntityRegistry.addSpawn(EntityLivingDarkness.class, 6, 1, 5, EnumCreatureType.monster, BiomeGenBase.forest);


BiomeGenBase.getBiomeGenArray() returns ids but that doesn't seem to work correctly either (for loop).


I would just like my mob to spawn in all biomes, will I have to go through them one by one?

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Have some Google Guava fancyness:


BiomeGenBase[] allBiomes = FluentIterable.from(Arrays.asList(BiomeGenBase.getBiomeGenArray()))



Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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