Posted January 16, 201510 yr i've tryed this out for my blockstate for a pillar but i keep getting missing textures: { "variants": { "axis=x,variant=myblock": { "model": "mymod:myblock", "x": 90, "y": 90 }, "axis=y,variant=myblock": { "model": "mymod:myblock" }, "axis=z,variant=myblock": { "model": "mymod:myblock", "x": 90 } } } Creator Of KieraCraft
January 16, 201510 yr Hi You might find this example project useful to see how to name your textures, where to place them, and how to register them properly. https://github.com/TheGreyGhost/MinecraftByExample See example 1. -TGG
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